Project EGG: Difference between revisions

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Project EGG on Windows also offered a subscription for ¥500 which allowed the download of video games marked "free" for no additional cost.
Project EGG on Windows also offered a subscription for ¥500 which allowed the download of video games marked "free" for no additional cost.


'''''EGGConsole''''' is the [[Nintendo Switch]] service that offers emulation to play games that were originally created for PC-8801.
'''''EGGCONSOLE''''' is the [[Nintendo Switch]] service that offers emulation to play games that were originally created for [[MSX|MSX2]], [[MSX|MSX2+]], [[PC-8801]], and [[PC-8801|PC-8801mkIISR]].


Two [[MSX2]] games have been released through the Windows application that is meant for use on the [[MSX0|MSX0Stack]] handheld video game console. ''[[Relics]]'' was released on March 23, 2024. ''[[Deep Dungeon]]'' was released on April 24, 2024.
Two [[MSX2]] games have been released through the Windows application that is meant for use on the [[MSX0|MSX0Stack]] handheld video game console. ''[[Relics]]'' was released on March 23, 2024. ''[[Deep Dungeon]]'' was released on April 24, 2024.


==Emulated platforms==
==Emulated platforms==
Emulated platforms include [[arcade]], [[Family Computer]], [[Family Computer Disk System]], [[FM-7]], [[FM77AV]], [[Game Gear]], [[Mega Drive]], [[MSX]], [[MSX|MSX0 Stack]], [[MSX|MSX2]], [[MSX|MSX2+]], [[Nintendo Entertainment System]], [[PC-6001]], [[PC-6601|PC-6601mkII]], [[PC-6601]], [[PC-6601|PC-6001mkII]], [[PC-8001]], [[PC-8801]], [[PC-8801|PC-8801mkIISR]], [[PC-9801]], [[Sega Mark III]], [[Super Famicom]], [[X1]], and [[X68000]].
Emulated platforms include [[arcade]], [[Family Computer]], [[Family Computer Disk System]], [[FM-7]], [[FM77AV]], [[Game Gear]], [[Mega Drive]], [[MSX]], [[MSX|MSX0 Stack]], MSX2, MSX2+, [[Nintendo Entertainment System]], [[PC-6001]], [[PC-6601|PC-6601mkII]], [[PC-6601]], [[PC-6601|PC-6001mkII]], [[PC-8001]], PC-8801, PC-8801mkIISR, [[PC-9801]], [[Sega Mark III]], [[Super Famicom]], [[X1]], and [[X68000]].


===Family Computer Disk System games===
===Family Computer Disk System games===
Line 27: Line 27:
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 34: Line 35:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 11, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 11, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 40: Line 42:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 27, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 27, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 46: Line 49:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: September 1, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: September 1, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


===FM-7 games===
===FM-7 games===
The Fujitsu FM-7 was a computer released in Japan in [[1982]]. Games on this platform were first released on Project EGG for Windows on November 24, [[2001]].
The Fujitsu FM-7 was a computer released in Japan in [[1982]]. Games on this platform were first released on Project EGG for Windows on November 24, 2001.


{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 63: Line 68:
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 11, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 11, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 69: Line 75:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: June 21, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: June 21, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 75: Line 82:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Hot-B]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Hot-B]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 20, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 20, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 81: Line 89:
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: August 1, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: August 1, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Fairy Tale Veil]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Sacom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 12, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 87: Line 103:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 25, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 25, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 93: Line 110:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: September 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: September 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 99: Line 117:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 105: Line 124:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Carry Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Carry Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 24, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 24, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 111: Line 131:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Carry Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Carry Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 7, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 7, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 117: Line 138:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: June 13, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: June 13, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 123: Line 145:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: May 23, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: May 23, 2006
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Märchen Veil]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Sacom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 12, 2021
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 135: Line 152:
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 28, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 28, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 141: Line 159:
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: March 18, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: March 18, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 147: Line 166:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: July 20, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 20, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 153: Line 173:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 20, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 20, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 159: Line 180:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Kogado Studio]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Kogado Studio]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: June 20, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: June 20, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 165: Line 187:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: July 11, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 11, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 171: Line 194:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: August 29, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: August 29, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 177: Line 201:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: September 5, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: September 5, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 183: Line 208:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Cosmos Computer]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Cosmos Computer]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 189: Line 215:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Artdink]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Artdink]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: May 26, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: May 26, 2015
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 195: Line 222:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: July 4, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 4, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 201: Line 229:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 4, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 4, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 207: Line 236:
| style="border-style: solid; border-width: 1px; text-align:center" | [[dB-SOFT]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[dB-SOFT]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: September 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: September 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 213: Line 243:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 28, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 28, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 219: Line 250:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 28, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 28, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


