PlayChoice-10: Difference between revisions

From WE Computers Museum
(system was released in 1986)
(fix R.C. Pro-Am link)
 
(5 intermediate revisions by the same user not shown)
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'''PlayChoice-10''' was an [[arcade]] hardware platform with interchangeable program boards which were released from August [[1986]] to [[1991]].
'''PlayChoice-10''' was an [[arcade]] hardware platform with interchangeable program boards which were released from August [[1986]] to [[1991]].


Succeeding the [[VS. System]], the PlayChoice-10 was designed and manufactured by [[Nintendo]].
It was produced by [[Nintendo]] concurrently with an arcade platform with similar hardware specifications, the [[VS. System]].
 
The PlayChoice-10 was preceded by games that used [[Z80-based arcade hardware by Nintendo]] from [[1980]] to [[1985]].


==Hardware==
==Hardware==
Line 27: Line 29:


==Games for the PlayChoice-10==
==Games for the PlayChoice-10==
Some games have a [[1985]] copyright notice despite the fact the hardware wasn't released until 1986. These games list the copyright year of the home console release.
Some games have a 1985 copyright notice despite the fact the hardware wasn't released until 1986. These games refer to the copyright year of the home console release.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 33: Line 35:
!| Developer
!| Developer
!| Release
!| Release
!| Added to museum
!| Notes
!| Notes
|-
|-
Line 39: Line 40:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 45: Line 45:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 51: Line 50:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 57: Line 55:
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 63: Line 60:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 69: Line 65:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Chip 'n Dale Rescue Rangers]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Chip 'n Dale Rescue Rangers (video game)|Chip 'n Dale Rescue Rangers]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Contra]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Contra (video game)|Contra]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 87: Line 80:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 93: Line 85:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 99: Line 90:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Also known as ''[[Dr. Mario (video game)|Virus]]'' in its prototype form.
| style="border-style: solid; border-width: 1px; text-align:center" | Also known as ''[[Dr. Mario (video game)|Virus]]'' in its prototype form.
|-
|-
Line 105: Line 95:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 111: Line 100:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 117: Line 105:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sunsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sunsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 123: Line 110:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tengen]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tengen]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 129: Line 115:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 135: Line 120:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 141: Line 125:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 147: Line 130:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 153: Line 135:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Irem]]<br />[[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Irem]]<br />[[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 159: Line 140:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 165: Line 145:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 2|Nintendo R&D2]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 2|Nintendo R&D2]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 171: Line 150:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Metroid]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Metroid (video game)|Metroid]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Punch-Out!! (Nintendo Entertainment System)|Mike Tyson's Punch-Out!!]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Punch-Out!! (Nintendo Entertainment System video game)|Mike Tyson's Punch-Out!!]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 189: Line 165:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 195: Line 170:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 201: Line 175:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 207: Line 180:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pin Bot (Nintendo Entertainment System)|Pin Bot]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pin Bot (Nintendo Entertainment System video game)|Pin Bot]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 219: Line 190:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 225: Line 195:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Power Blade]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 237: Line 200:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 243: Line 205:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[R.C. Pro-Am]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[R.C. Pro-Am (video game)|R.C. Pro-Am]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 255: Line 215:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Atlus]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Atlus]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 261: Line 220:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 267: Line 225:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 273: Line 230:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Zippo Games]]<br />[[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Zippo Games]]<br />[[Rare]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 279: Line 235:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 285: Line 240:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 291: Line 245:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 297: Line 250:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 303: Line 255:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Tecmo]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 309: Line 260:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 315: Line 265:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 321: Line 270:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
Line 327: Line 275:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 333: Line 280:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 339: Line 285:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Pax Softnica]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Pax Softnica]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 345: Line 290:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]<br />[[Intelligent Systems]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
| style="border-style: solid; border-width: 1px; text-align:center" | Has a 1985 copyright.
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Yo! Noid!]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Yo! Noid]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Now Production]]<br />[[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Now Production]]<br />[[Capcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | 1990
| style="border-style: solid; border-width: 1px; text-align:center" | Not yet
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


[[Category:arcade hardware]]
[[Category:arcade hardware]]
[[Category:arcade hardware designed by Nintendo]]
[[Category:arcade hardware designed by Nintendo Research & Development 1]]
[[Category:arcade hardware manufactured by Nintendo]]
[[Category:arcade hardware manufactured by Nintendo]]
[[Category:arcade hardware released in 1986]]
[[Category:arcade hardware released in 1986]]

