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From WE Computers Museum
  • developer = [[Sega Studios Australia]]| ...ed after [[Sega]] closed the studio that was developing it, [[Sega Studios Australia]], in 2013. The name ''Golden Axed'' is a play on ''Golden Axe'' as well as
    2 KB (324 words) - 10:09, 16 February 2024
  • ...= [[Microdeal]]<br />[[MichTron]] (United States)<br />[[Ozisoft]] (Australia)| ...ari ST'''<br />Europe: 1986<br />North America: 1988<br />'''Amiga'''<br />Australia/Europe: 1987|
    2 KB (231 words) - 05:05, 9 December 2023
  • location = Australia, China, Japan, South Korea, Taiwan, UK| Former locations included Australia, China, Japan, South Korea, Taiwan, and the United Kingdom.
    1 KB (171 words) - 02:17, 30 December 2023
  • location = Australia | Hanimex Corporation (Hannes Import Export) was founded in Australia in 1947 by [[Jack Hannes]].
    2 KB (247 words) - 13:34, 6 May 2024
  • .../>[[ITMC]] (France, under [[Yeno]] brand)<br />[[John Sands Electronics]] (Australia)<br />[[Melchioni]] (Italy)<br />[[Ocean Radio]] (Singapore)<br />[[Sega]] release = '''SG-1000'''<br />Japan: July 15, 1983<br />Australia: 1983<br />New Zealand (Sega 1000): 1983<br />'''SC-3000'''<br />Japan: Jul
    3 KB (406 words) - 11:15, 28 December 2023
  • publisher = [[Lucasfilm Games|LucasArts]]<br />[[Activision]] (Australia and Europe)| ...United States: October 29, 2002<br />United Kingdom: February 6, 2004<br />Australia: January 31, 2007<br />Italy: June 6, 2007<br />'''Linux, macOS'''<br />WW:
    3 KB (386 words) - 19:20, 2 March 2024
  • ...], in North America on March 24, 1997, in Europe in March [[1998]], and in Australia in February [[1999]]. ...1997, in North America on March 24, 1997, in Europe in March 1998, and in Australia in February 1999.
    2 KB (270 words) - 15:59, 26 October 2023
  • ...urope.<br />Fountain's 1292 Advanced Programmable Video System was sold in Australia and New Zealand. ...in Germany and other parts of Europe.<br />Fountain's console was sold in Australia and New Zealand.
    10 KB (1,162 words) - 19:43, 5 November 2023
  • publisher = [[Lucasfilm Games|LucasArts]]<br />[[Activision]] (Australia and Europe)| ...e: 2003<br />'''Mac OS<br />'''North America: 1996<br />'''Windows'''<br />Australia: January 31, 2007<br />United Kingdom: March 2007<br />Spain: March 30, 200
    3 KB (344 words) - 13:25, 19 January 2024
  • location = New South Wales, Australia| [[Category: Companies and organizations based in Australia]]
    4 KB (503 words) - 23:57, 5 January 2024
  • [[Category: Video games developed in Australia]]
    887 bytes (114 words) - 01:40, 8 February 2024
  • [[Category: Video games developed in Australia]]
    1 KB (159 words) - 20:00, 30 October 2023
  • [[Category: Video games developed in Australia]]
    1 KB (166 words) - 20:03, 30 October 2023
  • ...North America: November 14, 2010<br />Japan/Taiwan: December 2, 2010<br />Australia: February 3, 2011<br />Europe: February 4, 2011<br />South Korea: April 21,
    1 KB (137 words) - 05:36, 19 December 2023
  • [[Category:Video games developed in Australia]]
    1 KB (137 words) - 10:05, 16 February 2024
  • ...rio All-Stars Limited Edition'''<br />Wii Japan: October 21, 2010<br />Wii Australia: December 2, 2010<br />Wii Europe: December 3, 2010<br />Wii North America:
    4 KB (490 words) - 14:50, 25 February 2024
  • [[Category: Video games developed in Australia]]
    2 KB (225 words) - 20:01, 30 October 2023
  • [[Category:Video games developed in Australia]]
    1 KB (145 words) - 09:38, 16 February 2024
  • ...t'' was ported to the [[Game Boy Advance]] in North America in 2002 and to Australia, Europe, and Japan in 2003. ...North America in 2007. It was released on the [[Wii U]] Virtual Console in Australia and Europe in 2013 and in Japan and North America in 2014. It was released
    5 KB (725 words) - 09:36, 28 September 2023
  • ...iven out for free at [[Toys Я Us]] stores in the United States in 2002. In Australia, it was included with every e-Reader purchase.
