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From WE Computers Museum
  • developer = [[Japan Studio|SCE Japan Studio]]<br />[[Double Fine Productions]] (''My Alien Buddy'' DLC)| ...mber 24, 2013<br />'''Ninja Bots DLC'''<br />WW: March 13, 2014<br />'''AR Studio DLC'''<br />WW: August 19, 2014|
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  • known_for = Manager of [[Ryu Ga Gotoku Studio]]| ...1]], succeeding [[Toshihiro Nagoshi]], who left [[Sega]] to form [[Nagoshi Studio]].
    399 bytes (46 words) - 17:37, 8 May 2024
  • developer = [[Mobile & Game Studio]]<br />[[Game Studio]] (J2ME)| '''''Mystia''''' is a role-playing [[video game]] by [[Mobile & Game Studio]].
    1 KB (150 words) - 08:38, 16 April 2024
  • developer = [[Mobile & Game Studio]]| '''''Mystia 2''''' is a role-playing [[video game]] by [[Mobile & Game Studio]].
    1 KB (137 words) - 08:43, 16 April 2024
  • {{DEFAULTSORT:Playroom: AR Studio, The}} [[Category: Downloadable content developed by SCE Japan Studio]]
    557 bytes (60 words) - 20:39, 7 February 2024
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by Studio Runba]]
    534 bytes (68 words) - 21:42, 16 April 2024
  • ...r />August 12, 1932 (Tokyo-Takarazuka Theatre Co.)<br />January 1933 (J.O. Studio)<br />1936 (Toho Film Distribution)<br />1937 (Toho Film Company)<br />1943 location = Yūrakuchō, Chiyoda, Tokyo, Japan|
    2 KB (225 words) - 03:18, 19 December 2023
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by Mobile & Game Studio]]
    499 bytes (62 words) - 21:31, 16 April 2024
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by Mobile & Game Studio]]
    497 bytes (62 words) - 21:30, 16 April 2024
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by Studio Runba]]
    541 bytes (67 words) - 21:42, 16 April 2024
  • developer = [[Studio Runba]]| [[Category: Japan-exclusive video games]]
    2 KB (194 words) - 21:43, 16 April 2024
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by B.B. Studio]]
    491 bytes (62 words) - 22:42, 10 December 2023
  • publisher = [[Studio Ambient]]| release = Japan: 1992|
    791 bytes (89 words) - 14:51, 5 January 2024
  • [[Category: Japan-exclusive video games]] [[Category: Video games developed by Ryū ga Gotoku Studio]]
    749 bytes (92 words) - 21:51, 3 October 2023
  • location = Setagaya, Tokyo, Japan| ...gaisha'''), also known as '''Space Cat Company''', is a Japanese animation studio.
    2 KB (190 words) - 20:13, 17 October 2023
  • location = Tokyo, Japan| ...om Animation Film''' ('''株式会社テレコム・アニメーションフィルム'''), is a Japanese animation studio based in Tokyo.
    1 KB (161 words) - 02:54, 1 November 2023
  • location = Tokyo, Japan| '''Nihon Dōga Eiga''' ('''日本動画映画''', "'''Japan Animated Films'''") was formed in [[1948]] by two Japanese animators, [[Ken
    1 KB (163 words) - 05:00, 3 October 2023
  • [[Category: Downloadable content developed by SCE Japan Studio]]
    558 bytes (60 words) - 20:42, 7 February 2024
  • [[Category: Downloadable content developed by SCE Japan Studio]]
    557 bytes (60 words) - 20:43, 7 February 2024
  • [[Category:Video games developed by Ryū ga Gotoku Studio]] [[Category:Video games developed in Japan]]
    424 bytes (56 words) - 09:12, 23 January 2024
  • location = Kokubunji, Tokyo, Japan| ....''' ('''有限会社ノーマッド''', '''Yūgen-gaisha Nōmaddo''') is a Japanese animation studio.
    1 KB (138 words) - 03:03, 14 January 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    436 bytes (55 words) - 06:16, 30 March 2024
  • developer = [[Ryu Ga Gotoku Studio]]| It was released for [[PlayStation 3]] and [[Xbox 360]] in Japan on February 16, 2012, in Australia on February 23, 2012, in Europe on Febru
    2 KB (217 words) - 00:24, 29 June 2023
  • location = Suginami, Tokyo, Japan| ....''' ('''有限会社ノーマッド''', '''Yūgen-gaisha Nōmaddo''') is a Japanese animation studio.
