Nintendo Entertainment Planning & Development: Difference between revisions

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Nintendo Entertainment Planning & Development was formed on September 16, 2015, following the merger of [[Nintendo Entertainment Analysis & Development]] and [[Nintendo Software Planning & Development]].
Nintendo Entertainment Planning & Development was formed on September 16, 2015, following the merger of [[Nintendo Entertainment Analysis & Development]] and [[Nintendo Software Planning & Development]].


[[category:video game developers]]
[[Category: Companies and organizations]]
[[Category:companies and organizations formed in 2015]]
[[Category: Companies and organizations based in Japan]]
[[Category:subsidiaries and divisions of Nintendo]]
[[Category: Companies and organizations formed in 2015]]
[[Category:Companies and organizations based in Japan]]
[[Category: Subsidiaries and divisions of Nintendo]]
[[category: video game developers]]

Revision as of 09:51, 31 October 2023

Nintendo EPD logo.jpg
Nintendo Entertainment Planning & Development
Type Division of Nintendo
Founded September 16, 2015
Headquarters Kyoto, Japan
Key people Shinya Takahashi, manager
Industry Video games
Products Video games
Number of people undisclosed
Website http://www.nintendo.com/

Nintendo Entertainment Analysis & Development (任天堂企画制作本部, EPD) is the largest development division within Nintendo.

Formation

Nintendo's then-president Tatsumi Kimishima, restructured Nintendo's development divisions in 2015.

Nintendo Entertainment Planning & Development was formed on September 16, 2015, following the merger of Nintendo Entertainment Analysis & Development and Nintendo Software Planning & Development.