Virtual Boy: Difference between revisions
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[[Category: Computers and consoles released in 1995]] | [[Category: Computers and consoles released in 1995]] | ||
[[Category: Fifth-generation video game consoles]] | [[Category: Fifth-generation video game consoles]] |
Latest revision as of 06:18, 19 October 2023
Virtual Boy | |
Designer | Nintendo R&D1 |
---|---|
Manufacturer | Nintendo |
CPU | 20 MHz NEC V810 |
Graphics | An oscillating mirror does stereoscopic 3D by a line of 224 red LEDs displaying in monochromatic 384 × 224 graphics |
Memory | 128 kB DRAM 128 Kb Video RAM |
Media | Game Pak |
Released | JP: July 21, 1995 NA: August 14, 1995 |
Added to Museum | Not yet |
The Virtual Boy was a table top video game system released by Nintendo. The Virtual Boy was released on July 21, 1995 in Japan and on August 16, 1995 in North America. It sold poorly, due to concerns over the red-tinted monochrome display, the uncomfortable headset, and reports of motion sickness. It was discontinued in 1996.
Development
In 1985, a red LED eyepiece display technology called Scanned Linear Array was developed by the Massachusetts-based Reflection Technology, Inc. They marketed it to several large companies in the electronics industry, including Mattel, Hasbro, and Sega. The device was turned down, due to its red-tinted monochrome display and worries about motion sickness.
Gunpei Yokoi, the manager of Nintendo Research & Development 1 liked the device and sought to create a game device using it. In the mid-1990s, while Nintendo Research & Development 3 was developing for the upcoming Nintendo 64, the other divisions were free to come up with new product ideas. The result was the Virtual Boy, which was in development at Nintendo for four years before release. Other LCD devices were tested, but Nintendo went with the original red display, because it was the cheapest, and because color displays caused players to not see depth, but rather they just saw double images.