1889: Difference between revisions

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(Created page with "'''1889''' saw two creations that would much later come to greatly influence the computer and video game industries. ==Punched Card Tabulating Machine== On January 8, 1889, an American inventor named Herman Hollerith received a patent for an electromechanical punched card tabulating machine that improved upon the early devices that read punched cards mechanically. ==Nintendo Koppai== On September 3, 1889, a Japanese businessman named Fusajiro Yamauchi f...")
 
(add information on punch card machine)
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'''1889''' saw two creations that would much later come to greatly influence the [[computer]] and [[video game]] industries.
'''1889''' saw two creations that would much later come to greatly influence the [[computer]] and [[video game]] industries.


==Punched Card Tabulating Machine==
==Electromechanical punched card tabulating machine==
On January 8, 1889, an American inventor named [[Herman Hollerith]] received a patent for an electromechanical punched card tabulating machine that improved upon the early devices that read punched cards mechanically.
On January 8, 1889, an American inventor named [[Herman Hollerith]] received a patent for an electromechanical punched card tabulating Machine, which improved upon the early devices that read punched cards mechanically, on January 8, [[1889]].
 
It recorded information through a mechanized binary code in that it sent an electromechanical pulse that incremented a counter. A specified part of a card would be punched if one set of requirements was met or not punched if they were not.


==Nintendo Koppai==
==Nintendo Koppai==

Revision as of 02:48, 16 August 2023

1889 saw two creations that would much later come to greatly influence the computer and video game industries.

Electromechanical punched card tabulating machine

On January 8, 1889, an American inventor named Herman Hollerith received a patent for an electromechanical punched card tabulating Machine, which improved upon the early devices that read punched cards mechanically, on January 8, 1889.

It recorded information through a mechanized binary code in that it sent an electromechanical pulse that incremented a counter. A specified part of a card would be punched if one set of requirements was met or not punched if they were not.

Nintendo Koppai

On September 3, 1889, a Japanese businessman named Fusajiro Yamauchi founded Nintendo Koppai (任天堂骨牌, "Nintendo Cards").