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From WE Computers Museum
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in United States of America]]
    345 bytes (38 words) - 19:06, 5 January 2024
  • The following [[computer]]-related events occurred in 2012: ...ory:Application software released in 2012|Application software released in 2012]]‏‎
    1 KB (115 words) - 05:59, 3 August 2023
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in Japan]]
    227 bytes (25 words) - 02:11, 1 July 2023
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in the United States of America]]
    250 bytes (28 words) - 07:46, 8 November 2023
  • [[Category: companies and organizations closed in 2012]] [[Category: companies and organizations formed in 1937]]
    221 bytes (24 words) - 15:14, 23 December 2023
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in the United States of America]]
    271 bytes (32 words) - 07:47, 8 November 2023
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in the United States of America]]
    328 bytes (37 words) - 16:39, 15 August 2023
  • key_people = [[Masamitsu Niitani]], manager 2006-2012| [[Compile]] closed in [[2003]], and a new company named Compile Heart was formed as a subsidiary of [[Idea Factory]] on June 2, 2006.
    1 KB (126 words) - 05:53, 29 November 2023
  • foundation = May 1, 2009 (Wii no Ma)<br />April 30, 2012 (Nintendo NSD)| fate = Liquidated and closed in 2018|
    1 KB (145 words) - 03:05, 23 November 2023
  • company_logo = [[File:Industrial Light and Magic logo.png|310px]]| ...sfilm]] and its subsidiaries, including [[LucasArts]] and Industrial Light and Magic.
    1 KB (127 words) - 07:56, 8 November 2023
  • foundation = 1971 (Lucasfilm)<br />1977 (Lucasfilm Ltd.)<br />2012 (Lucasfilm Ltd. LLC)| Lucasfilm became a corporation known as Lucasfilm Ltd. in [[1977]].
    1 KB (139 words) - 07:56, 8 November 2023
  • [[Compile]] closed in [[2003]], and a new company named [[Compile Heart]] was formed as a subsidiary of [[Idea Factory]] on June 2, 2006. ...tsu Niitani]], managed Compile Heart until he left the company in December 2012.
    1,021 bytes (120 words) - 07:40, 29 November 2023
  • closed = December 6, 2012| ...1988 by [[Mat Sneap]], [[Chris Shrigley]], [[Hugh Binns]], [[Tim Rogers]] and [[Neil Baldwin]].
    2 KB (245 words) - 03:03, 1 November 2023
  • foundation = October 1, 2012| ...i was founded on October 1, [[2012]], by [[Zhifei Li]] and [[Yuanyuan Li]] in Beijing, [[China]].
    2 KB (177 words) - 09:43, 5 August 2023
  • | style="border-style: solid; border-width: 1px; text-align:center" | 2012 [[Category:Companies and organizations]]
    1 KB (127 words) - 07:05, 3 December 2023
  • company_name = Japan Amusement Machine and Marketing Association | ...ery Manufacturers Association)<br />April 1, 2012 (Japan Amusement Machine and Marketing Association)|
    3 KB (324 words) - 02:30, 1 November 2023
  • company_name = Might and Delight| company_logo = [[File:Might and Delight logo.png|30px]]|
    4 KB (418 words) - 16:11, 19 March 2024
  • Currys was formed by [[Henry Curry]] in Leicester, England in [[1884]]. ...s''' was founded by [[Charles Kalms]] in Southend-in-Sea in Essex, England in [[1937]].
    3 KB (323 words) - 15:34, 23 December 2023
  • | style="border-style: solid; border-width: 1px; text-align:center" | 2012 [[Category: Companies and organizations]]
    2 KB (239 words) - 02:54, 1 November 2023
  • ...not have the physical media of traditional consoles, and games were stored in system memory. ..., from the [[Game Boy Advance]] to the [[Nintendo 3DS|3DS XL]] in December 2012.
    3 KB (397 words) - 07:39, 7 March 2024
  • fate = staff members reassigned in 2012| key_people = [[Satoru Okada]], manager (1996-2012)|
    8 KB (886 words) - 02:56, 23 November 2023
  • Beenox was founded by [[Dominique Brown]] in May [[2000]]. In [[2008]], Activision was merged with [[Vivendi Games]] to form the holding
    3 KB (344 words) - 02:35, 23 February 2024
  • The Man Breeze was renamed '''AKI Corporation''' in 1997 and went public in 1998. ...border-style: solid; border-width: 1px; text-align:center" | Released only in Asia.