    1 KB (147 words) - 05:24, 24 October 2023
  • location = Tokyo, Japan| ...e: solid; border-width: 1px; text-align:center" | [[Japan Studio|SCE Japan Studio]]
    10 KB (1,056 words) - 04:01, 4 December 2023
  • ...first being developed. As the game became larger, he left to manage a new studio. ...2 on May 1, 2008. On August 31, 2011, the studio was renamed Ryū ga Gotoku Studio.
    3 KB (442 words) - 09:20, 2 September 2023
  • [[Category: Video games developed by B.B. Studio]] [[Category: Video games developed in Japan]]
    621 bytes (80 words) - 22:45, 10 December 2023
  • [[Category: Video games developed by B.B. Studio]] [[Category: Video games developed in Japan]]
    621 bytes (80 words) - 22:44, 10 December 2023
  • ...(character)|character with her name and likeness]] in the [[Ryu Ga Gotoku Studio]] [[video game]] ''[[Yakuza: Like a Dragon]]''. [[Category: People born in Japan]]
    687 bytes (90 words) - 07:36, 7 October 2023
  • developer = [[Ryu Ga Gotoku Studio]]| ''Like a Dragon 1&2 HD Edition'' was released in Japan for [[PlayStation 3]] on November 1, [[2012]].
    3 KB (349 words) - 21:50, 3 October 2023
  • developer = [[Studio 128]]| [[Category:arcade games developed by Studio 128]]
    2 KB (296 words) - 01:28, 5 November 2023
  • developer = [[Ryū ga Gotoku Studio]]<br />[[Syn Sophia]]| ...gon|''Like a Dragon'' series]]. It was released on PlayStation Portable in Japan on March 22, 2012.
    1 KB (193 words) - 04:46, 4 December 2023
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    1 KB (129 words) - 05:44, 9 May 2024
  • [[Category: Video games developed in Japan]] [[Category: Video games developed by Ryū ga Gotoku Studio]]
    1 KB (136 words) - 07:41, 30 October 2023
  • developer = [[Ryū ga Gotoku Studio]]| [[Category: Video games developed by Ryū ga Gotoku Studio]]
    2 KB (230 words) - 05:32, 9 May 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    1 KB (137 words) - 05:35, 9 May 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    1 KB (145 words) - 05:35, 9 May 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    1 KB (134 words) - 05:33, 9 May 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
    1 KB (137 words) - 05:33, 9 May 2024
  • [[Category: Video games developed by Ryū ga Gotoku Studio]] [[Category: Video games developed in Japan]]
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  • developer = [[Ryū ga Gotoku Studio]]<br />[[Sega CS1]]| ...on'' series]]. It was released on [[iOS]], [[Android]], and [[Windows]] in Japan on November 21, [[2018]].
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  • ...yle="border-style: solid; border-width: 1px; text-align:center" | [[London Studio]] | style="border-style: solid; border-width: 1px; text-align:center" | [[Japan Studio]]
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  • ...manufacturing companies in [[1953]], Nintendo became the first company in Japan to mass-produce plastic [[French-style playing cards|playing cards]]. ...perated like scissors to pick up objects became the highest-selling toy in Japan. This resulted in Nintendo's expansion in [[1968]].
    5 KB (672 words) - 21:37, 25 March 2024
  • She later helps [[Kazuma Kiryu]] in Japan while [[Ichiban Kasuga]] is in Hawaii. ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryū ga Gotoku Studio]]
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  • ...April 1, 2005 ([[Konami]] subsidiary)<br />December 16, 2015 (independent studio)| location = Tokyo, Japan|
    13 KB (1,679 words) - 02:34, 1 November 2023
  • ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryū ga Gotoku Studio]] ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryu Ga Gotoku Studio|Sega New Entertainment R&D Dept.]]
    6 KB (774 words) - 18:42, 27 November 2023
  • ...-style: solid; border-width: 1px; text-align:center" | [[Capcom Production Studio 3]] ...px; text-align:center" | [[Sony Interactive Entertainment Japan Studio|SCE Japan]]<br />[[Project Siren|Team Gravity]]
    12 KB (1,276 words) - 06:50, 5 July 2023
  • ...aba, from ''[[Yakuza 5]]'', who portrayed Heisuke in the original [[2014]] Japan-exclusive release of ''Like a Dragon: Ishin!''. ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryū ga Gotoku Studio]]
    3 KB (463 words) - 19:04, 27 November 2023
  • company_name = Ryu Ga Gotoku Studio| company_logo = [[File:Ryu-ga-gotaku-studio.jpg|100px]]|
    16 KB (1,994 words) - 17:50, 8 May 2024
  • developer = [[Sega AM2]]<br />[[Ryū ga Gotoku Studio]] (Ultimate Showdown)| ...br />PS4 WW: June 1, 2021<br />'''Virtua Fighter 5 esports'''<br />Arcade, Japan: June 2, 2021|
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  • location = Japan| ...hat way, as ''[[Shenmue City]]'' was released in 2010 for mobile phones in Japan, but it was discontinued in 2011 after only a year of service.
