Full Throttle: Difference between revisions

From WE Computers Museum
(Created page with "{{Infobox_Software | software_name = Full Throttle| software_image = 320px| developer = LucasArts (original)<br />Double Fine (Remastered)| publisher = LucasArts (original)<br />Activision (original in Europe)<br />Double Fine (Remastered)| systems = DOS, iOS, Linux, Mac OS, macOS, Play...")
 
(fix name)
Line 10: Line 10:
'''''Full Throttle''''' is an [[adventure game]] by [[Lucasfilm Games|LucasArts]] that was released on June 25, 1995 for [[DOS]] and [[Mac OS]].  
'''''Full Throttle''''' is an [[adventure game]] by [[Lucasfilm Games|LucasArts]] that was released on June 25, 1995 for [[DOS]] and [[Mac OS]].  


A high definition version, '''''Day of the Tentacle Remastered''''', was released for [[iOS]], [[Linux]], [[macOS]], [[PlayStation 4|PS4]], [[PlayStation Vita|Vita]], and [[Windows]] in 2017 and for [[Xbox One]] in 2020.
A high definition version, '''''Full Throttle Remastered''''', was released for [[iOS]], [[Linux]], [[macOS]], [[PlayStation 4|PS4]], [[PlayStation Vita|Vita]], and [[Windows]] in 2017 and for [[Xbox One]] in 2020.


==Plot==
==Plot==
Line 16: Line 16:


==Development==
==Development==
''Day of the Tentacle'' uses the [[SCUMM]] engine, which was also used in the previous LucasArts adventure games.
''Full Throttle'' uses the [[SCUMM]] engine, which was also used in the previous LucasArts adventure games.


It was designed by [[Tim Schafer]], who as the co-writer on the first two ''[[Monkey Island series|Monkey Island]]'' games and ''[[Day of the Tentacle]]''.
It was designed by [[Tim Schafer]], who as the co-writer on the first two ''[[Monkey Island series|Monkey Island]]'' games and ''[[Day of the Tentacle]]''.

Revision as of 14:23, 20 March 2024

Full Throttle cover.jpg
Full Throttle
Developer LucasArts (original)
Double Fine (Remastered)
Publisher LucasArts (original)
Activision (original in Europe)
Double Fine (Remastered)
Platforms DOS, iOS, Linux, Mac OS, macOS, PS4, Vita, Xbox One, Windows
Released Full Throttle
DOS, Mac OS NA: May 19, 1995
Full Throttle Remastered
PS4, Vita, Windows
WW: April 18, 2017
macOS
WW: June 3, 2017
iOS
WW: July 20, 2017
Linux
WW: July 29, 2017
Xbox One
WW: October 29, 2020
Added to
Museum
Linux, Mac, Win (Remastered): April 18, 2017
PS4 (Remastered): June 3, 2017

Full Throttle is an adventure game by LucasArts that was released on June 25, 1995 for DOS and Mac OS.

A high definition version, Full Throttle Remastered, was released for iOS, Linux, macOS, PS4, Vita, and Windows in 2017 and for Xbox One in 2020.

Plot

A biker named Ben is framed for a murder and has to uncover the real culprit.

Development

Full Throttle uses the SCUMM engine, which was also used in the previous LucasArts adventure games.

It was designed by Tim Schafer, who as the co-writer on the first two Monkey Island games and Day of the Tentacle.

Full Throttle Remastered

Tim Schafer's development studio, Double Fine, created a remastered version, Full Throttle Remastered.

This version has high-resolution graphics and multiple control schemes.