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From WE Computers Museum
  • ...Century Pictures''' was founded on June 26, 1933, by [[Joseph M. Schenck]] and [[Darryl F. Zanuck]]. ==Merger of Fox Film and Twentieth Century Pictures==
    9 KB (1,036 words) - 11:04, 28 January 2024
  • foundation = March 1, 2007 (Daedalic Entertainment)<br />2016 (Daedalic Entertainment Studio West)| '''Daedalic Entertainment''' is a German video game developer based in Hamburg, Germany.
    12 KB (1,295 words) - 19:25, 9 May 2024
  • Mattel was founded in January [[1945]]. ==Computers and video games==
    5 KB (564 words) - 22:21, 18 November 2023
  • FarSight Studios was founded in [[1988]] by [[Jay Obernolte]]. | style="border-style: solid; border-width: 1px; text-align:center" | 2016
    4 KB (483 words) - 07:18, 6 April 2024
  • The Company was founded in Sapporo, Japan in July [[1990]]. Video game developers created [[video game]]s in collaboration with Crypton Future Media which provided the [[Vocaloid]] [[a
    11 KB (1,348 words) - 17:59, 11 April 2024
  • Retro-Bit was founded in 2007 in Pamona, California. ...nufactured [[video game console]]s that play cartridges from retro systems and [[microconsole]]s that contain many licensed games developed on retro syste
    2 KB (244 words) - 00:21, 9 August 2023
  • foundation = 1972 (staff members reassigned in 2003)| ...evelopment groups were restructured by Nintendo president [[Satoru Iwata]] in 2003. Staff members of Nintendo Research & Development 2 were reassigned to
    8 KB (1,157 words) - 09:47, 31 October 2023
  • ...nd Playmore Corporation)<br />July 7, 2003 (SNK Playmore)<br />December 1, 2016 (SNK Corporation)| ...awasaki]] in 1973. The company was reorganized as a stock company in 1978, and was titled '''Shin Nihon Kikaku Corporation'''.
    37 KB (4,261 words) - 15:13, 1 February 2024
  • '''Double Fine Productions''' is a video game company that was founded in July 2000 by [[Tim Schafer]]. Tim Schafer left [[Lucasfilm Games|LucasArts]] in 2000 to form a new video game studio called Double Fine Productions, along
    22 KB (2,473 words) - 20:43, 21 February 2024
  • ...écourt]], [[Alexandre Delattre]], [[Laurent Hiriart]], [[Jérôme Larrieu]], and [[Sylvain Quendez]]. ...ption, it was utilized by many video game developers, phone manufacturers, and film studios.
    8 KB (884 words) - 06:59, 25 October 2023
  • '''Square Enix Co., Ltd.''' is a Japanese video game developer, publisher, and distributor. ...ration'''. Enix is a portmanteau of [[ENIAC]], the first digital computer, and "phoenix", a mythical bird that rises from its own ashes.
    15 KB (1,779 words) - 09:04, 8 November 2023
  • ...]], and the theme park and video game division [[Disney Parks, Experiences and Products]]. ...el Studios]], [[The Muppets Studio]], [[Pixar]], [[Searchlight Pictures]], and [[Star Studios]].
    28 KB (3,132 words) - 12:12, 28 January 2024
  • ...ences and Consumer Products'''<br />2018<br />'''Disney Parks, Experiences and Products'''<br />2019<br />'''Disney Experiences'''<br />2023| The '''Walt Disney Outdoor Recreation Division''' was formed on June 3, 1980, to handle the theme park business of Disney.
    12 KB (1,374 words) - 23:23, 7 March 2024
  • fate = staff members reassigned in 2003| ...al development groups were restructured by Nintendo president Satoru Iwata in 2003.
    17 KB (1,937 words) - 14:04, 1 November 2023
  • Sumo Digital was founded in Sheffield, England, United Kingdom in [[2003]]. The founders were [[Carl Cavers]], [[Paul Porter]], [[Darren Mills]], and [[James North-Hearn]].
    20 KB (2,232 words) - 03:10, 1 November 2023
  • '''Data East Corporation (DECO)''' was founded in Japan by [[Tetsuo Fukuda]] on April 20, 1976. ...e]] acquired the Data East trademark and most of its intellectual property in February 2004. Most of the other assets owned by Data East were transferred
    21 KB (2,317 words) - 02:13, 17 April 2024
  • ..."microcomputer" and "software", is a [[computer]] company that was founded in Albuquerque, New Mexico on April 4, [[1975]]. ...and Dirty Operating System, and became 86-DOS after SCP began licensing it in 1980.
    8 KB (1,009 words) - 02:12, 1 November 2023
  • ...a continuation of Sega AM11, Sega Software R&D Dept. 4., Amusement Vision, and New Entertainment R&D Dept. ...red to as '''Sega AM #11''', '''Sega AM11''', or '''Sega 11''', was formed in September [[1998]]. It was managed by [[Toshihiro Nagoshi]], who came from
    16 KB (1,994 words) - 17:50, 8 May 2024
  • Code Mystics develops and ports video games and video game compilations. Code Mystics was founded in 2009 by [[Jeff Vavasour]].
    9 KB (1,220 words) - 03:50, 27 February 2024
  • ...Raphael, California in June [[2004]] by [[Kevin Bruner]], [[Dan Connors]], and [[Troy Molander]]. ...on]]. They were told that wasn't sustainable, so when members of that team formed their own company, it used the digital episodic business model.
    34 KB (4,316 words) - 02:50, 22 December 2023
  • foundation = April 7, 1982 (Compile)<br />1983 (Nisso and Think Soft)<br />(closed on November 6, 2003)| ==Entering the video game business and Think Soft==
    33 KB (3,785 words) - 05:57, 5 May 2024
  • It was renamed '''Buena Vista Distribution Company, Inc.''' in 1960. In 1987, it was renamed '''Buena Vista Pictures Distribution, Inc.'''
    44 KB (4,722 words) - 02:07, 23 November 2023
  • key_people = [[Kevin Feige]], President and CEO| ...subsidiary of [[The Walt Disney Company]]. It produces and oversees films and television shows, utilizing [[computer-generated imagery]], based on [[Marv
    57 KB (6,342 words) - 04:32, 28 January 2024
  • ...>(Yosemite Entertainment closed in 1999)<br />(Sierra Entertainment closed in 2008)| ...p and distribute graphic [[adventure games]] that were designed by Roberta and programmed by Ken.
    44 KB (5,057 words) - 02:09, 18 April 2024
  • '''Capcom Co., Ltd.''' ('''株式会社カプコン''') is a Japanese video game developer and publisher. In May 1981, '''Japan Capsule Computers''' was founded.
    65 KB (7,791 words) - 10:37, 13 December 2023
  • ...og in June 2017, and the rights to the [[Video System]] video game catalog in March 2018. [[category: Companies and organizations]]
    83 KB (8,969 words) - 01:48, 17 April 2024
  • ...since [[1977]], making it the only company to release at least one console in every console generation. ...cards]], or flower cards. Nintendo's hanafuda cards soon began to be used in Yakuza gambling parlors.
    61 KB (8,394 words) - 17:33, 10 April 2024
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