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From WE Computers Museum
  • The following [[computer]]-related events occurred in 2016: ...ory:Application software released in 2016|Application software released in 2016]]‏‎
    1 KB (115 words) - 06:05, 3 August 2023
  • [[Category: Companies and organizations]] [[Category: Companies and organizations based in England]]
    181 bytes (19 words) - 01:26, 1 July 2023
  • foundation = 2016| [[Category: Companies and organizations]]
    698 bytes (73 words) - 05:09, 26 January 2024
  • foundation = 1985 (MIDI Manufacturers Association)<br />2016 (MIDI Association)<br />2022 (MIDI Association, combined)| ...ciation''' is a Japanese trade association for amusement machine designers and distributors.
    1 KB (160 words) - 06:01, 14 March 2024
  • foundation = April 19, 2016| [[Compile]] closed in [[2003]], and a new company named [[Compile Heart]] was formed as a subsidiary of [[Idea Factory]] on June 2, 2006.
    1,021 bytes (120 words) - 07:40, 29 November 2023
  • [[Compile]] closed in [[2003]], and a new company named Compile Heart was formed as a subsidiary of [[Idea Factory]] on June 2, 2006. ...der [[Masamitsu Niitani]], managed Compile Heart until he left the company in December 2012.
    1 KB (126 words) - 05:53, 29 November 2023
  • foundation = November 2016| JNNEX was founded in November 2016 in Japan.
    1 KB (179 words) - 10:17, 4 December 2023
  • foundation = 2016| ...in London, England in [[2016]] by [[Terry Malham]], [[Stephanie Malham]], and [[Terry Malham-Wallis]].
    1 KB (168 words) - 06:12, 2 December 2023
  • foundation = June 27, 2016| Mask was founded in Tokyo Japan on June 27, [[2016]].
    1 KB (164 words) - 20:38, 27 December 2023
  • company_name = Might and Delight| company_logo = [[File:Might and Delight logo.png|30px]]|
    4 KB (418 words) - 16:11, 19 March 2024
  • ...1988 by [[Mat Sneap]], [[Chris Shrigley]], [[Hugh Binns]], [[Tim Rogers]] and [[Neil Baldwin]]. ..."border-style: solid; border-width: 1px; text-align:center" | November 10, 2016
    2 KB (245 words) - 03:03, 1 November 2023
  • ...rganization that was founded in May 2009 to promote basic computer science in schools. ...border-style: solid; border-width: 1px; text-align:center" | September 19, 2016
    1 KB (161 words) - 03:08, 1 November 2023
  • Avex D.D. was registered by [[Max Matsuura]] on June 1, [[1973]], and was incorporated as Avex D.D., Inc. ('''エイベックス・ディー・� | style="border-style: solid; border-width: 1px; text-align:center" | 2016
    2 KB (197 words) - 02:23, 1 November 2023
  • Nintendo Software Technology Corporation was formed in 1998 as an American [[video game]] development subsidiary of Nintendo. ...founded by the then-president of Nintendo of America, [[Minoru Arakawa]], and [[Claude Comair]].
    2 KB (243 words) - 05:08, 19 December 2023
  • Blue Ribbon Content was founded in 2014. | style="border-style: solid; border-width: 1px; text-align:center" | 2016
    2 KB (184 words) - 02:53, 4 December 2023
  • '''Piko Interactive''' is a video game developer and publisher. It publishes new and older games for classic [[video game console]]s.
    3 KB (346 words) - 04:05, 6 December 2023
  • ...<br />1984 (AT&T Bell Laboratories)<br />1996 (Bell Labs Innovations)<br />2016 (Nokia Bell Labs)| '''Nokia Bell Labs''' is an industrial research and scientific development company owned by [[Nokia]].
    5 KB (571 words) - 17:01, 25 November 2023
  • ...3, 2002, in Japan on October 31, 2003, in Australia on April 24, 2008, and in North America on October 2, 2008. The coins earned through the program could be exchanged for both physical and digital merchandise.
