Nintendo Entertainment Analysis & Development: Difference between revisions
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'''Nintendo Entertainment Analysis & Development (任天堂情報開発本部, EAD)''' was the fourth video game development group within [[Nintendo]]. It was originally formed in 1983 as '''Nintendo Research & Development 4''', and was renamed Nintendo EAD after it expanded in 1989. In 2005, after a corporate restructuring by Nintendo president [[Satoru Iwata]], Nintendo EAD was split into five groups. | '''Nintendo Entertainment Analysis & Development (任天堂情報開発本部, Nintendō Jōhō Kaihatsu Honbu, EAD)''' was the fourth video game development group within [[Nintendo]]. It was originally formed in 1983 as '''Nintendo Research & Development 4''', and was renamed Nintendo EAD after it expanded in 1989. In 2005, after a corporate restructuring by Nintendo president [[Satoru Iwata]], Nintendo EAD was split into five groups. | ||
Nintendo EAD was merged with [[Nintendo Software Planning & Development]] in 2015 to form [[Nintendo Entertainment Planning & Development]] | Nintendo EAD was merged with [[Nintendo Software Planning & Development]] in 2015 to form [[Nintendo Entertainment Planning & Development]] | ||
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After the success of its Famicom titles, Nintendo Research & Development 4 expanded in 1989 and it was renamed Nintendo Entertainment Analysis & Development. | After the success of its Famicom titles, Nintendo Research & Development 4 expanded in 1989 and it was renamed Nintendo Entertainment Analysis & Development. | ||
[[category: | [[category: Companies and organizations]] | ||
[[Category: | [[Category: Companies and organizations based in Japan]] | ||
[[Category: | [[Category: Companies and organizations closed in 2005]] | ||
[[Category: | [[Category: Companies and organizations formed in 1989]] | ||
[[ | [[Category: Former subsidiaries and divisions of Nintendo]] | ||
[[category: Video game developers]] |
Latest revision as of 09:49, 31 October 2023
Nintendo Entertainment Analysis & Development | |
Type | Division of Nintendo |
---|---|
Founded | 1983 (Nintendo R&D4) 1989 (Nintendo EAD) |
Headquarters | Kyoto, Japan |
Key people | Shigeru Miyamoto, manager |
Industry | Video games |
Products | |
Number of people | |
Website | http://www.nintendo.com/ |
Nintendo Entertainment Analysis & Development (任天堂情報開発本部, Nintendō Jōhō Kaihatsu Honbu, EAD) was the fourth video game development group within Nintendo. It was originally formed in 1983 as Nintendo Research & Development 4, and was renamed Nintendo EAD after it expanded in 1989. In 2005, after a corporate restructuring by Nintendo president Satoru Iwata, Nintendo EAD was split into five groups.
Nintendo EAD was merged with Nintendo Software Planning & Development in 2015 to form Nintendo Entertainment Planning & Development
Background
Shigeru Miyamoto joined Nintendo as in 1977. He worked with Nintendo Research & Development 2, designing the case of Color TV-Game Block Fever, and then worked with Nintendo Research & Development 1, creating artwork for the arcade game Sheriff. However, it was in 1980, after Nintendo president Hiroshi Yamauchi asked employees to submit ideas that could be installed in the unsold Radar Scope arcade cabinets that Miyamoto made his directorial debut. Miyamoto's idea was chosen, and he worked with the members of Nintendo R&D1 to produce Donkey Kong. Conversion kits were sent to Nintendo of America, and NOA president Minoru Arakawa, his wife, and a small team performed the conversions. Donkey Kong was released on July 1, 1981. It was a huge success in both Japan and North America, propelling Nintendo to a position as an industry leader.
Due to the success of Donkey Kong, Donkey Kong Junior, Donkey Kong 3, and Mario Bros., Miyamoto was given the position of manager of a new development group at Nintendo in 1983, which was named Nintendo Research & Development 4.
Nintendo Research & Development 4
Nintendo Research & Development 4 created games for Nintendo Research & Development 2's Famicom system, including Super Mario Bros., The Legend of Zelda, Super Mario Bros.: The Lost Levels, Zelda II: The Adventure of Link, Super Mario Bros. 2 (and the game it was based on, Dream Factory: Doki Doki Panic), and Super Mario Bros. 3.
Nintendo Entertainment Analysis & Development
After the success of its Famicom titles, Nintendo Research & Development 4 expanded in 1989 and it was renamed Nintendo Entertainment Analysis & Development.