    1 KB (155 words) - 04:39, 20 June 2023
  • ...''<br />Japan: November 23, 2005<br />North America: December 5, 2005<br />Australia: December 8, 2005<br />Europe: March 31, 2006<br />'''Wii U ([[Virtual Cons
    2 KB (184 words) - 07:24, 8 January 2024
  • [[Category: Video games developed in Australia]]
    2 KB (204 words) - 06:13, 12 March 2024
  • ...m that launched in Europe on May 3, 2002, in Japan on October 31, 2003, in Australia on April 24, 2008, and in North America on October 2, 2008. ...n:center" | Club Nintendo Exclusive. Released in Japan, North America, and Australia in 2008. Released in Europe in 2009.
    9 KB (1,045 words) - 21:50, 24 December 2023
  • [[Category:Video games developed in Australia]]
    2 KB (233 words) - 11:01, 22 February 2024
  • ..., 1995<br />'''PS4 (''[[ACA NEOGEO]]'')'''<br />Japan: March 15, 2018<br />Australia, Oceania: April 24, 2018<br />North America: January 28, 2019<br />'''Xbox
    2 KB (231 words) - 02:01, 6 May 2024
  • ...d for [[PlayStation 3]] and [[Xbox 360]] in Japan on February 16, 2012, in Australia on February 23, 2012, in Europe on February 24, 2012, and in North America
    2 KB (217 words) - 00:24, 29 June 2023
  • ...which uses [[SD cards]]). It was released in Japan on November 1, 2008, in Australia on April 2, 2009, in Europe on April 3, 2009, and in North America on April ...09, in Europe on March 5, 2010, in North America on March 28, 2010, and in Australia on April 15, 2010.
    5 KB (759 words) - 04:23, 8 November 2023
  • ...North America on October 26, 2000, in Europe on November 24, 2000, and in Australia on November 30, 2000. ...n Japan on November 3, 2004, in North America on November 25, 2004, and in Australia on December 2, 2004.
    12 KB (1,318 words) - 04:23, 17 June 2023
  • ...Card e-Reader+. It was released in North America in September 2002 and in Australia in October 2003. ...stores in North America in 2002.<br />It was included with the e-Reader in Australia.<br />The WEC Museum owns two of these cards.
    11 KB (1,293 words) - 23:47, 4 November 2023
  • ...rica, the '''Super 32X''' in Japan, the '''Mega Drive 32X''' in Europe and Australia, and the '''Mega 32X''' in Brazil. It was an add-on for the [[Sega Genesis]
    2 KB (270 words) - 02:10, 25 June 2023
  • The first redesign, the '''PSP-2000''', was known in Australia and Europe as the '''PSP Slim & Lite'''. It was slimmer and lighter than th The second redesign, the '''PSP-3000''', was known in Australia and Europe as the '''PSP Brite'''. It had an improved [[liquid crystal disp
    21 KB (2,340 words) - 01:36, 27 June 2023
  • ...Game Boy Color version was released for Virtual Console on 3DS in 2012 in Australia, Europe, and North America.
    3 KB (385 words) - 17:09, 12 March 2024
  • ...North America on February 23, 2010, in Europe on February 26, 2010, and in Australia on March 4, 2010. ...d in Europe on February 26, 2010, in North America on March 3, 2010 and in Australia on March 4, 2010.
