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From WE Computers Museum
  • hardware_name = Z80-based arcade hardware by Nintendo| ...endo''' used the [[Zilog]] [[Z80]] processor for [[Nintendo|Nintendo's]] [[arcade]] [[video game|game]]s.
    9 KB (1,101 words) - 21:16, 25 August 2023
  • The '''Z80''' was a series of microprocessors released by [[Zilog]] in March [[1976]]. ==Emulated arcade game boards using the Z80 owned by WEC Museum==
    9 KB (1,039 words) - 07:56, 1 January 2024
  • ...oft)<br />July 1985 (Hudson Soft Co., Limited)<br /> (absorbed into Konami in 2012)| industry = Video games |
    15 KB (1,730 words) - 03:43, 14 January 2024
  • {{Infobox_Hardware |hardware_image=[[File:Sega Genesis Arcade Motion Dual logo.png|300px]]| hardware_name = Sega Genesis Arcade Motion Dual|
    31 KB (3,565 words) - 07:08, 19 July 2023
  • ...ased in Japan in 2018 and was followed by several other versions that were released internationally. The international version was released in 2018, followed later that year by the Christmas edition.
    43 KB (4,882 words) - 05:15, 28 September 2023
  • foundation = 1972 (staff members reassigned in 2003)| industry = Video games |
    16 KB (1,966 words) - 06:36, 30 May 2024
  • AmigaOS was released from [[1985]] to [[1996]]. Beginning in [[2002]], it was continued as [[AmigaOS 4]] for Amiga computers with [[Powe
    15 KB (1,671 words) - 22:16, 5 October 2023
  • publisher = [[Capcom]]<br />[[Tec Toy]] (Sega consoles in Brazil)| systems = [[3DO]], [[Amiga]], [[Amstrad CPC]], [[Arcade]], [[Atari ST]], [[Commodore 64|C64]], [[Capcom Power System Changer|CPS Ch
    10 KB (1,378 words) - 05:57, 19 November 2023
  • manufacturer = [[Sega Toys]]<br />[[Limited Run Games]]| ...dwide by [[Limited Run Games]] in North America on March 26, [[2021]], and in Europe on June 22, 2021.
    14 KB (1,643 words) - 04:07, 22 December 2023
  • media = built-in media| ...d handheld [[video game console|console]]s by [[DreamGEAR]] under the [[My Arcade]] brand name.
    12 KB (1,423 words) - 19:04, 21 January 2024
  • systems = [[Nintendo Entertainment System|NES]], [[Arcade]], [[Super Nintendo Entertainment System|SNES]], [[Super Famicom Box]], [[G ...merica: February 12, 1990<br />Australia, Oceania: August 29, 1991<br />'''Arcade ([[PlayChoice-10]])'''<br />United States: July 15, 1989<br />'''Super Nint
    10 KB (1,385 words) - 07:28, 23 May 2024
  • industry = video games | products = Video games|
    13 KB (1,571 words) - 15:33, 6 June 2024
  • ...1, 1969 (Konami)<br />March 19, 1973 (Konami Industry Co., Ltd.)<br />June 1991 (Konami Co., Ltd.)<br />April 1995 (Konami Computer Entertainment)<br />Mar industry = Video games |
    39 KB (4,660 words) - 14:16, 1 November 2023
  • developer = [[Rare]]<br />[[Code Mystics]] ([[Arcade]], [[Nintendo Entertainment System|NES]], [[Nintendo 64|N64]] [[emulation]] ==Included games==
    14 KB (1,583 words) - 20:32, 3 February 2024
  • industry = Video games | products = Video games|
    33 KB (3,785 words) - 05:57, 5 May 2024
  • ...s the second home console by [[Microsoft]]. It was first released in 2005, in configurations with and without internal hard drives. It was followed up by ...ry 22, 2002, and in Europe and Oceania on March 14, 2002. It was available in many configurations. The Xbox 360 Core did not come with a hard drive, and
    10 KB (1,253 words) - 09:48, 28 January 2024
  • foundation = August 8, 1991| industry = Video games |
    24 KB (2,972 words) - 09:45, 28 January 2024
  • media = built-in media| They were developed and released by [[AtGames]].
    45 KB (4,910 words) - 09:47, 28 January 2024
  • industry = Video games | products = Video games|
    22 KB (2,444 words) - 02:29, 1 November 2023
  • In [[1949]], Hiroshi Yamauchi's grandfather, [[Sekiryo Yamauchi]], retired as ...of manufacturing companies in [[1953]], Nintendo became the first company in Japan to mass-produce plastic [[French-style playing cards|playing cards]].
    5 KB (672 words) - 21:37, 25 March 2024
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