===FM77AV games===
===FM77AV games===
The Fujitsu FM77AV was a computer released in Japan in [[1985]]. Games on this platform were first released on Project EGG for Windows on November 24, [[2001]].
The Fujitsu FM77AV was a computer released in Japan in [[1985]]. Games on this platform were first released on Project EGG for Windows on November 24, 2001.


{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 236: Line 269:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 242: Line 276:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 23, 2005
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 23, 2005
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | Delisted
| style="border-style: solid; border-width: 1px; text-align:center" | Delisted
|-
|-
Line 248: Line 283:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: July 29, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 29, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 254: Line 290:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: August 26, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: August 26, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 260: Line 297:
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[HummingBirdSoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 4, 2004
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 4, 2004
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 266: Line 304:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Artdink]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Artdink]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 272: Line 311:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 278: Line 318:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Telenet]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Telenet]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 284: Line 325:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 290: Line 332:
| style="border-style: solid; border-width: 1px; text-align:center" | [[dB-SOFT]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[dB-SOFT]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 10, 2003
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 296: Line 339:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: March 24, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: March 24, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys II: Ys II: Ancient Ys Vanished – The Final Chapter]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys II: Ancient Ys Vanished – The Final Chapter]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: April 24, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: April 24, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}
Line 312: Line 357:
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 319: Line 365:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1993
| style="border-style: solid; border-width: 1px; text-align:center" | 1993
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 14, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 14, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 325: Line 372:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1994
| style="border-style: solid; border-width: 1px; text-align:center" | 1994
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 12, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 12, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 331: Line 379:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1994
| style="border-style: solid; border-width: 1px; text-align:center" | 1994
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 23, 2024
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 23, 2024
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 337: Line 386:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1995
| style="border-style: solid; border-width: 1px; text-align:center" | 1995
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 20, 2024
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 20, 2024
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
===MSX2+ games===
The [[MSX|MSX2+]] was a computer standard released in Japan by [[ASCII (company)|ASCII]] in [[1988]]. Games on this platform were first released on Project EGG for Windows on July 1, 2002 and for Nintendo Switch on May 23, 2024.
{| class="wikitable sortable" style="width:100%"
!| Title
!| Developer
!| Release
!| Windows
!| Switch
!| Notes
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Amber Testament]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Riverhillsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: May 9, 2019
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Laydock 2: Last Attack]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 1, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Master of Monsters]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: March 5, 2013
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[True Devil Golvellius]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1988
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 9, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: May 23, 2024
| style="border-style: solid; border-width: 1px; text-align:center" | Delisted on Windows
|}
|}


Line 347: Line 437:
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 354: Line 445:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | 1989
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 12, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 12, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 360: Line 452:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 7, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 7, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


===PC-6001 games===
===PC-6001 games===
The [[NEC]] PC-6001 was a computer released in Japan in [[1981]]. Games on this platform were first released on Project EGG for Windows on November 13, [[2007]].
The [[NEC]] PC-6001 was a computer released in Japan in [[1981]]. Games on this platform were first released on Project EGG for Windows on November 13, 2007.


