Action Replay: Difference between revisions
From WE Computers Museum
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[[Category:application software published by Datel]] | [[Category:application software published by Datel]] | ||
[[Category:application software released for Commodore 64 in the United Kingdom]] | [[Category:application software released for Commodore 64 in the United Kingdom]] | ||
[[Category:application software released for GameCube in Europe]] | [[Category:application software released for GameCube in Europe]] | ||
[[Category:application software released for PlayStation in Europe]] | [[Category:application software released for PlayStation in Europe]] |
Revision as of 04:25, 26 July 2024
Action Replay | |
Developer | Datel |
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Publisher | Datel |
Platforms | 3DS, Amiga, C64, DOS, Dreamcast, DS, DSi, GameCube, Game Boy, GBA, GBC, Game Gear, Genesis, Master System, N64, NES, PS1, PS2, PSP, Saturn, SNES, Windows, Xbox |
Released | 1986 - 2013 |
Added to Museum |
3DS (Power Saves): February 20, 2018 |
Action Replay was a series of devices by Datel that allowed gamers to input codes in order to enable cheats in video games. On systems with region-locking, it also worked as an import boot disc, allowing games from other regions to be booted via the menu.
Until the company went bankrupt in 2001, InterAct licensed the Action Replay devices for sale in North America under the GameShark brand name. After 2001, Datel published Action Replay devices in North America directly.