Nintendo Entertainment Planning & Development: Difference between revisions
From WE Computers Museum
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Wii U]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Wii U]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Co-developed with [[NDcube]] | | style="border-style: solid; border-width: 1px; text-align:center" | Co-developed with [[NDcube]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Animal Crossing: Happy Home Designer]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2015 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo 3DS]] | |||
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| style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Legend of Zelda: Tri Force Heroes]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Legend of Zelda: Tri Force Heroes]]'' |
Revision as of 22:38, 7 March 2024
Nintendo Entertainment Planning & Development | |
Type | Division of Nintendo |
---|---|
Founded | September 16, 2015 |
Headquarters | Kyoto, Japan |
Key people | Shinya Takahashi, manager |
Industry | Video games |
Products | Video games |
Number of people | undisclosed |
Website | http://www.nintendo.com/ |
Nintendo Entertainment Analysis & Development (任天堂企画制作本部, EPD) is the largest development division within Nintendo.
Formation
Nintendo's then-president Tatsumi Kimishima, restructured Nintendo's development divisions in 2015.
Nintendo Entertainment Planning & Development was formed on September 16, 2015, following the merger of Nintendo Entertainment Analysis & Development and Nintendo Software Planning & Development.