    11 KB (1,336 words) - 07:33, 30 March 2024
  • ...Game Boy Color version was released for Virtual Console on 3DS in 2012 in Australia, Europe, and North America.
    3 KB (467 words) - 10:25, 8 March 2024
  • ...n February 14, 2003, in North America on March 23, 2003, and in Europe and Australia on March 28, 2003. It was released in China by [[iQue]] as '''iQue Game Boy ...in Japan on September 13, 2005, in North America on September 19, 2005, in Australia on November 3, 2005, and in Europe on November 4, 2005. It was released in
    11 KB (1,288 words) - 06:29, 19 October 2023
  • ...= North America: November 23, 1993<br />Europe: June 27, 1994<br />Australia: August 1, 1994<br />Germany: September 1994<br />Japan: December 8, 1994<b
    5 KB (597 words) - 07:24, 31 March 2024
  • ...s: Early 2010<br />'''Xbox 360 S'''<br />North America: June 18, 2010<br />Australia: July 1, 2010<br />New Zealand: July 8, 2010<br />Europe: July 16, 2010<br
    10 KB (1,253 words) - 09:48, 28 January 2024
  • ...sis 32X in North America, Super 32X in Japan, Mega Drive 32X in Europe and Australia, and Mega 32X in Brazil, added two 32-bit processors, more memory and more
    5 KB (599 words) - 23:41, 3 March 2024
  • ...ndo e-Reader|e-Reader]] in Japan in 2001, in North America in 2002, and in Australia in 2003.
    4 KB (485 words) - 16:57, 12 March 2024
  • ...] and [[Windows]] (digital via [[Steam]]) - developer: [[2K Boston]], [[2K Australia]], publisher: [[2K]] ...] and [[Windows]] (digital via [[Steam]]) - developer: [[2K Boston]], [[2K Australia]], [[Blind Squirrel]], [[Feral Interactive]] ([[macOS]]), publisher: [[2K]]
    18 KB (2,372 words) - 05:41, 20 September 2023
  • ...Game Boy Color version was released for Virtual Console on 3DS in 2012 in Australia, Europe, and North America.
    4 KB (596 words) - 16:56, 12 March 2024
  • ...Game Boy Color version was released for Virtual Console on 3DS in 2012 in Australia, Europe, and North America.
    4 KB (592 words) - 05:09, 19 October 2023
  • ...n North America on March 18, [[2008]], in Europe on March 20, 2008, and in Australia on March 27, 2008.
    6 KB (768 words) - 06:26, 3 October 2023
  • ..."border-style: solid; border-width: 1px; text-align:center" | [[THQ Studio Australia]]
    8 KB (990 words) - 06:37, 19 October 2023
  • ...id; border-width: 1px; text-align:center" | Known as ''[[Lylat Wars]]'' in Australia and Europe. Both 50 Hz and 60 Hz versions are available.
    18 KB (2,008 words) - 13:27, 26 April 2024
  • ...Sega Genesis Classics''''', known as '''''Sega Mega Drive Classics''''' in Australia and Europe and as '''''Sega Mega Drive and Genesis Classics''''' on [[Windo
    22 KB (2,490 words) - 07:54, 20 November 2023
  • ...Mario'' game. This game was released in 1988 in North America, Europe, and Australia as ''[[Super Mario Bros. 2]]''. It was localized in Japan as ''Super Mario
    6 KB (909 words) - 03:00, 10 November 2023
  • ...on was released worldwide on January 31, 2013, then on [[Nintendo 3DS]] in Australia and Europe on February 7, 2013 and in North America on February 12, 2013.
    13 KB (1,517 words) - 18:01, 12 September 2023
  • ...de]], [[American Broadcasting Company]], [[Disney Star]], [[Disney Studios Australia]], [[Hulu]], [[Lucasfilm]], [[Lucasfilm Games]], [[Industrial Light and Mag
    28 KB (3,132 words) - 12:12, 28 January 2024
  • ...in Japan on November 12, [[2015]], in Europe on February 12, [[2016]], in Australia on February 12, 2016, and in North America on February 16, 2016.