{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 377: Line 471:
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 13, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 13, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Includes ''[[Arabian Rhapsody]]'', ''[[Barricade]]'', ''[[Breakout]]'', and ''[[Simon]]''
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Arabian Rhapsody]]'', ''[[Barricade]]'', ''[[Breakout]]'', ''[[Simon]]''
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[AX-2: Dual Alien]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[AX-2: Dual Alien]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 13, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 13, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 389: Line 485:
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 27, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 27, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 395: Line 492:
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: March 11, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: March 11, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 401: Line 499:
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: February 5, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 5, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 407: Line 506:
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[ASCII (company)|ASCII]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | 1982
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: January 8, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 8, 2008
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 413: Line 513:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: November 9, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 9, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 419: Line 520:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Bothtec]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 1, 2020
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 1, 2020
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 425: Line 527:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Xtalsoft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 21, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 21, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 431: Line 534:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: June 14, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: June 14, 2022
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 437: Line 541:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Task Force Kochi]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Task Force Kochi]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | 1983
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: September 5, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: September 5, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


===PC-6601 games===
===PC-6601 games===
The NEC PC-6601 was a computer that was released in Japan in [[1985]]. Games on this platform were first released on Project EGG for Windows on March 9, [[2021]].
The NEC PC-6601 was a computer that was released in Japan in [[1985]]. Games on this platform were first released on Project EGG for Windows on March 9, 2021.


{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 454: Line 560:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: March 9, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: March 9, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 460: Line 567:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: June 22, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: June 22, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|}
 
===PC-8801 games===
The NEC PC-8801 was a computer that was released in Japan in [[1981]]. Games on this platform were first released on Project EGG for Windows on November 24, 2001 and on EGGCONSOLE for Nintendo Switch on October 26, 2023.
 
{| class="wikitable sortable" style="width:100%"
!| Title
!| Developer
!| Release
!| Windows
!| Switch
!| Notes
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Fairy Tale Veil]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Sacom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 11, 2014
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Hydlide]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | Japan, North America: December 21, 2023<br />Europe, Oceania: January 4, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Thexder]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: July 15, 2005
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | Delisted
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Xak: The Art of Visual Stage|Xak]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: April 12, 2016
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Xanadu: Dragon Slayer II|Xanadu]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: January 8, 2013
| style="border-style: solid; border-width: 1px; text-align:center" | Japan, North America: December 14, 2023<br />Europe, Oceania: December 28, 2023
| style="border-style: solid; border-width: 1px; text-align:center" |
|}
 
===PC-8801mkIISR games===
The NEC PC-8801mkIISR was a computer that was released in Japan in [[1985]]. Games on this platform were first released on Project EGG for Windows on September 7, 2004 and on EGGCONSOLE for Nintendo Switch on October 26, 2023.
 
{| class="wikitable sortable" style="width:100%"
!| Title
!| Developer
!| Release
!| Windows
!| Switch
!| Notes
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Fairy Tale Veil]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[System Sacom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | Japan, North America: January 11, 2024<br />Europe, Oceania: January 18, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Hydlide 3: The Space Memories|Hydlide 3]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 25, 2002
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: February 22, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Silpheed]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: August 22, 2023
| style="border-style: solid; border-width: 1px; text-align:center" | Japan, North America: December 21, 2023<br />Europe, Oceania: January 11, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Thexder]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Game Arts]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1985
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 21, 2019
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: October 26, 2023
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Xak: The Art of Visual Stage|Xak]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: February 15, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys I: Ancient Ys Vanished|Ys]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 28, 2006
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: February 15, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys II: Ancient Ys Vanished - The Final Chapter|Ys II]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: November 24, 2001
| style="border-style: solid; border-width: 1px; text-align:center" | Worldwide: March 14, 2024
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}


===Sega Mark III games===
===Sega Mark III games===
The [[Sega Mark III]] was a video game console released in Japan in [[1985]]. It was the original model of the [[Sega Master System. Games on this platform were first released on Project EGG for Windows on October 4, [[2021]].
The [[Sega Mark III]] was a video game console released in Japan in [[1985]]. It was the original model of the [[Sega Master System]]. Games on this platform were first released on Project EGG for Windows on October 4, 2021.


