Z80: Difference between revisions

From WE Computers Museum
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It was compatible with the [[Intel]] [[8080]], however, the price was lower.
It was compatible with the [[Intel]] [[8080]], however, the price was lower.


==Emulated Arcade game boards using the Z80 owned by WEC Museum==
==Emulated arcade game boards using the Z80 owned by WEC Museum==
{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
Line 22: Line 22:
!| Notes
!| Notes
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Donkey Kong (arcade game)|Donkey Kong]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[10-Yard Fight]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Irem]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Irem M52|Irem M52 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[64th Street: A Detective Story]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1991
| style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco Mega System 1|Jaleco Mega System 1 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[A Jax]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami Z80 arcade hardware|Checkered Flag hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Alpha Mission]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Athena]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Bermuda Triangle]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Bubble Bobble]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito Z80 arcade hardware|Bubble Bobble hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Chopper I]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Donkey Kong (arcade game)|Donkey Kong]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1981
| style="border-style: solid; border-width: 1px; text-align:center" | 1981
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Sky Skipper]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Donkey Kong Junior]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1981
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Popeye hardware|Popeye hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Donkey Kong Junior]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Donkey Kong 3]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Donkey Kong 3]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]]
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Mario Bros. (video game)|Mario Bros.]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Double Dragon (video game)|Double Dragon]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs Japan]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technos Japan 6309 arcade hardware#Donkey Kong hardware|Double Dragon hardware]]. The Z80 was used for sound.
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Double Dragon II: The Revenge]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs Japan]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Technos Japan 6309 arcade hardware#Donkey Kong hardware|Double Dragon hardware]]. The Z80 was used for sound.
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Guerrilla War]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ikari Warriors]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Mario Bros. (video game)|Mario Bros.]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
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| style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound.
| style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound.
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Punch-Out!! (video game)|Punch-Out!!]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Punch-Out!! (video game)|Punch-Out!!]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]]
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | [[Super Punch-Out!!]]
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Psycho Soldier]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Sky Skipper]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1981
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Popeye hardware|Popeye hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Super Punch-Out!!]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]]
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[TNK III]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]]
|}
|}



Revision as of 23:26, 31 December 2023

Zilog Z80.png
Z80
Designer Zilog
Manufacturer Zilog
Type 8-bit
Released 1976
Added to Museum See below

The Z80 was released by Zilog in March 1976.

Chip design

It was one of the first commercially available single-chip 16-bit microprocessors.

Compatibility

It was compatible with the Intel 8080, however, the price was lower.

Emulated arcade game boards using the Z80 owned by WEC Museum

Title Manufacturer Release Notes
10-Yard Fight Irem 1983 Irem M52 hardware
64th Street: A Detective Story Jaleco 1991 Jaleco Mega System 1 hardware
A Jax Konami 1987 Checkered Flag hardware
Alpha Mission SNK 1987 SNK triple Z80 hardware
Athena SNK 1986 SNK triple Z80 hardware
Bermuda Triangle SNK 1987 SNK triple Z80 hardware
Bubble Bobble Taito 1986 Bubble Bobble hardware
Chopper I SNK 1988 SNK triple Z80 hardware
Donkey Kong Nintendo R&D1 1981 Donkey Kong hardware
Donkey Kong Junior Nintendo R&D1 1982 Donkey Kong hardware
Donkey Kong 3 Nintendo R&D1 1983 Donkey Kong hardware
Double Dragon Technōs Japan 1987 Double Dragon hardware. The Z80 was used for sound.
Double Dragon II: The Revenge Technōs Japan 1988 Double Dragon hardware. The Z80 was used for sound.
Guerrilla War SNK 1987 SNK triple Z80 hardware
Ikari Warriors SNK 1985 SNK triple Z80 hardware
Mario Bros. Nintendo R&D1 1983 Mario Bros. hardware
Neo Geo MVS SNK 1990 The Z80 was used for sound.
Punch-Out!! Nintendo R&D3 1984 Punch-Out!! hardware
Psycho Soldier SNK 1987 SNK triple Z80 hardware
Sky Skipper Nintendo R&D1 1981 Popeye hardware
Super Punch-Out!! Nintendo R&D3 1984 Punch-Out!! hardware
TNK III SNK 1985 SNK triple Z80 hardware

Video game consoles using the Z80 owned by WEC Museum

Title Manufacturer Release Notes
Game Gear Sega 1991
Neo Geo Pocket Color SNK 1999 The Z80 was used for sound.
PlayPal AtGames 2006 Contained a Noza with a Z80 and YM2602B on a single system-on-a-chip.

Video game consoles emulating the Z80 owned by WEC Museum

Title Manufacturer Release Notes
Game Gear Micro Sega 2020 Contained a Z80 emulator by M2.
PasocomMini MZ-80C HAL Laboratory 2017 Contained an emulator by HAL Laboratoty of a LH0080A, a Sharp version of a Z80A.