    23 KB (2,633 words) - 03:27, 10 November 2023
  • ...1988<br />United States: February 12, 1990<br />Canada, Mexico: 1990<br />Australia, Oceania: August 29, 1991<br />'''Arcade ([[PlayChoice-10]])'''<br />United
    10 KB (1,388 words) - 01:01, 5 May 2024
  • ...n Japan on October 11, [[2012]], in North America on June 25, [[2013]], in Australia on July 4, 2013, and in Europe on July 5, 2013.
    24 KB (2,760 words) - 04:10, 19 November 2023
  • ...North America on November 19, 2007, in Europe on December 7, 2007, and in Australia on December 13, 2007.
    7 KB (1,120 words) - 15:02, 14 December 2023
  • ...tation 4]] in Japan on December 13, 2018, and in North America, Europe and Australia on June 25, 2019.
    7 KB (1,096 words) - 05:44, 9 May 2024
  • ...Mario'' game. This game was released in 1988 in North America, Europe and Australia as ''Super Mario Bros. 2''. It was localized in Japan as ''Super Mario USA'
    8 KB (1,264 words) - 04:39, 3 December 2023
  • ...yStation 3 in Japan on December 5, 2012, and in North America, Europe, and Australia on December 8, 2015. It received a high-definition port in Japan for PlaySt
    7 KB (1,066 words) - 20:48, 20 February 2024
  • | style="border-style: solid; border-width: 1px; text-align:center" | Australia-exclusive compilation including ''[[Pitfall!]]'', ''[[Barnstorming]]'', ''[
    40 KB (4,409 words) - 04:15, 21 January 2024
  • ...orth America on September 9, 2008, in Europe on September 19, 2008, and in Australia on September 25, 2008.
    11 KB (1,733 words) - 20:03, 29 March 2024
  • ...border-width: 1px; text-align:center" | [[Sega R&D2]]<br />[[Sega Studios Australia]]
    45 KB (4,769 words) - 04:24, 17 June 2023
  • ...yStation 4 in Japan on December 8, 2016, and in North America, Europe, and Australia on April 17, 2018. It was released worldwide on Windows and Xbox One on Mar
    11 KB (1,796 words) - 05:37, 9 May 2024
  • ...pan on December 8, [[2005]], in North America on September 5, [[2006]], in Australia on September 14, 2006, and in Europe on September 15, 2006. It received a h
    11 KB (1,819 words) - 10:03, 27 March 2024
  • ...sis 32X in North America, Super 32X in Japan, Mega Drive 32X in Europe and Australia, and Mega 32X in Brazil, added two 32-bit processors, more memory and more
    59 KB (6,621 words) - 04:26, 30 March 2024
  • ...ion 3 in Japan on February 26, 2009, in North America on March 9, 2010, in Australia on March 11, 2010, and in Europe on March 12, 2010.
    14 KB (2,263 words) - 20:47, 20 February 2024
  • ...93. The NES-039 model was released in North America on October 1993 and in Australia in 1994. The HVC-102 model was released in Japan on December 1, 1993. The r The '''NES-101''' model was released in October 1993 in North America and in Australia in 1994. This design update was released as the '''AV Family Computer''' i
    124 KB (14,527 words) - 17:58, 28 April 2024
  • ...n on March 18, 2010, in North America on March 15, 2011, and in Europe and Australia on March 18, 2011. It received a high-definition port in Japan for PlayStat
    32 KB (5,637 words) - 20:47, 20 February 2024
  • ..., Camera, Pants!]]'' for [[GameCube]] (physical) - developer: [[THQ Studio Australia]], publisher: [[THQ Nordic|THQ]]
    69 KB (9,201 words) - 05:23, 9 May 2024
  • ...ed]]'' for [[Windows]] (digital via [[Steam]]) - developer: [[Sega Studios Australia]], publisher: [[Sega]]
    70 KB (9,513 words) - 08:24, 4 April 2024