{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 477: Line 694:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Kogado Studio]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Kogado Studio]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | 1987
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 4, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 4, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|-
|-
Line 483: Line 701:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | 1986
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: October 4, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: October 4, 2021
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" |  
|}
|}
Line 493: Line 712:
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Release
!| EGG Release
!| Notes
!| Notes
|-
|-
Line 500: Line 719:
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[T&E Soft]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2001
| style="border-style: solid; border-width: 1px; text-align:center" | 2001
| style="border-style: solid; border-width: 1px; text-align:center" | JP: December 22, 2004
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 22, 2004
| style="border-style: solid; border-width: 1px; text-align:center" | Includes ''[[Hydlide 1]]'', ''[[Hydlide II: Shine of Darkness|2]]'', and ''[[Hydlide 3: The Space Memories|3]]'' for [[PC-8801]].
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Hydlide 1]]'', ''[[Hydlide II: Shine of Darkness|2]]'', and ''[[Hydlide 3: The Space Memories|3]]'' for [[PC-8801]].
|-
|-
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys Complete Works]]''
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys Complete Works]]''
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nihon Falcom]]
| style="border-style: solid; border-width: 1px; text-align:center" | 2003
| style="border-style: solid; border-width: 1px; text-align:center" | 2003
| style="border-style: solid; border-width: 1px; text-align:center" | JP: February 23, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: February 23, 2007
| style="border-style: solid; border-width: 1px; text-align:center" | Includes ''[[Ys I: Ancient Ys Vanished|Ys I]]'', ''[[Ys II: Ancient Ys Vanished – The Final Chapter|II]]'', and ''[[Ys III: Wanderers from Ys|III]]'' for [[PC-8801]], plus ''[[Ys IV: Mask of the Sun|Ys IV]]'' and ''[[Ys V: Lost Kefin, Kingdom of Sand|V]]'' for [[Super Famicom]].
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Ys I: Ancient Ys Vanished|Ys I]]'', ''[[Ys II: Ancient Ys Vanished – The Final Chapter|II]]'', and ''[[Ys III: Wanderers from Ys|III]]'' for [[PC-8801]], plus ''[[Ys IV: Mask of the Sun|Ys IV]]'' and ''[[Ys V: Lost Kefin, Kingdom of Sand|V]]'' for [[Super Famicom]].
|}
|}


Line 521: Line 740:
!| Title
!| Title
!| Developer
!| Developer
!| Original release
!| Release
!| Platforms
!| Windows
!| Switch
!| Notes
!| Notes
|-
|-
Line 528: Line 748:
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | [[Compile]]
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | 1984
| style="border-style: solid; border-width: 1px; text-align:center" | [[Windows]] JP: December 11, 2012
| style="border-style: solid; border-width: 1px; text-align:center" | Japan: December 11, 2012
| style="border-style: solid; border-width: 1px; text-align:center" |  
| style="border-style: solid; border-width: 1px; text-align:center" | N/A
| style="border-style: solid; border-width: 1px; text-align:center" | Delisted
|}
|}



Latest revision as of 19:01, 15 July 2024

Project Egg logo.png
Project EGG
Developer Bothtec, D4 Enterprise
Publisher Bothtec, D4 Enterprise
Platforms Project EGG: Windows
EGGConsole: Nintendo Switch
Released Project EGG: November 24, 2001 - present
EGGConsole: Oct 12, 2023 - present
Added to
Museum
December 19, 2023

Project EGG (Engrossing Game Gallery) is a service that offers emulation to play video games on Windows that were originally released on several arcade, computers and video game console platforms.

Bothtec created and operated the service from November 24, 2001 until the service was transferred to D4 Enterprise on March 3, 2004.

