Adventure Game Interpreter: Difference between revisions
From WE Computers Museum
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Police Quest]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Police Quest: In Pursuit of the Death Angel]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1987 | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 |
Revision as of 06:40, 2 August 2024
Adventure Game Interpreter | |
Developer | Sierra On-Line |
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Publisher | Sierra On-Line |
Platforms | Amiga, Apple II, Atari ST, DOS, Mac OS, Master System |
Released | 1984-1989 |
Added to Museum |
Not yet |
Adventure Game Interpreter (AGI) was a scripting language and video game engine created by Sierra On-Line that was used to create and run adventure games.
Platforms
Officially supported platforms include Amiga, Apple II, Atari ST, DOS, Mac OS, and Sega Master System.