Latest revision as of 18:06, 14 January 2024

Nintendo PlayChoice-10 flyer.jpg
PlayChoice-10
Designer Nintendo R&D1
Manufacturer Nintendo
CPU 4 MHz Zilog Z80
Graphics Ricoh RP2C02
Memory 2 KB main RAM
2KB video RAM
Media ROM card
Released August 1986-1991
Added to Museum Not yet

PlayChoice-10 was an arcade hardware platform with interchangeable program boards which were released from August 1986 to 1991.

It was produced by Nintendo concurrently with an arcade platform with similar hardware specifications, the VS. System.

The PlayChoice-10 was preceded by games that used Z80-based arcade hardware by Nintendo from 1980 to 1985.

Hardware

The PlayChoice-10 was based on the Nintendo Entertainment System.

It had a timer that restricted the amount of time each game could be played per credit.

Models

The upright cabinets of the PlayChoice-10 were available in single-screen and double-screen variants.

The second screen displayed controls and descriptions for the chosen game.

A countertop variant had two controllers set up side-by-side.

Games for the PlayChoice-10

Some games have a 1985 copyright notice despite the fact the hardware wasn't released until 1986. These games refer to the copyright year of the home console release.

Title Developer Release Notes
1942 Capcom 1986
Balloon Fight Nintendo R&D1 1986 Has a 1985 copyright.
Baseball Nintendo R&D1 1986 Has a 1985 copyright.
Baseball Stars SNK 1989
Captain Skyhawk Rare 1990
Castlevania Konami 1987
Chip 'n Dale Rescue Rangers Capcom 1990
Contra Konami 1988
Double Dragon Technōs 1988
Double Dribble Konami 1987
Dr. Mario Nintendo R&D1 1990 Also known as Virus in its prototype form.
Duck Hunt Nintendo R&D1 1986 Has a 1985 copyright.
Excitebike Nintendo R&D1 1986 Has a 1985 copyright.
Fester's Quest Sunsoft 1986 Has a 1985 copyright.
Guantlet Tengen 1988
Golf Nintendo R&D1 1986 Has a 1985 copyright.
The Goonies Jaleco 1986
Gradius Konami 1986
Hogan's Alley Nintendo R&D1 1986 Has a 1985 copyright.
Kung Fu Irem
Nintendo R&D1
1986 Has a 1985 copyright.
Mario Bros. Nintendo R&D1 1986 Has a 1985 copyright.
Mario's Open Golf Nintendo R&D2 1991
Mega Man 3 Capcom 1990
Metroid Nintendo R&D1
Intelligent Systems
1986
Mike Tyson's Punch-Out!! Nintendo R&D1 1987
Ninja Gaiden Tecmo 1989
Ninja Gaiden II: The Dark Sword of Chaos Tecmo 1990
Ninja Gaiden III: The Ancient Ship of Doom Tecmo 1991
Nintendo World Cup Technōs 1990
Pin Bot Rare 1990
Power Blade Taito 1991
Pro Wrestling Nintendo R&D3 1987
Rad Racer Square 1987
Rad Racer II Square 1990
R.C. Pro-Am Rare 1988
Rockin' Kats Atlus 1991
Rush'n Attack Konami 1987
Rygar Tecmo 1987
Solar Jetman Zippo Games
Rare
1990
Super C Konami 1990
Super Mario Bros. Nintendo R&D4 1986 Has a 1985 copyright.
Super Mario Bros. 2 Nintendo R&D4 1988
Super Mario Bros. 3 Nintendo R&D4 1990
Tecmo Bowl Tecmo 1989
Teenage Mutant Ninja Turtles Konami 1989
Teenage Mutant Ninja Turtles II: The Arcade Game Konami 1990
Tennis Nintendo R&D1
Intelligent Systems
1986 Has a 1985 copyright.
Track & Field Konami 1987
Trojan Capcom 1987
Volleyball Nintendo R&D1
Pax Softnica
1987
Wild Gunman Nintendo R&D1
Intelligent Systems
1986 Has a 1985 copyright.
Yo! Noid Now Production
Capcom
1990