    2 KB (245 words) - 02:52, 1 November 2023
  • ...g on October 24, 1990. Until 2015, it was considered a research institute. In early 2015, the Korea Computer Center was reorganized as a state-owned ente ...It was developed by the Korea Computer Center and the [[Central Scientific and Technological Information Agency]] launched it at some point from 1997 to t
    2 KB (289 words) - 04:26, 1 November 2023
  • foundation = April 2, 2012 (Namco Bandai Studios)<br />January 24, 2014 (Bandai Namco Studios)| ...Bandai Games]] on April 2, [[2012]], in order to shorten development time and provide better cohesion between the development teams.
    4 KB (497 words) - 13:12, 12 September 2023
  • [[Gordon E. Moore]] and [[Robert Noyce]] founded '''N.M. Electronics''' on July 18, [[1968]]. | style="border-style: solid; border-width: 1px; text-align:center" | 2012
    3 KB (322 words) - 08:53, 11 January 2024
  • '''Nosotek''' ('''노소텍''') is a [[video game]] developer based in [[North Korea]]. Nosotek was founded in July [[2007]].
    3 KB (302 words) - 08:09, 11 April 2024
  • ...ation = March 2003 (Actimagine)<br />2008 (Mobiclip)<br />February 13, 2012 (NERD)| ...écourt]], [[Alexandre Delattre]], [[Laurent Hiriart]], [[Jérôme Larrieu]], and [[Sylvain Quendez]].
    8 KB (884 words) - 06:59, 25 October 2023
  • ...Radio Corporation of America (RCA), Film Booking Offices of America (FBO), and the Keith-Albee-Orpheum theater chain. RKO stands for Radio-Keith-Orpheum. ...led to the company being bought out by the General Tire and Rubber Company in 1955.
    9 KB (1,023 words) - 03:53, 25 March 2024
  • ...ompany until March 31, [[2006]], when the development divisions of the two companies were merged into '''Namco Bandai Games'''. ...Games was spun out into [[Bandai Namco Studios|Namco Bandai Studios]] in [[2012]].
    4 KB (505 words) - 09:50, 28 January 2024
  • ...3, 2002, in Japan on October 31, 2003, in Australia on April 24, 2008, and in North America on October 2, 2008. The coins earned through the program could be exchanged for both physical and digital merchandise.
    9 KB (1,045 words) - 21:50, 24 December 2023
  • fate = staff members reassigned in 2015| products = Video game consoles and hardware|
    12 KB (1,411 words) - 10:09, 31 October 2023
  • The Company was founded in Sapporo, Japan in July [[1990]]. Video game developers created [[video game]]s in collaboration with Crypton Future Media which provided the [[Vocaloid]] [[a
    11 KB (1,348 words) - 17:59, 11 April 2024
  • '''Daedalic Entertainment''' is a German video game developer based in Hamburg, Germany. Daedalic Entertainment was formed on March 1, 2007 by [[Carsten Fichtelmann]] and [[Jan Müller-Michaelis]].
    10 KB (1,060 words) - 23:00, 19 April 2024
  • ...tal rights management|DRM]]-free distribution platform for [[video game]]s and films. ...d some degree of ownership on these games, including [[Atari|Atari, S.A.]] and [[Hasbro]].
    4 KB (448 words) - 09:50, 23 November 2023
  • foundation = 2001 (Legacy Engineering)<br />2012 (Syzygy Co.)<br />Closed on August 30, 2020| '''Syzygy Co.''' is a [[video game]] and [[video game console]] developer.
    17 KB (1,898 words) - 07:55, 16 March 2024
  • ...or patents of his inventions. Dr. Alexander Dey invented the dial recorder in 1888. ...cord a worker's arrival and departure on paper tape in 1889. Willard Bundy and [[Harlow E. Bundy]] founded the '''Bundy Manufacturing Company''' later tha
    6 KB (711 words) - 04:01, 22 September 2023
  • '''Llamasoft''' is an English [[video game]] developer and publisher. Llamasoft was founded in 1982 by [[Jeff Minter]].
    22 KB (2,365 words) - 03:05, 1 November 2023
  • ...)<br />July 1985 (Hudson Soft Co., Limited)<br /> (absorbed into Konami in 2012)| '''Hudson Soft''' ('''ハドソンソフト''') was a [[video game]] developer and publisher that was formerly a subsidiary of [[Konami]].
    15 KB (1,730 words) - 03:43, 14 January 2024
  • foundation = April 1996 (Sega Consumer Research and Development Dept. #3)<br />May 11, 1999 (Sega Software R&D Dept. 8)<br />Ap ...uation of Sonicteam, Sega Software R&D Dept. 8, and Sega Consumer Research and Development Dept. #3.
