Full Throttle
From WE Computers Museum
Full Throttle | |
Developer | LucasArts (original) Double Fine (Remastered) |
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Publisher | LucasArts (original) Activision (original in Europe) Double Fine (Remastered) |
Platforms | DOS, iOS, Linux, Mac OS, macOS, PS4, Vita, Xbox One, Windows |
Released | Full Throttle DOS, Mac OS NA: May 19, 1995 Full Throttle Remastered PS4, Vita, Windows WW: April 18, 2017 macOS WW: June 3, 2017 iOS WW: July 20, 2017 Linux WW: July 29, 2017 Xbox One WW: October 29, 2020 |
Added to Museum |
Linux, Mac, Win (Remastered): April 18, 2017 PS4 (Remastered): June 3, 2017 |
Full Throttle is an adventure game by LucasArts that was released on June 25, 1995 for DOS and Mac OS.
A high definition version, Day of the Tentacle Remastered, was released for iOS, Linux, macOS, PS4, Vita, and Windows in 2017 and for Xbox One in 2020.
Plot
A biker named Ben is framed for a murder and has to uncover the real culprit.
Development
Day of the Tentacle uses the SCUMM engine, which was also used in the previous LucasArts adventure games.
It was designed by Tim Schafer, who as the co-writer on the first two Monkey Island games and Day of the Tentacle.
Full Throttle Remastered
Tim Schafer's development studio, Double Fine, created a remastered version, Full Throttle Remastered.
This version has high-resolution graphics and multiple control schemes.