Maniac Mansion
From WE Computers Museum
Maniac Mansion | |
Developer | Lucasfilm Games Jaleco (Famicom) |
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Publisher | Lucasfilm Games Activision (1988 DOS release) Jaleco (Famicom/NES) Kixx XL (Amiga and DOS in United Kingdom) Disney (Antstream, Linux, macOS, Windows) |
Platforms | Adventure Flashback Blast!, Amiga, Antstream, Apple IIe, Atari ST, Commodore 64, DOS, Linux, Mac OS, macOS, NES, Windows |
Released | Apple IIe United States: September 1987 Commodore 64 United States: October 5, 1987 Germany: 1989 DOS United States: May 1988 United States (enhanced): December 31, 1989 Spain: 1989 Brazil: December 1990 United Kingdom: 1993 Nintendo Entertainment System/Famicom Japan: June 23, 1988 NA: September 18, 1990 EU: October 22, 1992 Amiga United States: July 26, 1989 United Kingdom: 1993 Atari ST United States: October 1989 France: 1989 Mac OS (Day of the Tentacle) North America: 1996 Linux, macOS, Windows Worldwide: December 18, 2017 Adventure Flashback Blast! (NES) North America: November 1, 2019 Antstream (NES) Worldwide: August 10, 2021 |
Added to Museum |
macOS/Windows (GOG.com): March 22, 2018 Adventure Flashback (NES): August 1, 2020 DOS (Classic Adventures): February 6, 2024 |
Maniac Mansion was the first game to use the SCUMM scripting utility (Script Creation Utility for Maniac Mansion).
Story
Dave's girlfriend Sandy is kidnapped, and he must go in to the creepy mansion with two other kids to save her.
Gameplay
Dave must always be in the party, but the player can choose any of the other kids to go with him. The other kids have special abilities that can help in the mission, and using these special abilities will lead to other possible endings to the game.
Development
The game was co-designed by Ron Gilbert, who would go on to found Humongous Entertainment, Hulabee Entertainent. It was co-designed by Gary Winnick, who would go on to found Terrible Toybox with Gilbert.