Wii: Difference between revisions
(fix categories) |
(add Foxconn category) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 29: | Line 29: | ||
!| Manufacturer | !| Manufacturer | ||
!| Release | !| Release | ||
!| Notes | !| Notes | ||
|- | |- | ||
Line 35: | Line 34: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2006 | | style="border-style: solid; border-width: 1px; text-align:center" | 2006 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns a red system and box | |||
| style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Classic Controller]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Classic Controller]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2006 | | style="border-style: solid; border-width: 1px; text-align:center" | 2006 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns a black Classic Controller. | | style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns a black Classic Controller. | ||
|- | |- | ||
Line 47: | Line 44: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2006 | | style="border-style: solid; border-width: 1px; text-align:center" | 2006 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns red and pink Wii Nunchuk devices. | | style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns red and pink Wii Nunchuk devices. | ||
|- | |- | ||
Line 53: | Line 49: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Integrated Research & Development|Nintendo IRD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns red, black, and pink Wii Remote Plus devices. | | style="border-style: solid; border-width: 1px; text-align:center" | WEC Museum owns red, black, and pink Wii Remote Plus devices. | ||
|} | |} | ||
Line 62: | Line 57: | ||
!| Developer | !| Developer | ||
!| Released | !| Released | ||
!| Notes | !| Notes | ||
|- | |- | ||
Line 68: | Line 62: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[WayForward Technologies]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[WayForward Technologies]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 74: | Line 67: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[skip]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[skip]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | Japanese import. | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Dance on Broadway]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Longtail Studios]]<br />[[AiLive]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 80: | Line 77: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Retro Studios]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Retro Studios]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Epic Mickey]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Junction Point Studios]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 86: | Line 87: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Monster Games]]<br />[[Nintendo Software Planning & Development|Nintendo SPD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Monster Games]]<br />[[Nintendo Software Planning & Development|Nintendo SPD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Harvey Birdman: Attorney at Law]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Harvey Birdman: Attorney at Law (video game)|Harvey Birdman: Attorney at Law]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[High Voltage | | style="border-style: solid; border-width: 1px; text-align:center" | [[High Voltage Software]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Link's Crossbow Training]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo EAD]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2007 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 98: | Line 102: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlatinumGames]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[PlatinumGames]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 104: | Line 107: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Punch-Out!! 2009 video game)|Punch-Out!!]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Next Level Games]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Rock Band (video game)|Rock Band]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Harmonix]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sega Superstars Tennis]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sumo Digital]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 110: | Line 127: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Super Mario Galaxy]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Super Mario Galaxy]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD Tokyo]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2007 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Super Monkey Ball: Banana Blitz]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sega New Entertainment R&D Dept.]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2007 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Super Paper Mario]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Intelligent Systems]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2007 | | style="border-style: solid; border-width: 1px; text-align:center" | 2007 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Wii Play Motion]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Software Planning & Development|Nintendo SPD]]<br />[[Arzest]]<br />[[Chunsoft]]<br />[[Good-Feel]]<br />[[Mitchell Corporation]]<br />[[NDcube]]<br />[[Prope]]<br />[[Skip Ltd.]]<br />[[Vanpool]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2006 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Wii Sports]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Wii Sports]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | 2011 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Your Shape Featuring Jenny McCarthy]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Ubisoft]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|} | |} | ||
Line 131: | Line 165: | ||
!| Developer | !| Developer | ||
!| Released | !| Released | ||
!| Notes | !| Notes | ||
|- | |- | ||
Line 137: | Line 170: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Hudson Soft]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Hudson Soft]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[TurboGrafx-16]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[TurboGrafx-16]] [[Virtual Console]]. | ||
|- | |- | ||
Line 143: | Line 175: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Next Level Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Next Level Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Club Nintendo exclusive reward. | | style="border-style: solid; border-width: 1px; text-align:center" | Club Nintendo exclusive reward. | ||
|- | |- | ||
Line 149: | Line 180: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Arika]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Arika]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 155: | Line 185: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Club Nintendo exclusive reward. | | style="border-style: solid; border-width: 1px; text-align:center" | Club Nintendo exclusive reward. | ||
|- | |- | ||
Line 161: | Line 190: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | ||
|- | |- | ||
Line 167: | Line 195: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 173: | Line 200: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 179: | Line 205: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 185: | Line 210: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 191: | Line 215: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | | style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | ||
|- | |- | ||
