Super Nintendo Entertainment System: Difference between revisions
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==Unreleased Super NES CD-ROM System== | ==Unreleased Super NES CD-ROM System== | ||
In 1991, at the Consumer Electronics Show, Sony announced the Super NES [[Compact disc|CD-ROM]] System. It was meant to be released in two formats. The first was a CD-ROM add-on for the Super Nintendo Entertainment System. The second was a unit that combined the SNES and CD-ROM in one unit that Sony dubbed the [[PlayStation]]. The unit was going to be compatible with regular SNES format games as well as a Sony-developed Super Disc format. Because of the latter, Sony would have a large deal of control over the system. As a result, [[Nintendo]] tried to negotiate a better deal with [[Philips]]. This ultimately led to both deals falling through, and the add-on was never released. | In 1991, at the Consumer Electronics Show, Sony announced the Super NES [[Compact disc|CD-ROM]] System. It was meant to be released in two formats. The first was a CD-ROM add-on for the Super Nintendo Entertainment System. The second was a unit that combined the SNES and CD-ROM in one unit that Sony dubbed the [[PlayStation (video game console)|PlayStation]]. The unit was going to be compatible with regular SNES format games as well as a Sony-developed Super Disc format. Because of the latter, Sony would have a large deal of control over the system. As a result, [[Nintendo]] tried to negotiate a better deal with [[Philips]]. This ultimately led to both deals falling through, and the add-on was never released. | ||
Philips would go on to release its own console, the [[CD-i]] in 1991. Sony would, likewise, release the PlayStation as a stand-alone console in 1994. | Philips would go on to release its own console, the [[CD-i]] in 1991. Sony would, likewise, release the PlayStation as a stand-alone console in 1994. |
Latest revision as of 23:56, 15 June 2024
Super Nintendo Entertainment System | |
Designer | Nintendo R&D2 |
---|---|
Manufacturer | Nintendo |
CPU | 3.58 MHz Ricoh 5A22 |
Graphics | 5.57 MHz Ricoh S-PPU |
Memory | 128 KB |
Media | Game Pak |
Released | JP: November 21, 1990 NA: August 23, 1991 UK: April 11, 1992 EU: June 1992 Ireland: April 11, 1992 AU: July 3, 1992 Brazil: August 30, 1993 |
Added to Museum | Not yet |
The Super Nintendo Entertainment System, the third home video game console by Nintendo was also known as the Super Famicom in Japan. It was preceded by the Nintendo Entertainment System.
It was first released in Japan in 1990, in North America in 1991, and in Europe in 1992.
The Nintendo 64, released in 1996, was the successor of the Super Nintendo Entertainment System.
Unreleased Super NES CD-ROM System
In 1991, at the Consumer Electronics Show, Sony announced the Super NES CD-ROM System. It was meant to be released in two formats. The first was a CD-ROM add-on for the Super Nintendo Entertainment System. The second was a unit that combined the SNES and CD-ROM in one unit that Sony dubbed the PlayStation. The unit was going to be compatible with regular SNES format games as well as a Sony-developed Super Disc format. Because of the latter, Sony would have a large deal of control over the system. As a result, Nintendo tried to negotiate a better deal with Philips. This ultimately led to both deals falling through, and the add-on was never released.
Philips would go on to release its own console, the CD-i in 1991. Sony would, likewise, release the PlayStation as a stand-alone console in 1994.
Super NES/Super Famicom controller
The Super NES Controller was a gamepad that improved upon the NES Controller by being ergonomically designed rather than rectangular. It contained four action buttons, two shoulder buttons, a start button, and a select button. Like the NES Controller, it had a cross-shaped directional pad based on the design created by Gunpei Yokoi for the Game & Watch systems.
The Super Famicom and European Super NES controllers was colored grey and dark grey with four button colors: green, blue, red, and yellow.
The North American Super NES controller was colored grey and dark grey with purple and light purple button colors.
While the Family Computer controllers were connected to the system, the Super Famicom controllers were detachable, as were the controllers for the Super NES.
Legacy of the Super Nintendo Entertainment System
The legacy of the Super Nintendo Entertainment System remains, even after its heyday. Independent, unlicensed games continue to be produced for the system to this day.
Nintendo has capitalized on the system's continuing popularity with a dedicated console that contained modern hardware with an emulator to run the included games. The Super Nintendo Entertainment System Classic Edition, released as the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Oceania, and as the Nintendo Classic Mini: Super Famicom in Japan, was released in the United States on September 29, 2017, right in the middle of the 1990s nostalgia boom. It featured twenty-one built-in games, HDMI display output for high definition televisions, and two replica controllers which could also connect to the Wii remote for use on the Wii or the Wii U.
SNES hardware owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Super NES Controller | Nintendo | 1990 |
SNES games owned by WEC Museum
Title | Developer | Released | Notes |
---|---|---|---|
SameGame | Hudson Soft | 1995 | |
Super Mario All-Stars + Super Mario World | Nintendo EAD | 1994 | |
Super Bomberman | Hudson Soft | 1993 |