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From WE Computers Museum
  • It can be used to access between 1,000 to 5,500 websites on the national [[Kwangmyong]] intranet. Na [[Category:Application software]]
    952 bytes (112 words) - 08:41, 11 April 2024
  • ...com]]) - developer: [[Metropolis Software House]], publisher: [[Metropolis Software House]] ...ws]], [[Linux]], [[macOS]] (digital via [[GOG.com]]) - developer: [[Access Software]], publisher: [[Wordplay]]
    2 KB (213 words) - 05:57, 20 September 2023
  • ...uired a [[hard drive]]. Windows/286 included a himem.sys file that allowed access to the high memory area freeing up conventional memory. Windows/386 also ha | style="border-style: solid; border-width: 1px; text-align:center" | [[Bogus Software]]
    2 KB (270 words) - 01:57, 28 January 2024
  • ....1, 3.11, and the Simplified Chinese-exclusive Windows 3.2 had 16-bit file access but weren't compatible with the [[Windows 1.x|Windows 1]] and [[Windows 2.x Like the mainline Windows 3, Windows for Workgroups 3.1 had 16-bit file access and relied on the DOS operating system for essential functions.
    6 KB (754 words) - 03:05, 28 January 2024
  • ...3.1, and the Simplified Chinese-exclusive Windows 3.2 also had 16-bit file access but were not compatible with Windows 1.0, 2.0, and the updates of these ver ...mode driver instead of the standard 16-bit driver to allow for 32-bit disk access.
    8 KB (943 words) - 06:44, 6 February 2024
  • This greatly expanded access as it was created for sites that couldn't connect to the ARPANET due to a s ...ork known as the SDN was launched in South Korea. SDN originally stood for Software Development Network, but this was later changed to System Development Netwo
    6 KB (975 words) - 18:23, 16 December 2023
  • X
    ...replied tweets more quickly, use several different colored themes, and get access to dedicated customer service. The price was raised to $4.99 in July [[2022 [[Category:Application software]]
    3 KB (498 words) - 03:48, 22 December 2023
  • *512MB RAM (random access memory) ...additional games, simply using the supplied mini-USB cable and open-source software.
    24 KB (2,753 words) - 08:05, 3 October 2023
  • ...f the Viva Kingdom's new princess. If the princess is rescued eight times, access will granted to enter four more worlds. At the end of the fourth of the new After completing the game eight times, access is granted to modified versions of Worlds A, B, C and D from ''Super Mario
    7 KB (1,109 words) - 04:44, 4 December 2023
  • ...pany that was a client of QZ. Because of their parents' jobs, the trio had access to the [[PDP-10]] mainframe computer known as Oden. ...stributor for a home [[computer]] port of the game, which led the business software publisher [[Scandinavian PC Systems]] to opt to publish a [[video game]] wh
    3 KB (488 words) - 00:24, 9 April 2024
  • *512MB [[RAM]] (random access memory) ...ing the supplied mini-USB cable and [[open source]] [[application software|software]].
    9 KB (1,055 words) - 17:12, 4 October 2023
  • ...The name and packaging were also different, but the games and the system software itself are identical. Both versions came with the same 30 built-in games a ...nment Analysis & Development|Nintendo EAD]]<br />[[Argonaut Games|Argonaut Software]]
    14 KB (1,736 words) - 17:41, 4 November 2023
  • ...lar in price to the Sega Genesis Mini in order to maximize sales. Sega had access to the board used in the Sega Genesis Mini, however, it would not be powerf ...border-width: 1px; text-align:center" | [[Camelot Software Planning|Sonic! Software Planning]]
    43 KB (4,985 words) - 00:21, 29 February 2024
  • ...dheld video game system that has an upgraded processor, increased [[random access memory|RAM]], an analog C-stick, two additional shoulder triggers, face det Since this system is backwards compatible with Nintendo 3DS software, all of the games listed on the [[Nintendo 3DS]] page can also be played on
    5 KB (700 words) - 17:35, 4 November 2023
  • *512MB RAM (random access memory) ...additional games, simply using the supplied mini-USB cable and open-source software.
    31 KB (3,627 words) - 08:07, 3 October 2023
  • ...ily on the development of video game hardware, however it did develop some software as well. It was managed by [[Genyo Takeda]] from its creation in 1974 until ...tyle: solid; border-width: 1px; text-align:center" | 4 megabytes of random access memory expansion for [[Nintendo 64]] which increases the console's total RA
    17 KB (1,937 words) - 14:04, 1 November 2023
  • ===Software=== ...e Soviet Union that connected to [[EUnet]] through Helsinki for [[Usenet]] access, launched. The .su [[internet domain]] was created about a month later.
    13 KB (1,919 words) - 16:07, 5 March 2024
  • ...nd packaging. The system itself, the controller, the games, and the system software are identical. Both versions came with the same 30 built-in games that ran *256MB RAM (random access memory)
    25 KB (3,018 words) - 06:38, 19 November 2023
  • ...ame comes from the fact that the Commodore 64 has 64 kilobytes of [[random access memory|RAM]]. ...yle="border-style: solid; border-width: 1px; text-align:center" | [[Vortex Software]]
    51 KB (5,794 words) - 17:03, 7 November 2023
  • '''ScummVM''' is a [[application software|software application]], originally created by [[Ludvig Strigeus]] and [[Vincent Hamm ...style: solid; border-width: 1px; text-align:center" | [[Indie Built|Access Software]]
    170 KB (18,947 words) - 07:01, 24 April 2024
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