Line 197: | Line 220: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1996 | | style="border-style: solid; border-width: 1px; text-align:center" | 1996 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[Nintendo 64]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[Nintendo 64]] [[Virtual Console]]. | ||
|- | |- | ||
Line 203: | Line 225: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1992 | | style="border-style: solid; border-width: 1px; text-align:center" | 1992 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | ||
|- | |- | ||
Line 209: | Line 230: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Square Enix|Square]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1996 | | style="border-style: solid; border-width: 1px; text-align:center" | 1996 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | ||
|- | |- | ||
Line 215: | Line 235: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | | style="border-style: solid; border-width: 1px; text-align:center" | For the [[Super Nintendo Entertainment System|SNES]] [[Virtual Console]]. | ||
|- | |- | ||
Line 221: | Line 240: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 227: | Line 245: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 233: | Line 250: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | | style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | ||
|- | |- | ||
Line 239: | Line 255: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | | style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | ||
|- | |- | ||
Line 245: | Line 260: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Telltale|Telltale Games]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | | style="border-style: solid; border-width: 1px; text-align:center" | Gift from Telltale Games as part of promotion | ||
|} | |} | ||
Line 254: | Line 268: | ||
!| Developer | !| Developer | ||
!| Released | !| Released | ||
!| Notes | !| Notes | ||
|- | |- | ||
Line 260: | Line 273: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]], [[Fujifilm]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]], [[Fujifilm]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2008 | | style="border-style: solid; border-width: 1px; text-align:center" | 2008 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WiiLink fan server English translated version. | | style="border-style: solid; border-width: 1px; text-align:center" | WiiLink fan server English translated version. | ||
|- | |- | ||
Line 266: | Line 278: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2011 | | style="border-style: solid; border-width: 1px; text-align:center" | 2011 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Striim Network fan server version. | | style="border-style: solid; border-width: 1px; text-align:center" | Striim Network fan server version. | ||
|- | |- | ||
Line 272: | Line 283: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Network Service Database]], [[Dentsu]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Network Service Database]], [[Dentsu]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2009 | | style="border-style: solid; border-width: 1px; text-align:center" | 2009 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | WiiLink fan server English translated version. | | style="border-style: solid; border-width: 1px; text-align:center" | WiiLink fan server English translated version. | ||
|} | |} | ||
==Emulated Wii video games owned by WEC Museum== | ==Emulated Wii video games owned by WEC Museum== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" style="width:100%" | ||
!| Title | !| Title | ||
!| Developer | !| Developer | ||
!| Released | !| Released | ||
!| Notes | !| Notes | ||
|- | |- | ||
Line 287: | Line 296: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Entertainment Analysis & Development|Nintendo EAD]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2007 | | style="border-style: solid; border-width: 1px; text-align:center" | 2007 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | Included in ''[[Super Mario 3D All-Stars]]'' for [[Nintendo Switch|Switch]]. | ||
[[Category: Computers and consoles]] | [[Category: Computers and consoles]] | ||
[[Category: Computers and consoles designed by Nintendo Integrated Research & Development]] | [[Category: Computers and consoles designed by Nintendo Integrated Research & Development]] | ||
[[Category: Computers and consoles designed in Japan]] | [[Category: Computers and consoles designed in Japan]] | ||
[[Category: computers and consoles manufactured by Foxconn]] | |||
[[Category: Computers and consoles manufactured by Nintendo]] | [[Category: Computers and consoles manufactured by Nintendo]] | ||
[[Category: Computers and consoles released in 2006]] | [[Category: Computers and consoles released in 2006]] | ||
[[Category: Computers and consoles manufactured by Foxconn]] | |||
[[Category: Physical items not owned by WEC Museum]] | [[Category: Physical items not owned by WEC Museum]] | ||
[[Category: Seventh- | [[Category: Seventh-generation video game consoles]] |
Latest revision as of 03:19, 8 August 2024
Wii | |
Designer | Nintendo IRD |
---|---|
Manufacturer | Nintendo |
CPU | 729 MHz IBM PowerPC Broadway |
Graphics | 243 MHz ATI Hollywood |
Memory | 88 MB |
Media | Wii Optical Disc GameCube Game Disc (RVL-001) digital distribution (on internal storage or SD cards) |
Released | Wii RVL-001 NA: November 19, 2006 JP: December 2, 2006 AU: December 7, 2006 EU: December 8, 2006 Wii RVL-101 NA: October 23, 2011 EU: November 4, 2011 Wii Mini RVL-201 CA: December 7, 2012 EU: March 22, 2013 US: November 17, 2013 |
Added to Museum | Wii RVL-001: November 8, 2010 |
The Wii, the sixth home video game console released by Nintendo, was preceded by the GameCube. It was first released in 2006 and was later re-released in several updated models.
The Wii U, released in 2012, succeeded the Wii.
Wii Models
Wii
The original Wii, model RVL-001, supported games on Wii Optical Discs and on GameCube Game Discs through backward compatibility, and through digital distribution on internal storage and SD discs. It was released in North America on November 19, 2006, in Japan on December 2, 2006, in Oceania on December 7, 2006, and in Europe on December 8, 2006.
Wii RVL-101
The Wii RVL-101 supported games on Wii Optical Discs and through digital distribution on internal storage and SD discs. However, it removed backward compatibility with GameCube Game Discs. It was released in North America on October 23, 2011, and in Europe on November 4, 2011.
Wii Mini
The Wii Mini, model RVL-201, had a smaller form factor than its predecessors. Like the RVL-101, it supported games on Wii Optical Discs and through digital distribution on internal storage and SD discs, and did not have backward compatibility with GameCube Game Discs. It was released in Canada on December 7, 2012, in Europe on March 22, 2013, and in the United States on November 17, 2013.
Wii hardware owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Wii | Nintendo IRD | 2006 | WEC Museum owns a red system and box |
Classic Controller | Nintendo IRD | 2006 | WEC Museum owns a black Classic Controller. |
Wii Nunchuk | Nintendo IRD | 2006 | WEC Museum owns red and pink Wii Nunchuk devices. |
Wii Remote Plus | Nintendo IRD | 2010 | WEC Museum owns red, black, and pink Wii Remote Plus devices. |
Retail Wii video games owned by WEC Museum
Digital Wii video games owned by WEC Museum
Digital Wii apps owned by WEC Museum
Title | Developer | Released | Notes |
---|---|---|---|
Digicam Print Channel | Nintendo, Fujifilm | 2008 | WiiLink fan server English translated version. |
Kirby TV Channel | Nintendo | 2011 | Striim Network fan server version. |
Wii Room | Nintendo Network Service Database, Dentsu | 2009 | WiiLink fan server English translated version. |
Emulated Wii video games owned by WEC Museum
Title | Developer | Released | Notes |
---|---|---|---|
Super Mario Galaxy | Nintendo EAD | 2007 | Included in Super Mario 3D All-Stars for Switch. |