Z80: Difference between revisions
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The '''Z80''' was released by [[Zilog]] in March [[1976]]. | The '''Z80''' was a series of microprocessors released by [[Zilog]] in March [[1976]]. | ||
==Chip design== | ==Chip design== | ||
It was one of the first commercially available single-chip 16-bit microprocessors. | It was one of the first commercially available single-chip 16-bit microprocessors. | ||
==Specifications== | |||
The original Z80 had a 2.5 Mhz upper clock frequency limit. The Z80A was 4 Mhz, the Z80B was 6 Mhz, and the Z80H was 8 Mhz. | |||
==Compatibility== | ==Compatibility== | ||
The Z80 line improved the design of the [[Intel]] [[8080]] processor. The former was backward compatible with software created for the latter. | |||
==Variations== | |||
==Emulated | ==Emulated arcade game boards using the Z80 owned by WEC Museum== | ||
{| class="wikitable sortable" style="width:100%" | {| class="wikitable sortable" style="width:100%" | ||
!| Title | !| Title | ||
Line 22: | Line 27: | ||
!| Notes | !| Notes | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Donkey Kong | | style="border-style: solid; border-width: 1px; text-align:center" | [[Taito Z80 arcade hardware|''Bubble Bobble'' hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Taito]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1986 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[Bubble Bobble]]''. | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami Z80 arcade hardware|''Checkered Flag'' hardware]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Konami]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1987 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[A Jax]]''. | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|''Donkey Kong'' hardware]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1981 | | style="border-style: solid; border-width: 1px; text-align:center" | 1981 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[Donkey Kong (arcade game)|Donkey Kong]]'', ''[[Donkey Kong Junior]]'', and ''[[Donkey Kong 3]]''. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Technos Japan 6309 arcade hardware#Donkey Kong hardware|''Double Dragon'' hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. Games using this board include ''[[Double Dragon (video game)|Double Dragon]]'' and ''[[Double Dragon II: The Revenge]]''. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Donkey Kong | | style="border-style: solid; border-width: 1px; text-align:center" | [[Technos Japan 68000 arcade hardware#Donkey Kong hardware|''Double Dragon 3'' hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Technōs Japan]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. Games using this board include ''[[The Combatribes]]'' and ''[[Double Dragon 3: The Rosetta Stone]]''. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Irem M52|Irem M52 hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Irem]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | | style="border-style: solid; border-width: 1px; text-align:center" | 1983 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[10-Yard Fight]]''. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco Mega System 1|Jaleco Mega System 1 hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Jaleco]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[64th Street: A Detective Story]]''. | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Unique hardware|''Mario Bros.'' hardware]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | | style="border-style: solid; border-width: 1px; text-align:center" | 1983 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | Unique board for ''[[Mario Bros. (video game)|Mario Bros.]]''. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Neo Geo MVS]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Neo Geo MVS]] | ||
Line 52: | Line 72: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. | | style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Punch-Out!! | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Unique hardware|''Sky Skipper'' hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1981 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Unique board for ''[[Sky Skipper]]''. | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|''Punch-Out!!'' hardware]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1984 | | style="border-style: solid; border-width: 1px; text-align:center" | 1984 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[Punch-Out!! (video game)|Punch-Out!!]]'' and ''[[Super Punch-Out!!]]'' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[SNK triple Z80|SNK triple Z80 hardware]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | 1987 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | Games using this board include ''[[Alpha Mission]]'', ''[[Athena]]'', ''[[Bermuda Triangle]]'', ''[[Chopper I]]'', ''[[Guerrilla War]]'', ''[[Ikari Warriors]]'', ''[[Psycho Soldier]]'', and ''[[TNK III]]''. | ||
|} | |} | ||
Latest revision as of 07:56, 1 January 2024
Z80 | |
Designer | Zilog |
---|---|
Manufacturer | Zilog |
Type | 8-bit |
Released | 1976 |
Added to Museum | See below |
The Z80 was a series of microprocessors released by Zilog in March 1976.
Chip design
It was one of the first commercially available single-chip 16-bit microprocessors.
Specifications
The original Z80 had a 2.5 Mhz upper clock frequency limit. The Z80A was 4 Mhz, the Z80B was 6 Mhz, and the Z80H was 8 Mhz.
Compatibility
The Z80 line improved the design of the Intel 8080 processor. The former was backward compatible with software created for the latter.
Variations
Emulated arcade game boards using the Z80 owned by WEC Museum
Video game consoles using the Z80 owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Game Gear | Sega | 1991 | |
Neo Geo Pocket Color | SNK | 1999 | The Z80 was used for sound. |
PlayPal | AtGames | 2006 | Contained a Noza with a Z80 and YM2602B on a single system-on-a-chip. |
Video game consoles emulating the Z80 owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Game Gear Micro | Sega | 2020 | Contained a Z80 emulator by M2. |
PasocomMini MZ-80C | HAL Laboratory | 2017 | Contained an emulator by HAL Laboratoty of a LH0080A, a Sharp version of a Z80A. |