Rockstar San Diego: Difference between revisions

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(Created page with "{{Infobox_Company | company_name = Rockstar San Diego| company_logo = 70px| company_type = Subsidiary of Rockstar Games| foundation = January 1984 (Angel Studios)<br />November 20, 2002 (Rockstar San Diego)| location = Carlsbad, California USA| key_people = Diego Angel, founder| num_employees = 128| industry = Video games| products = Video games| homepage = https://www...")
 
(add Red Dead games)
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!| Released
!| Released
!| Notes
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Red Dead Revolver]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 2|PS2]], [[Xbox]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2004
| style="border-style: solid; border-width: 1px; text-align:center" |
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Red Dead Redemption]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 3|PS3]], [[PlayStation 4|PS4]], [[Nintendo Switch|Switch]], [[Xbox 360]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2010
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Midnight Club II]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Midnight Club II]]''
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| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Stadia]], [[Windows]], [[Xbox One]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Stadia]], [[Windows]], [[Xbox One]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2018
| style="border-style: solid; border-width: 1px; text-align:center" | 2018
| style="border-style: solid; border-width: 1px; text-align:center" | Credited to Rockstar Games as all of the Rockstar studios developed it as one large team.
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Red Dead Online]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Stadia]], [[Windows]], [[Xbox One]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2019
| style="border-style: solid; border-width: 1px; text-align:center" | Credited to Rockstar Games as all of the Rockstar studios developed it as one large team.
| style="border-style: solid; border-width: 1px; text-align:center" | Credited to Rockstar Games as all of the Rockstar studios developed it as one large team.
|}
|}

Revision as of 21:01, 29 February 2024

Rockstar San Diego logo.png
Rockstar San Diego
Type Subsidiary of Rockstar Games
Founded January 1984 (Angel Studios)
November 20, 2002 (Rockstar San Diego)
Headquarters Carlsbad, California USA
Key people Diego Angel, founder
Industry Video games
Products Video games
Number of people 128
Website https://www.rockstargames.com/

Rockstar San Diego is a video game developer that is a subsidiary of Rockstar Games.

Angel Studios

Angel Studios was founded by Diego Angel in January 1984 as an animation studio.

In 1993, it shifted to video game development.

Rockstar San Diego

Rockstar San Diego purchased Angel Studios on November 20, 2002 and the company was renamed Rockstar San Diego.

Video games developed by Angel Studios (1994-2002)

Title System Released Notes
Ecco: The Tides of Time Sega CD 1994 Created cinematics.

Video games developed by Rockstar San Diego (2003-present)

Title System Released Notes
Red Dead Revolver PS2, Xbox 2004
Red Dead Redemption PS3, PS4, Switch, Xbox 360 2010
Midnight Club II PS2, Xbox 2003
L.A. Noire PS3, PS4, Switch, Windows, Xbox 360, Xbox One 2011 Provided development assistance to Team Bondi.
Red Dead Redemption II PS4, Stadia, Windows, Xbox One 2018 Credited to Rockstar Games as all of the Rockstar studios developed it as one large team.
Red Dead Online PS4, Stadia, Windows, Xbox One 2019 Credited to Rockstar Games as all of the Rockstar studios developed it as one large team.