Retro-Bit Generations: Difference between revisions
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(C Dream was the publishing label of Coconuts Japan) |
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Aiming for Pachinko Pro: Pachio-kun|Pachio-kun]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Aiming for Pachinko Pro: Pachio-kun|Pachio-kun]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1987 | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 2]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 2]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1989 | | style="border-style: solid; border-width: 1px; text-align:center" | 1989 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 3]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 3]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1990 | | style="border-style: solid; border-width: 1px; text-align:center" | 1990 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 4]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 4]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 5]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun 5]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment System|Famicom]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun Special]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pachio-kun Special]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Coconuts Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1993 | | style="border-style: solid; border-width: 1px; text-align:center" | 1993 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Super Nintendo Entertainment System|Super Famicom]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Super Nintendo Entertainment System|Super Famicom]] |
Revision as of 15:40, 15 September 2023
Retro-Bit Generations | |
Designer | Retro-Bit |
---|---|
Manufacturer | Retro-Bit JNNEX (Japan) |
CPU | Generations: 450 Mhz ATJ227X |
Graphics | Generations: Integrated GPU |
Memory | Generations: 256 MB SDRAM |
Media | built-in media |
Released | Generations JP/NA: November 10, 2016 Generations II JP: October 28, 2017 Super Retro Cade NA: December 15, 2017 Generations III JP: December 23, 2017 Generations IV JP: July 5, 2018 |
Added to Museum | Super Retro Cade 1.1: June 19, 2019 Generations: October 13, 2019 Generations II: July 4, 2020 |
The Retro-Bit Generations (レトロビット・ジェネレーション) was a series of microconsoles developed by Retro-Bit. They were manufactured by Retro-Bit outside of Japan and by JNNEX in Japan.
They contain officially licensed games created by hobbyists as well as prominent developers including Athena, Capcom, Coconuts Japan, Culture Brain, Data East, Irem, Jaleco, Technōs, Tose, and Woodplace.
Systems
The Retro-Bit Generations (レトロビット・ジェネレーション) microconsole was released on November 10, 2016.
The Retro-Bit Generations II (レトロビット・ジェネレーション2), known in North America as the Retro-Bit Super Retro Cade, was released in Japan on October 28, 2017 and outside of Japan on December 15, 2017.
The Retro-Bit Generations III (レトロビット・ジェネレーション3) was released in Japan on December 23, 2017.
The Retro-Bit Generations IV (レトロビット・ジェネレーション4) was released in Japan on July 5, 2018.
Technical Specifications
The Generations contained a 450 MHz 450 Mhz ATJ227X CPU, with an integrated GPU. It contained 256 MB of SDRAM and the games were included on the internal flash media.
They shipped with a custom Retro-Bit USB controller. They included emulators for several platforms, including arcade, Game Boy, Game Boy Advance, Nintendo Entertainment System, Sega Genesis, and Super Nintendo Entertainment System. Additional games could be added via an SD card.