    2 KB (339 words) - 02:55, 1 November 2023
  • developer = [[Ryū ga Gotoku Studio]]| '''''Yakuza: Like a Dragon''''', known in Japan as '''''Ryū ga Gotoku 7: Hikari to Yami no Yukue (龍が如く7 光と闇�
    4 KB (538 words) - 05:41, 9 May 2024
  • developer = [[M2]], [[B.B. Studio]] (compilation)<br />[[Atlus]], [[Birthday]], [[Game Freak]], [[KID]], [[Na ...useum Archives''''', known as '''''Namcot Collection (ナムコットコレクション)''''' in Japan, is a compilation comprised of [[Nintendo Entertainment System|NES]] and [[
    23 KB (2,608 words) - 09:52, 28 January 2024
  • location = Japan| ...bed by Digital Golf Co., Ltd. Digital Golf formed a video game development studio in Nagoya using the brand name T&E Soft.
    4 KB (491 words) - 04:17, 6 May 2024
  • Ryo in turn sought vengeance for the death of his own father and searched Japan and China so that he could get revenge on Lan Di. ...border-width: 1px; text-align:center" | Takes place in 1986, in Yokosuka, Japan.
    8 KB (1,030 words) - 23:04, 27 November 2023
  • ...yle="border-style: solid; border-width: 1px; text-align:center" | [[London Studio]] | style="border-style: solid; border-width: 1px; text-align:center" | [[Japan Studio]]
    5 KB (538 words) - 02:19, 26 April 2023
  • ...Ltd.)<br />1972 (Taito Corporation)<br />June 22, 1999 (The Game Designers Studio)<br />2005 (SQEX Corporation)<br />2006 (Taito Corporation - merger with SQ location = Tokyo, Japan|
    13 KB (1,572 words) - 05:14, 28 September 2023
  • Vowing revenge, Ryo searches for clues in his hometown of Yokosuka, Japan. ...or with him to Hong Kong, following Lan Di after learning that he had left Japan.
    9 KB (1,109 words) - 18:46, 27 November 2023
  • ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryū ga Gotoku Studio]] ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryū ga Gotoku Studio]]
    26 KB (2,910 words) - 03:54, 27 November 2023
  • ...inging synthesizer software as well as Crypton Future Media's own [[Piapro Studio]]. | style="border-style: solid; border-width: 1px; text-align:center" | Japan exclusive. With ''Dreamy Theater'', a downloadable application, the game is
    26 KB (3,063 words) - 14:02, 17 April 2024
  • !| Studio ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryu Ga Gotoku Studio]]
    33 KB (3,741 words) - 03:28, 17 February 2024
  • developer = [[NE R&D Dept.]], [[Ryū ga Gotoku Studio]], [[Sega CS1]]| ...is a multimedia series created by [[Toshihiro Nagoshi]] of [[Ryū ga Gotoku Studio]] that consists of [[video game]]s, films, a television show, magazines, bo
    32 KB (4,054 words) - 23:15, 1 March 2024
  • ''This article is about the cards known as Trump in Japan. For the former president of the United States, see [[Donald Trump]]''. ...known globally simply as '''playing cards''' ('''jeu de cartes'''), and in Japan as '''Trump''' ('''トランプ'''), are playing cards that contain the Fre
    4 KB (662 words) - 10:34, 28 February 2024
  • developer = [[Studio 128]]| [[Category: Arcade games developed by Studio 128]]
    6 KB (789 words) - 20:17, 29 March 2024
  • developer = [[Ryū ga Gotoku Studio]]| [[Category: Video games developed by Ryū ga Gotoku Studio]]
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  • developer = [[Ryū ga Gotoku Studio]]| ...awaii. However, she let him know that she had no intention of returning to Japan, so he told Arakawa that she died.
    4 KB (640 words) - 05:42, 9 May 2024
  • ...chinko to be combined with elements of [[slot machine]]s. This is known in Japan as a '''pachislot''' ('''パチスロ''') or '''pachislo'''. [[Coconuts Japan]] developed several pachinko games in a Japanese-exclusive series known as
    3 KB (501 words) - 16:02, 27 August 2023
  • ...ntendo]] loyalty points program that launched in Europe on May 3, 2002, in Japan on October 31, 2003, in Australia on April 24, 2008, and in North America o It ended in North America on June 30, 2015, and in Europe and Japan on September 30, 2015.
