Freemium: Difference between revisions
From WE Computers Museum
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systems = Numerous| | systems = Numerous| | ||
release = 1982-present| | release = 1982-present| | ||
added_to_museum = See [[:Category: | added_to_museum = See [[:Category: Freemium video games|Freemium video games]] category| | ||
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'''Freemium''', a portmanteau of free and premium, is a [[video game]] business model. | '''Freemium''', a portmanteau of free and premium, is a [[video game]] business model. |
Latest revision as of 14:48, 21 March 2024
Freemium | |
Developer | Numerous |
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Publisher | Numerous |
Platforms | Numerous |
Released | 1982-present |
Added to Museum |
See Freemium video games category |
Freemium, a portmanteau of free and premium, is a video game business model.
These games are free to play but have additional graphics, animations, sounds, items, or features that are purchased with real-world money.
History
It is a subset of shareware, a business model that began with the release of PC Talk by Andrew Fluegelman in 1982.
PC Talk encouraged users to send money to Fluegelman for the software, although doing so was optional.