    10 KB (1,280 words) - 18:51, 29 March 2024
  • ...a continuation of Sega AM11, Sega Software R&D Dept. 4., Amusement Vision, and New Entertainment R&D Dept. ...red to as '''Sega AM #11''', '''Sega AM11''', or '''Sega 11''', was formed in September 1998.
    15 KB (1,767 words) - 19:26, 29 March 2024
  • ...ences and Consumer Products'''<br />2018<br />'''Disney Parks, Experiences and Products'''<br />2019<br />'''Disney Experiences'''<br />2023| The '''Walt Disney Outdoor Recreation Division''' was formed on June 3, 1980, to handle the theme park business of Disney.
    12 KB (1,374 words) - 23:23, 7 March 2024
  • '''Double Fine Productions''' is a video game company that was founded in July 2000 by [[Tim Schafer]]. Tim Schafer left [[Lucasfilm Games|LucasArts]] in 2000 to form a new video game studio called Double Fine Productions, along
    22 KB (2,473 words) - 20:43, 21 February 2024
  • ...nt Research & Development Department 1]] from July 1, 2004 to May 1, 2008, and [[Sega CS2]] since May 1, 2008. ...the Hedgehog 2|Knuckles in Sonic 2]]'', ''[[Sonic the Hedgehog 3|Knuckles in Sonic 3]]'', ''[[Sonic 3 & Knuckles]]'', ''[[Sonic the Hedgehog Spinball]]'
    9 KB (1,071 words) - 06:19, 30 March 2024
  • foundation = April 7, 1982 (Compile)<br />1983 (Nisso and Think Soft)<br />(closed on November 6, 2003)| ==Entering the video game business and Think Soft==
    23 KB (2,630 words) - 07:13, 30 April 2024
  • ...]], and the theme park and video game division [[Disney Parks, Experiences and Products]]. ...el Studios]], [[The Muppets Studio]], [[Pixar]], [[Searchlight Pictures]], and [[Star Studios]].
    28 KB (3,132 words) - 12:12, 28 January 2024
  • '''Digital Eclipse''' was founded in 1992 by [[Andrew Ayre]]. ...was founded by [[Jon Goldman]], [[Mark Loughridge]], and [[David Vronay]] in 1994.
    16 KB (2,015 words) - 15:13, 1 February 2024
  • Code Mystics develops and ports video games and video game compilations. Code Mystics was founded in 2009 by [[Jeff Vavasour]].
    9 KB (1,220 words) - 03:50, 27 February 2024
  • ...ilm Computer Division, the latter of which was a division that was started in 1979 when George Lucas wanted to branch out into computers. ...the Lucasfilm Computer Division was retained as part of [[Industrial Light and Magic]].
    18 KB (2,008 words) - 07:56, 8 November 2023
  • Sumo Digital was founded in Sheffield, England, United Kingdom in [[2003]]. The founders were [[Carl Cavers]], [[Paul Porter]], [[Darren Mills]], and [[James North-Hearn]].
    20 KB (2,232 words) - 03:10, 1 November 2023
  • ..."microcomputer" and "software", is a [[computer]] company that was founded in Albuquerque, New Mexico on April 4, [[1975]]. ...and Dirty Operating System, and became 86-DOS after SCP began licensing it in 1980.
    8 KB (1,009 words) - 02:12, 1 November 2023
  • ...Raphael, California in June [[2004]] by [[Kevin Bruner]], [[Dan Connors]], and [[Troy Molander]]. ...on]]. They were told that wasn't sustainable, so when members of that team formed their own company, it used the digital episodic business model.
    34 KB (4,316 words) - 02:50, 22 December 2023
  • It was renamed '''Buena Vista Distribution Company, Inc.''' in 1960. In 1987, it was renamed '''Buena Vista Pictures Distribution, Inc.'''
    44 KB (4,722 words) - 02:07, 23 November 2023
  • key_people = [[Kevin Feige]], President and CEO| ...subsidiary of [[The Walt Disney Company]]. It produces and oversees films and television shows, utilizing [[computer-generated imagery]], based on [[Marv
    57 KB (6,342 words) - 04:32, 28 January 2024
  • '''Capcom Co., Ltd.''' ('''株式会社カプコン''') is a Japanese video game developer and publisher. In May 1981, '''Japan Capsule Computers''' was founded.
    65 KB (7,791 words) - 10:37, 13 December 2023
  • ...since [[1977]], making it the only company to release at least one console in every console generation. ...cards]], or flower cards. Nintendo's hanafuda cards soon began to be used in Yakuza gambling parlors.
    61 KB (8,394 words) - 17:33, 10 April 2024