    9 KB (1,045 words) - 21:50, 24 December 2023
  • added_to_museum = North America: March 23, 2023<br />Japan: May 7, 2024| ...ecause the Sega Genesis Mini sold more in North America and Europe than in Japan, a worldwide release is planned. Due to microchip shortages, however, the s
    43 KB (4,989 words) - 17:12, 8 May 2024
  • The original '''Game Boy Advance''' was released in Japan on March 21, 2001, in North America on June 11, 2001, and in Europe on June The '''Game Boy Advance SP''' was released in Japan on February 14, 2003, in North America on March 23, 2003, and in Europe and
    11 KB (1,288 words) - 06:29, 19 October 2023
  • location = Tokyo, Japan| HAL Laboratory was founded on February 21, 1980 in Tokyo, Japan by [[Mitsuhiro Ikeda]].
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  • !| Studio ...r-width: 1px; text-align:center" | [[Ghostbusters: The Video Game (Red Fly Studio video game)|Ghostbusters: The Video Game]]
    26 KB (2,860 words) - 22:27, 27 March 2024
  • developer = [[Studio 128]]| [[Category: Arcade games developed by Studio 128]]
    8 KB (1,097 words) - 20:19, 29 March 2024
  • developer = [[Ryū ga Gotoku Studio]]| ...Dragon|''Like a Dragon'' series]]. It was released on [[PlayStation 4]] in Japan on December 13, 2018, and in North America, Europe and Australia on June 25
    7 KB (1,096 words) - 05:44, 9 May 2024
  • The original model was released in Japan on March 4, 2000, in North America on October 26, 2000, in Europe on Novemb The Slimline model was released in Europe on October 29, 2000, in Japan on November 3, 2004, in North America on November 25, 2004, and in Australi
    12 KB (1,318 words) - 04:23, 17 June 2023
  • location = Tokyo, Japan| ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryu Ga Gotoku Studio]] [[Dragon Engine]] remaster of the [[2006]] arcade game.
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  • developer = [[Ryū ga Gotoku Studio]]| ..., and Australia on December 8, 2015. It received a high-definition port in Japan for PlayStation 4 on June 20, 2019, and worldwide on February 11, 2020. The
    7 KB (1,066 words) - 20:48, 20 February 2024
  • ...nd published by [[Bandai Namco Entertainment]] for the [[Nintendo 3DS]] in Japan on November 12, [[2015]], in Europe on February 12, [[2016]], in Australia It includes one more cooperating studio than before, as Nintendo characters are playable. A total of fifty-eight pl
    23 KB (2,633 words) - 03:27, 10 November 2023
  • developer = [[Ryū ga Gotoku Studio]]| [[Category: Video games developed by Ryū ga Gotoku Studio]]
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  • ...g one of the leading developers and publishers of computer games until the studio was closed by then-owners [[Activision|Vivendi Games]] in [[1999]]. ...-only games released in the Scott Adams Classic Adventures line, until the studio closed in 1985.
    14 KB (2,186 words) - 14:32, 18 April 2024
  • ...-style: solid; border-width: 1px; text-align:center" | [[Capcom Production Studio 3]] ...px; text-align:center" | [[Sony Interactive Entertainment Japan Studio|SCE Japan]]<br />[[Project Siren|Team Gravity]]
    45 KB (4,769 words) - 04:24, 17 June 2023
  • ...Nintendo Family Computer Disk System was a video game console released in Japan in [[1986]]. It is the [[floppy disk]] add-on to the Family Computer. Games The Fujitsu FM-7 was a computer released in Japan in [[1982]]. Games on this platform were first released on Project EGG for
    34 KB (3,806 words) - 07:03, 5 May 2024
  • developer = [[Ryu Ga Gotoku Studio]]| The album was released only in Japan on December 6, [[2012]].
    10 KB (1,164 words) - 03:40, 28 August 2023
  • ...' in Japan after Mirrorsoft claimed that the arcade and console rights for Japan belonged to Atari Games and any releases on those systems would have to be ...try through his [[Blue Planet Software|Bullet-Proof Software]] studio. The studio released ''Tetris'' for [[Tetris (Bullet-Proof Software video game)|Japanes
    11 KB (1,609 words) - 22:58, 16 July 2023
  • ''[[Shenmue City]]'' was released in [[2010]] for mobile phones in [[Japan]]. However, it was discontinued in [[2011]] after only a year of service. ...ign, ''Shenmue III'' went into full development by Ys Net and [[Nello]], a studio whose chief executive was [[Takeshi Hirai]]. Harai was the lead programmer
    4 KB (590 words) - 02:06, 3 September 2023
  • ...n the [[Shenmue|''Shenmue'' series]]. It was released for [[Dreamcast]] in Japan on December 26, 1999, in North America on November 8, 2000, and in Europe o A teenager named [[Ryo Hazuki]] travels through Yokosuka, Japan in 1986 for information about the man who killed his father.