    9 KB (1,045 words) - 21:50, 24 December 2023
  • foundation = November 16, 1993 (Sony Computer Entertainment)<br />April 2016 (Sony Interactive Entertainment)| It was renamed Sony Interactive Entertainment in April 2016.
    10 KB (1,056 words) - 04:01, 4 December 2023
  • foundation = March 1, 2007 (Daedalic Entertainment)<br />2016 (Daedalic Entertainment Studio West)| '''Daedalic Entertainment''' is a German video game developer based in Hamburg, Germany.
    10 KB (1,060 words) - 23:00, 19 April 2024
  • ...ident [[Tatsumi Kimishima]], restructured Nintendo's development divisions in 2015. ...following the merger of [[Nintendo Entertainment Analysis & Development]] and [[Nintendo Software Planning & Development]].
    20 KB (2,243 words) - 23:37, 7 March 2024
  • ...Century Pictures''' was founded on June 26, 1933, by [[Joseph M. Schenck]] and [[Darryl F. Zanuck]]. ==Merger of Fox Film and Twentieth Century Pictures==
    9 KB (1,036 words) - 11:04, 28 January 2024
  • Mattel was founded in January [[1945]]. ==Computers and video games==
    5 KB (564 words) - 22:21, 18 November 2023
  • FarSight Studios was founded in [[1988]] by [[Jay Obernolte]]. | style="border-style: solid; border-width: 1px; text-align:center" | 2016
    4 KB (483 words) - 07:18, 6 April 2024
  • The Company was founded in Sapporo, Japan in July [[1990]]. Video game developers created [[video game]]s in collaboration with Crypton Future Media which provided the [[Vocaloid]] [[a
    11 KB (1,348 words) - 17:59, 11 April 2024
  • Retro-Bit was founded in 2007 in Pamona, California. ...nufactured [[video game console]]s that play cartridges from retro systems and [[microconsole]]s that contain many licensed games developed on retro syste
    2 KB (244 words) - 00:21, 9 August 2023
  • The company was renamed Compile Co., Ltd. in 1985. ==Bankruptcy and liquidation==
    14 KB (1,556 words) - 08:01, 26 April 2024
  • foundation = 1972 (staff members reassigned in 2003)| ...evelopment groups were restructured by Nintendo president [[Satoru Iwata]] in 2003. Staff members of Nintendo Research & Development 2 were reassigned to
    8 KB (1,157 words) - 09:47, 31 October 2023
  • ...nd Playmore Corporation)<br />July 7, 2003 (SNK Playmore)<br />December 1, 2016 (SNK Corporation)| ...awasaki]] in 1973. The company was reorganized as a stock company in 1978, and was titled '''Shin Nihon Kikaku Corporation'''.
    37 KB (4,261 words) - 15:13, 1 February 2024
  • '''Double Fine Productions''' is a video game company that was founded in July 2000 by [[Tim Schafer]]. Tim Schafer left [[Lucasfilm Games|LucasArts]] in 2000 to form a new video game studio called Double Fine Productions, along
    22 KB (2,473 words) - 20:43, 21 February 2024
  • ...écourt]], [[Alexandre Delattre]], [[Laurent Hiriart]], [[Jérôme Larrieu]], and [[Sylvain Quendez]]. ...ption, it was utilized by many video game developers, phone manufacturers, and film studios.
    8 KB (884 words) - 06:59, 25 October 2023
  • '''Square Enix Co., Ltd.''' is a Japanese video game developer, publisher, and distributor. ...ration'''. Enix is a portmanteau of [[ENIAC]], the first digital computer, and "phoenix", a mythical bird that rises from its own ashes.
