Tetris (Spectrum Holobyte video game): Difference between revisions
(Created page with "{{Infobox_Software | software_name = Tetris| software_image = 300px| developer = Spectrum Holobyte| publisher = Spectrum Holobyte| systems = Amiga, Apple II, Atari ST, DOS, Mac OS| release = '''DOS'''<br />United States: January 1988<br />'''Amiga, Apple II, Mac OS'''<br />United States: 1988<br />'''Atari ST'''<br />United States: 1989| added_to_museum...") |
(add Tetris category) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
==Development== | ==Development== | ||
The original version of ''[[Tetris]]'' was developed by [[Alexey Pajitnov]] on an [[Elektronika 60]] [[computer]] while employed as a computer engineer at the Dorodnitsyn Computing Centre of the [[Soviet Academy of | The original version of ''[[Tetris]]'' was developed by [[Alexey Pajitnov]] on an [[Elektronika 60]] [[computer]] while employed as a computer engineer at the Dorodnitsyn Computing Centre of the [[Academy of Sciences of the Soviet Union|Academy of Sciences]] in the Union of Soviet Socialist Republics on June 6, [[1984]]. | ||
It was ported to [[DOS]] by [[Vadim Gerasimov]], then a high school student, and was expanded by Gerasimov, Pajitnov, and [[Dmitry Pavlovsky]], a computer engineer, from 1984 to 1986. | It was ported to [[DOS]] by [[Vadim Gerasimov]], then a high school student, and was expanded by Gerasimov, Pajitnov, and [[Dmitry Pavlovsky]], a computer engineer, from 1984 to 1986. | ||
Line 18: | Line 18: | ||
As the game was made in the USSR, a communist country that was largely closed to outsiders, it was irregular for a product to have a worldwide commercial release. | As the game was made in the USSR, a communist country that was largely closed to outsiders, it was irregular for a product to have a worldwide commercial release. | ||
However, a British man named [[Robert Stein]] sought the rights to ''Tetris''. He first made telephone calls with Pajitnov, and later was told to deal with AcademySoft, the internal licensing and publishing division of the Soviet Academy. He was told that they were interested, and, taking this as a verbal agreement, began to make deals with the British publisher [[Mirrorsoft]] to sell ''[[Tetris (Mirrorsoft)|Tetris]]'' for [[computer]]s in Europe and the American publisher Spectrum HoloByte to sell ''Tetris'' for computers in North America. | However, a British man named [[Robert Stein]] sought the rights to ''Tetris''. He first made telephone calls with Pajitnov, and later was told to deal with AcademySoft, the internal licensing and publishing division of the Soviet Academy. He was told that they were interested, and, taking this as a verbal agreement, began to make deals with the British publisher [[Mirrorsoft]] to sell ''[[Tetris (Mirrorsoft video game)|Tetris]]'' for [[computer]]s in Europe and the American publisher Spectrum HoloByte to sell ''Tetris'' for computers in North America. | ||
Before ''Tetris'' was commercially released Stein was contacted by the Soviet organization known as [[Elektronorgtechnica]], or Elorg, which informed him that he did not have a contract to publish ''Tetris'' and that all further negotiations would have to go through them. | Before ''Tetris'' was commercially released Stein was contacted by the Soviet organization known as [[Elektronorgtechnica]], or Elorg, which informed him that he did not have a contract to publish ''Tetris'' and that all further negotiations would have to go through them. | ||
Line 26: | Line 26: | ||
[[Category:Items included in physical compilations owned by WEC Museum]] | [[Category:Items included in physical compilations owned by WEC Museum]] | ||
[[Category:puzzle games]] | [[Category:puzzle games]] | ||
[[Category:Tetris variants]] | |||
[[Category:Video games]] | [[Category:Video games]] | ||
[[Category:Video games developed by Spectrum Holobyte]] | [[Category:Video games developed by Spectrum Holobyte]] |
Latest revision as of 01:30, 23 June 2024
Tetris | |
Developer | Spectrum Holobyte |
---|---|
Publisher | Spectrum Holobyte |
Platforms | Amiga, Apple II, Atari ST, DOS, Mac OS |
Released | DOS United States: January 1988 Amiga, Apple II, Mac OS United States: 1988 Atari ST United States: 1989 |
Added to Museum |
DOS: April 5, 2020 |
Tetris is an influencial puzzle video game. Spectrum Holobyte developed the first version to be released outside of the USSR.
Development
The original version of Tetris was developed by Alexey Pajitnov on an Elektronika 60 computer while employed as a computer engineer at the Dorodnitsyn Computing Centre of the Academy of Sciences in the Union of Soviet Socialist Republics on June 6, 1984.
It was ported to DOS by Vadim Gerasimov, then a high school student, and was expanded by Gerasimov, Pajitnov, and Dmitry Pavlovsky, a computer engineer, from 1984 to 1986.
Original commercial release
As the game was made in the USSR, a communist country that was largely closed to outsiders, it was irregular for a product to have a worldwide commercial release.
However, a British man named Robert Stein sought the rights to Tetris. He first made telephone calls with Pajitnov, and later was told to deal with AcademySoft, the internal licensing and publishing division of the Soviet Academy. He was told that they were interested, and, taking this as a verbal agreement, began to make deals with the British publisher Mirrorsoft to sell Tetris for computers in Europe and the American publisher Spectrum HoloByte to sell Tetris for computers in North America.
Before Tetris was commercially released Stein was contacted by the Soviet organization known as Elektronorgtechnica, or Elorg, which informed him that he did not have a contract to publish Tetris and that all further negotiations would have to go through them.
Stein flew to the Soviet Union to meet with Elorg directly, however, before any contract was signed, the commercial version of Tetris was released, in January 1988, and became huge successes. Stein eventually signed a deal with Elorg on May 10, 1988, which gave him the right to release Tetris on home computers as well as the vaguely worded "different types of computers".