Double Fine Productions: Difference between revisions
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location = San Francisco, California, U.S.| | location = San Francisco, California, U.S.| | ||
key_people = [[Tim Schafer]], founder| | key_people = [[Tim Schafer]], founder| | ||
num_employees = 65 | | num_employees = 65| | ||
industry = Video games | | industry = Video games | | ||
revenue = Undisclosed | | revenue = Undisclosed | | ||
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==Smaller products== | ==Smaller products== | ||
After having problems with publishers, they started to develop smaller downloadable only titles, starting with an RPG titled ''[[Costume Quest]]'' and a puzzle adventure game titled ''[[Stacking]]''. | After having problems with publishers, they started to develop smaller downloadable only titles, starting with an RPG titled ''[[Costume Quest (video game)|Costume Quest]]'' and a puzzle adventure game titled ''[[Stacking]]''. | ||
==Crowdfunding== | ==Crowdfunding== | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Psychonauts]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Psychonauts]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Linux]], [[macOS]], [[Windows]], [[PlayStation 2]], [[PlayStation 3]], [[PlayStation 4]], [[Xbox]], [[Xbox 360]], [[Xbox One]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Linux]], [[macOS]], [[Windows]], [[PlayStation 2]], [[PlayStation 3]], [[PlayStation 4]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2005 | | style="border-style: solid; border-width: 1px; text-align:center" | 2005 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Win Retail: April 19, 2005<br />[[Special Edition Game Bundle: Double Fine Productions|SE Bundle]]: April 22, 2016 | | style="border-style: solid; border-width: 1px; text-align:center" | Win Retail: April 19, 2005<br />[[Special Edition Game Bundle: Double Fine Productions|SE Bundle]]: April 22, 2016 | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | DLC | | style="border-style: solid; border-width: 1px; text-align:center" | DLC | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Costume Quest]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Costume Quest (video game)|Costume Quest]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Android]], [[iOS]], [[Linux]], [[macOS]], [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[Xbox One]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Android]], [[iOS]], [[Linux]], [[macOS]], [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Costume Quest|Costume Quest: Grubbins on Ice]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Costume Quest (video game)|Costume Quest: Grubbins on Ice]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Android]], [[iOS]], [[Linux]], [[macOS]], [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[Xbox One]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Android]], [[iOS]], [[Linux]], [[macOS]], [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2010 | | style="border-style: solid; border-width: 1px; text-align:center" | 2010 |
Latest revision as of 21:53, 15 June 2024
Double Fine Productions | |
Type | Subsidiary of Xbox Game Studios |
---|---|
Founded | July 2000 |
Headquarters | San Francisco, California, U.S. |
Key people | Tim Schafer, founder |
Industry | Video games |
Products | Video games |
Number of people | 65 |
Website | http://www.doublefine.com/ |
Double Fine Productions is a video game company that was founded in July 2000 by Tim Schafer.
Foundation
Tim Schafer left LucasArts in 2000 to form a new video game studio called Double Fine Productions, along with much of the Grim Fandango staff.
First games and publisher issues
Their first two retail games, Psychonauts and Brütal Legend, both lost their publisher and funding halfway through development.
Smaller products
After having problems with publishers, they started to develop smaller downloadable only titles, starting with an RPG titled Costume Quest and a puzzle adventure game titled Stacking.
Crowdfunding
In 2012, they successfully crowdfunded an adventure game through Kickstarter titled Broken Age. In 2013, they successfully crowdfunded a turn-based strategy game through Kickstarter titled Massive Chalice. In 2015, they successfully crowdfunded a platforming game through Fig titled Psychonauts 2.
Acquisition by Microsoft
In 2019, they were acquired by Microsoft. All projects previously announced at that time were said to be unaffected, other than a change of publishers, however, Double Fine would be focusing on Microsoft platforms moving forward.