Project EGG on Windows also offered a subscription for ¥500 which allowed the download of video games marked "free" for no additional cost.

EGGCONSOLE is the Nintendo Switch service that offers emulation to play games that were originally created for MSX2, MSX2+, PC-8801, and PC-8801mkIISR.

Two MSX2 games have been released through the Windows application that is meant for use on the MSX0Stack handheld video game console. Relics was released on March 23, 2024. Deep Dungeon was released on April 24, 2024.

Emulated platforms

Emulated platforms include arcade, Family Computer, Family Computer Disk System, FM-7, FM77AV, Game Gear, Mega Drive, MSX, MSX0 Stack, MSX2, MSX2+, Nintendo Entertainment System, PC-6001, PC-6601mkII, PC-6601, PC-6001mkII, PC-8001, PC-8801, PC-8801mkIISR, PC-9801, Sega Mark III, Super Famicom, X1, and X68000.

Family Computer Disk System games

The Nintendo Family Computer Disk System was a video game console released in Japan in 1986. It is the floppy disk add-on to the Family Computer. Games on this platform were first released on Project EGG for Windows on December 11, 2007.

Title Developer Release Windows Switch Notes
Relics: Dark Fortress Bothtec 1987 Japan: December 11, 2007 N/A
Topple Zip Bothtec 1987 Japan: October 27, 2015 N/A
Zanac Compile 1986 Japan: September 1, 2015 N/A

FM-7 games

The Fujitsu FM-7 was a computer released in Japan in 1982. Games on this platform were first released on Project EGG for Windows on November 24, 2001.

Title Developer Release Windows Switch Notes
Abyss HummingBirdSoft 1984 Japan: January 11, 2022 N/A
Babylon Xtalsoft 1987 Japan: June 21, 2022 N/A
Cyber Suikoden Hot-B 1987 Japan: February 20, 2007 N/A
Daisenryaku FM System Soft 1987 Japan: August 1, 2003 N/A
Fairy Tale Veil System Sacom 1987 Japan: January 12, 2021 N/A
Hotdog Bothtec 1985 Japan: February 25, 2002 N/A
Hydlide T&E Soft 1985 Japan: September 1, 2002 N/A
Hydlide II: Shine of Darkness T&E Soft 1985 Japan: November 24, 2001 N/A
Jelda Carry Soft 1984 Japan: January 24, 2006 N/A
Jelda II Carry Soft 1984 Japan: February 7, 2006 N/A
Kiss of Murder Riverhillsoft 1988 Japan: June 13, 2006 N/A
Manhattan Requiem: Angels Flying in the Dark Riverhillsoft 1987 Japan: May 23, 2006 N/A
The Night of Wonderland HummingBirdSoft 1983 Japan: October 28, 2014 N/A
The Palms HummingBirdSoft 1983 Japan: March 18, 2014 N/A
Phantom Heart II Xtalsoft 1986 Japan: July 20, 2021 N/A
Relics Bothtec 1986 Japan: November 20, 2007 N/A
Seal of the Dark Lord Kogado Studio 1986 Japan: June 20, 2006 N/A
Star Arthur Legend I: Planet Mephius T&E Soft 1983 Japan: July 11, 2006 N/A
Star Arthur Legend II: Dark Nebula T&E Soft 1983 Japan: August 29, 2006 N/A
Star Arthur Legend III: Terra 4001 T&E Soft 1984 Japan: September 5, 2006 N/A
Super Warrior Zaider Cosmos Computer 1986 Japan: November 24, 2001 N/A
Take the A-Train Artdink 1985 Japan: May 26, 2015 N/A
Thexder Game Arts 1985 Japan: July 4, 2006 N/A
Topple Zip Bothtec 1987 Japan: January 4, 2022 N/A
Volguard dB-SOFT 1984 Japan: September 1, 2002 N/A
Xanadu: Dragon Slayer II Nihon Falcom 1986 Japan: December 28, 2006 N/A
Xanadu: Dragon Slayer II Nihon Falcom 1987 Japan: December 28, 2006 N/A

FM77AV games

The Fujitsu FM77AV was a computer released in Japan in 1985. Games on this platform were first released on Project EGG for Windows on November 24, 2001.

