Maniac Mansion

From WE Computers Museum
Revision as of 06:18, 4 January 2024 by Jenni (talk | contribs) (link SCUMM)
Maniac Mansion cover.png
Maniac Mansion
Developer Lucasfilm Games
Publisher Lucasfilm Games
Platforms Adventure Flashback Blast!, Amiga, Apple II, Atari ST, Commodore 64, DOS, Mac OS, macOS, NES, Windows
Released Apple II, Commodore 64
October 5, 1987
DOS
March 12, 1988
December 31, 1989
Nintendo Entertainment System/Famicom
JP: June 23, 1988
NA: September 18, 1990
EU: October 22, 1992
Amiga, Atari ST
July 26, 1989
Mac OS
June 25, 1993
Windows, macOS
December 18, 2017
Adventure Flashback Blast!
NA: November 1, 2019
Added to
Museum
macOS/Windows (GOG.com): March 22, 2018
Adventure Flashback: August 1, 2020

Maniac Mansion was the first game to use the SCUMM scripting utility (Script Creation Utility for Maniac Mansion).

Story

Dave's girlfriend Sandy is kidnapped, and he must go in to the creepy mansion with two other kids to save her.

Gameplay

Dave must always be in the party, but the player can choose any of the other kids to go with him. The other kids have special abilities that can help in the mission, and using these special abilities will lead to other possible endings to the game.

Development

The game was designed and led by Ron Gilbert, who would go on to found Humongous Entertainment, Hulabee Entertainent, and Terrible Toybox.