    6 KB (1,000 words) - 08:58, 2 September 2023
  • ...; text-align:center" | Erica Fontaine and the Paris Combat Revue arrive in Japan to come to the aid of [[Ichirō Ōgami]] and the Imperial Combat Revue. !| Studio
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  • ...oper = [[Sega CS1|New Entertainment R&D Dept.]]<br />[[Ryū ga Gotoku Studio]]| ...Dragon|''Like a Dragon'' series]]. It was released on [[PlayStation 2]] in Japan on December 7, 2006, in North America on September 9, 2008, in Europe on Se
    11 KB (1,733 words) - 20:03, 29 March 2024
  • ...hat way, as ''[[Shenmue City]]'' was released in 2010 for mobile phones in Japan, but it was discontinued in 2011 after only a year of service. ...Kickstarter campaign, it went into full development by Ys Net and Nello, a studio whose chief executive Takeshi Harai, was the lead programmer on the first S
    5 KB (783 words) - 06:42, 8 May 2024
  • location = Kyoto, Japan| ...[Nintendo European Research & Development|NERD]]. Co-developed with [[1-Up Studio]].
    20 KB (2,243 words) - 23:37, 7 March 2024
  • The [[32X]], known as Genesis 32X in North America, Super 32X in Japan, Mega Drive 32X in Europe and Australia, and Mega 32X in Brazil, added two | style="border-style: solid; border-width: 1px; text-align:center" | [[Studio 128]]<br />[[Dempa]]
    59 KB (6,621 words) - 04:26, 30 March 2024
  • developer = [[Ryū ga Gotoku Studio]]<br />[[M2]] (classic game emulation)| '''''Yakuza 0''''', known in Japan as '''''Ryū ga Gotoku 0: Chikai no Basho (龍が如く0 誓いの場所, �
    12 KB (1,936 words) - 05:36, 9 May 2024
  • ...unched with the release of the [[Miitomo]] mobile app on March 17, 2016 in Japan and on March 31, 2016 in the rest of the world. On November 8, 2018, Nintendo added physical rewards to Club Nintendo in Japan. These items can be ordered with silver points plus a small monetary charge
    14 KB (1,680 words) - 07:51, 8 January 2024
  • ...oper = [[Sega CS1|New Entertainment R&D Dept.]]<br />[[Ryū ga Gotoku Studio]]| ...and in Europe on September 15, 2006. It received a high-definition port in Japan as part of '''''Ryū ga Gotoku 1&2 HD''''' on [[PlayStation 3]] on November
    11 KB (1,819 words) - 10:03, 27 March 2024
  • developer = [[Ryū ga Gotoku Studio]]<br />[[M2]] (classic game emulation)| '''''Yakuza 6: The Song of Life''''', known in Japan as '''''Ryū ga Gotoku 6: Inochi no Uta (龍が如く6 命の詩, "Like a D
    11 KB (1,796 words) - 05:37, 9 May 2024
  • ...[[Monolith Soft]] and published by [[Namco]] for the [[PlayStation 2]] in Japan on May 26, [[2005]]. !| Studio
    23 KB (2,640 words) - 09:53, 28 January 2024
  • ...iginal Nintendo 3DS contains a stereoscopic 3D display. It was released in Japan on February 26, 2011, in Europe on March 25, 2011, in North America on Marc ...y, and has a 90% larger screen than the original model. It was released in Japan on July 28, 2012, in Europe on July 28, 2012, in Oceania on August 23, 2012
    23 KB (2,563 words) - 07:04, 12 March 2024
  • ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryu ga Gotoku Studio]] ...rder-style: solid; border-width: 1px; text-align:center" | [[Ryu ga Gotoku Studio]]
    25 KB (3,175 words) - 07:10, 6 April 2024
  • ...andai Namco Entertainment|Namco Bandai Games]] for the [[Nintendo 3DS]] in Japan on October 11, [[2012]], in North America on June 25, [[2013]], in Australi !| Studio
    24 KB (2,760 words) - 04:10, 19 November 2023
  • | style="border-style: solid; border-width: 1px; text-align:center" | [[THQ Studio Australia]] [[Category: Computers and consoles designed in Japan]]
    8 KB (990 words) - 06:37, 19 October 2023
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