Title Developer Release Windows Switch Notes
Amber Testament Riverhillsoft 1988 Japan: January 10, 2003 N/A
Daiva Story 2: Memory in Durga T&E Soft 1987 Japan: December 23, 2005 N/A Delisted
Death Force Riverhillsoft 1987 Japan: July 29, 2003 N/A
DIRES -giger・loop- Bothtec 1987 Japan: August 26, 2014 N/A
Fire Ball HummingBirdSoft 1987 Japan: February 4, 2004 N/A
How Many Robot Artdink 1988 Japan: October 1, 2002 N/A
Laydock T&E Soft 1986 Japan: November 24, 2001 N/A
Luxsor: Lights Over Egypt Nihon Telenet 1987 Japan: January 10, 2003 N/A
Silpheed: Super Dogfighter Game Arts 1988 Japan: February 10, 2003 N/A
Woody Pop dB-SOFT 1987 Japan: February 10, 2003 N/A
Ys I: Ancient Ys Vanished Nihon Falcom 1987 Japan: March 24, 2002 N/A
Ys II: Ancient Ys Vanished – The Final Chapter Nihon Falcom 1988 Japan: April 24, 2002 N/A

Game Gear games

The Sega Game Gear was a handheld video game console released in Japan in 1990. Games on this platform were first released on Project EGG for Windows on November 14, 2023.

Title Developer Release Windows Switch Notes
Sorcery Saga I: The Three Magic Spheres Compile 1993 Japan: November 14, 2023 N/A
Sorcery Saga II: 16-year-old Arle Compile 1994 Japan: December 12, 2023 N/A
Sorcery Saga III: The Ultimate Queen Compile 1994 Japan: January 23, 2024 N/A
Sorcery Saga A: Vivacious Vacation Compile 1995 Japan: February 20, 2024 N/A

MSX2+ games

The MSX2+ was a computer standard released in Japan by ASCII in 1988. Games on this platform were first released on Project EGG for Windows on July 1, 2002 and for Nintendo Switch on May 23, 2024.

Title Developer Release Windows Switch Notes
Amber Testament Riverhillsoft 1988 Japan: May 9, 2019 N/A
Laydock 2: Last Attack T&E Soft 1988 Japan: July 1, 2002 N/A
Master of Monsters System Soft 1989 Japan: March 5, 2013 N/A
True Devil Golvellius Compile 1988 Japan: July 9, 2021 Worldwide: May 23, 2024 Delisted on Windows

Nintendo Entertainment System games

The Nintendo Entertainment System was a video game console released in the United States in 1985. It is the international version of the Family Computer. Games on this platform were first released on Project EGG for Windows on October 12, 2021.

Title Developer Release Windows Switch Notes
Hydlide T&E Soft 1989 Japan: October 12, 2021 N/A
Zanac Compile 1987 Japan: December 7, 2021 N/A

PC-6001 games

The NEC PC-6001 was a computer released in Japan in 1981. Games on this platform were first released on Project EGG for Windows on November 13, 2007.

Title Developer Release Windows Switch Notes
AX-1: Demonstration ASCII 1982 Japan: November 13, 2007 N/A Arabian Rhapsody, Barricade, Breakout, Simon
AX-2: Dual Alien ASCII 1982 Japan: November 13, 2007 N/A
AX-3: Interfight ASCII 1982 Japan: November 27, 2007 N/A
AX-3: Slot Poker ASCII 1982 Japan: March 11, 2008 N/A
AX-4: Black Hole ASCII 1982 Japan: February 5, 2008 N/A
AX-5: Olion ASCII 1982 Japan: January 8, 2008 N/A
Earthbound Xtalsoft 1984 Japan: November 9, 2021 N/A
Eggy Bothtec 1985 Japan: December 1, 2020 N/A
Holy Sword Xtalsoft 1983 Japan: December 21, 2021 N/A
Trick Boy T&E Soft 1984 Japan: June 14, 2022 N/A
Wonder House Task Force Kochi 1983 Japan: September 5, 2023 N/A

PC-6601 games

The NEC PC-6601 was a computer that was released in Japan in 1985. Games on this platform were first released on Project EGG for Windows on March 9, 2021.