    15 KB (1,779 words) - 09:04, 8 November 2023
  • ...a continuation of Sega AM11, Sega Software R&D Dept. 4., Amusement Vision, and New Entertainment R&D Dept. ...red to as '''Sega AM #11''', '''Sega AM11''', or '''Sega 11''', was formed in September 1998.
    15 KB (1,767 words) - 19:26, 29 March 2024
  • ...]], and the theme park and video game division [[Disney Parks, Experiences and Products]]. ...el Studios]], [[The Muppets Studio]], [[Pixar]], [[Searchlight Pictures]], and [[Star Studios]].
    28 KB (3,132 words) - 12:12, 28 January 2024
  • ...ences and Consumer Products'''<br />2018<br />'''Disney Parks, Experiences and Products'''<br />2019<br />'''Disney Experiences'''<br />2023| The '''Walt Disney Outdoor Recreation Division''' was formed on June 3, 1980, to handle the theme park business of Disney.
    12 KB (1,374 words) - 23:23, 7 March 2024
  • fate = staff members reassigned in 2003| ...al development groups were restructured by Nintendo president Satoru Iwata in 2003.
    17 KB (1,937 words) - 14:04, 1 November 2023
  • Sumo Digital was founded in Sheffield, England, United Kingdom in [[2003]]. The founders were [[Carl Cavers]], [[Paul Porter]], [[Darren Mills]], and [[James North-Hearn]].
    20 KB (2,232 words) - 03:10, 1 November 2023
  • '''Data East Corporation (DECO)''' was founded in Japan by [[Tetsuo Fukuda]] on April 20, 1976. ...e]] acquired the Data East trademark and most of its intellectual property in February 2004. Most of the other assets owned by Data East were transferred
    21 KB (2,317 words) - 02:13, 17 April 2024
  • ..."microcomputer" and "software", is a [[computer]] company that was founded in Albuquerque, New Mexico on April 4, [[1975]]. ...and Dirty Operating System, and became 86-DOS after SCP began licensing it in 1980.
    8 KB (1,009 words) - 02:12, 1 November 2023
  • Code Mystics develops and ports video games and video game compilations. Code Mystics was founded in 2009 by [[Jeff Vavasour]].
    9 KB (1,220 words) - 03:50, 27 February 2024
  • ...Raphael, California in June [[2004]] by [[Kevin Bruner]], [[Dan Connors]], and [[Troy Molander]]. ...on]]. They were told that wasn't sustainable, so when members of that team formed their own company, it used the digital episodic business model.
    34 KB (4,316 words) - 02:50, 22 December 2023
  • It was renamed '''Buena Vista Distribution Company, Inc.''' in 1960. In 1987, it was renamed '''Buena Vista Pictures Distribution, Inc.'''
    44 KB (4,722 words) - 02:07, 23 November 2023
  • key_people = [[Kevin Feige]], President and CEO| ...subsidiary of [[The Walt Disney Company]]. It produces and oversees films and television shows, utilizing [[computer-generated imagery]], based on [[Marv
    57 KB (6,342 words) - 04:32, 28 January 2024
  • ...>(Yosemite Entertainment closed in 1999)<br />(Sierra Entertainment closed in 2008)| ...p and distribute graphic [[adventure games]] that were designed by Roberta and programmed by Ken.
    44 KB (5,057 words) - 02:09, 18 April 2024
  • '''Capcom Co., Ltd.''' ('''株式会社カプコン''') is a Japanese video game developer and publisher. In May 1981, '''Japan Capsule Computers''' was founded.
    65 KB (7,791 words) - 10:37, 13 December 2023
  • ...og in June 2017, and the rights to the [[Video System]] video game catalog in March 2018. [[category: Companies and organizations]]
    83 KB (8,969 words) - 01:48, 17 April 2024
  • ...since [[1977]], making it the only company to release at least one console in every console generation. ...cards]], or flower cards. Nintendo's hanafuda cards soon began to be used in Yakuza gambling parlors.
    61 KB (8,394 words) - 17:33, 10 April 2024