Adventure Game Interpreter: Difference between revisions
From WE Computers Museum
(Created page with "{{Infobox_Software | software_name = Adventure Game Interpreter| software_image = | developer = Sierra On-Line| publisher = Sierra On-Line| systems = Amiga, Apple II, Atari ST, DOS, Mac OS, Master System| release = 1984-1989| added_to_museum = Not yet| }} '''Adventure Game Interpreter (AGI)''' was a scripting language and video game engine created by Sierra On-Line tha...") |
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'''Adventure Game Interpreter (AGI)''' was a scripting language and [[video game]] engine created by [[Sierra On-Line]] that was used to create and run [[adventure game]]s. | '''Adventure Game Interpreter (AGI)''' was a scripting language and [[video game]] engine created by [[Sierra On-Line]] that was used to create and run [[adventure game]]s. | ||
It was preceded by the [[Adventure Development Language]] and was succeeded by [[Sierra's Creative Interpreter]]. | |||
==Platforms== | ==Platforms== | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Space Quest]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Space Quest: Chapter I - The Sarien Encounter]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1986 | | style="border-style: solid; border-width: 1px; text-align:center" | 1986 | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1987 | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | Remake of ''[[Softporn Adventure]]'' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Mixed-Up Mother Goose]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Mixed-Up Mother Goose]]'' | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Police Quest]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Police Quest: In Pursuit of the Death Angel]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sierra On-Line]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1987 | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 |
Latest revision as of 03:16, 3 August 2024
Adventure Game Interpreter | |
Developer | Sierra On-Line |
---|---|
Publisher | Sierra On-Line |
Platforms | Amiga, Apple II, Atari ST, DOS, Mac OS, Master System |
Released | 1984-1989 |
Added to Museum |
Not yet |
Adventure Game Interpreter (AGI) was a scripting language and video game engine created by Sierra On-Line that was used to create and run adventure games.
It was preceded by the Adventure Development Language and was succeeded by Sierra's Creative Interpreter.
Platforms
Officially supported platforms include Amiga, Apple II, Atari ST, DOS, Mac OS, and Sega Master System.