Title Developer Release Windows Switch Notes
3D Golf Simulation Super Version T&E Soft 1984 Japan: March 9, 2021 N/A
Hydlide T&E Soft 1984 Japan: June 22, 2021 N/A

PC-8801 games

The NEC PC-8801 was a computer that was released in Japan in 1981. Games on this platform were first released on Project EGG for Windows on November 24, 2001 and on EGGCONSOLE for Nintendo Switch on October 26, 2023.

Title Developer Release Windows Switch Notes
Fairy Tale Veil System Sacom 1987 Japan: October 11, 2014 N/A
Hydlide T&E Soft 1987 Japan: November 24, 2001 Japan, North America: December 21, 2023
Europe, Oceania: January 4, 2024
Thexder Game Arts 1985 Japan: July 15, 2005 N/A Delisted
Xak Nihon Falcom 1987 Japan: April 12, 2016 N/A
Xanadu Nihon Falcom 1985 Japan: January 8, 2013 Japan, North America: December 14, 2023
Europe, Oceania: December 28, 2023

PC-8801mkIISR games

The NEC PC-8801mkIISR was a computer that was released in Japan in 1985. Games on this platform were first released on Project EGG for Windows on September 7, 2004 and on EGGCONSOLE for Nintendo Switch on October 26, 2023.

Title Developer Release Windows Switch Notes
Fairy Tale Veil System Sacom 1987 N/A Japan, North America: January 11, 2024
Europe, Oceania: January 18, 2024
Hydlide 3 T&E Soft 1987 Japan: February 25, 2002 Worldwide: February 22, 2024
Silpheed Game Arts 1985 Japan: August 22, 2023 Japan, North America: December 21, 2023
Europe, Oceania: January 11, 2024
Thexder Game Arts 1985 Japan: November 21, 2019 Worldwide: October 26, 2023
Xak Nihon Falcom 1987 N/A Worldwide: February 15, 2024
Ys Nihon Falcom 1987 Japan: December 28, 2006 Worldwide: February 15, 2024
Ys II Nihon Falcom 1987 Japan: November 24, 2001 Worldwide: March 14, 2024

Sega Mark III games

The Sega Mark III was a video game console released in Japan in 1985. It was the original model of the Sega Master System. Games on this platform were first released on Project EGG for Windows on October 4, 2021.

Title Developer Release Windows Switch Notes
Seal of the Dark Lord Kogado Studio 1987 Japan: October 4, 2021 N/A
Devil Golvellius Compile 1986 Japan: October 4, 2021 N/A

Windows compilations

In addition to its single game offerings, Project EGG also offers compilations of emulated games for Windows.

Title Developer Release EGG Release Notes
Hydlide 1•2•3 T&E Soft 2001 Japan: December 22, 2004 Hydlide 1, 2, and 3 for PC-8801.
Ys Complete Works Nihon Falcom 2003 Japan: February 23, 2007 Ys I, II, and III for PC-8801, plus Ys IV and V for Super Famicom.

Former emulated platforms

Some computers and video game consoles were emulated on Project EGG, and were later delisted.

Former emulated platforms included Neo Geo and SG-1000.

SG-1000 games

The Sega SG-1000 was a handheld video game console released in Japan in 1983. One game for this platform was released on Project EGG for Windows on December 11, 2012 and has since been discontinued.

Title Developer Release Windows Switch Notes
Hustle! Chumy Compile 1984 Japan: December 11, 2012 N/A Delisted