Magnavox
| Magnavox | |
| Type | Brand of Curtis International |
|---|---|
| Founded | 1911 (Commercial Wireless and Development) 1913 (Sonora Phonograph Distribution) July 1917 (Magnavox) |
| Headquarters | Knoxville, Tennessee, U.S. |
| Key people | Edwin Pridham, founder Peter L. Jensen, founder |
| Industry | Electronics |
| Products | Electronics |
| Number of people | 61,800 |
| Website | https://www.magnavox.com/ |
Magnavox is an electronics brand owned by Curtis International.
Commercial Wireless and Development Company
Commercial Wireless and Development Company was founded in Napa, California in 1911 by Edwin Pridham and Peter L. Jensen.
The company moved first to San Francisco and then to Oakland in 1916.
Sonora Phonograph Distribution Company
Sonora Phonograph Distribution Company was founded around 1913.
The Commercial Wireless and Development Company and the Sonora Phonograph Distribution Company merged in July 1917, creating Magnavox.
Acquisition by North American Philips
Magnavox was acquired by North American Philips in 1971.
Magnavox was absorbed into the main dutch branch of Philips in 1987.
Sale to Funai and breach of contract
On January 29, 2013, Philips agreed to sell its audio and video divisions to Funai Electric for $202.32 million USD.
As part of the contract, Funai Electric was required to pay a regular licensing fee to Philips for the use of the Philips brand.
Philips terminated the sale and sued Funai Electric for breach of contract on November 2, 2013.
On April 26, 2016, the International Court of Justice ruled in favor of Philips, awarding a compensation of $152.54 million USD.
Acquisition by Curtis International
On January 30, 2025, Curtis International acquired all global rights to the Magnavox brand.
| Title | Release | Notes |
|---|---|---|
| Magnavox Odyssey | 1972 | Eleven game cards were available as well as one that was cancelled and reproduced for the aftermarket. The cards did not contain integrated circuitry or read-only memory. They acted as jumpers to connect to internal components of the console. Unlike later consoles, it was constructed using discrete components like transistors, resistors, and capacitors. |
| Magnavox Odyssey 100 | 1975 | Created after Philips purchased Magnavox in 1974. It was a simplified version of the original Odyssey with built-in controls that contained only tennis and hockey with no onscreen scoring. |
| Magnavox Odyssey 200 | 1975 | Used two additional Texas Instruments integrated circuits in addition to the four in the Odyssey 100. It contained hockey, squash, and tennis. It was one of the first console to have support for up to four players. Had a non-numerical system of scoring that had a white rectangle move one space to the right each time a player scored a point. Released under the Philips brand in Europe. |
| Magnavox Odyssey 300 | 1976 | Contained hockey, squash, and tennis. However, due to the use of the General Instruments AY-3-8500, the gameplay was closer to Atari Pong. It had two built in controllers. |
| Magnavox Odyssey 400 | 1976 | It contained hockey, squash, and tennis. It had support for up to four players. Had an additional TI integrated circuit for on-screen scoring compared to the Odyssey 200. |
| Magnavox Odyssey 500 | 1976 | It contained hockey, soccer, squash, and tennis. It had support for up to four players. Had an TI integrated circuits for color, scoring, and sprites in place of the paddles. |
| Magnavox Odyssey 4305 | 1977 | Contained a Magnavox 300 with hockey, squash, and tennis inside of a 19-inch T991 television chassis. It had two wired game controllers which each contained a button and a paddle. |
| Magnavox Odyssey 2000 | 1977 | It contained hockey, squash, and tennis. It also had a one-player practice mode for squash. |
| Magnavox Odyssey 3000 | 1977 | It contained hockey, squash, and tennis. It also had a one-player practice mode for squash. The case has been redesigned to more closely match the industry standard. |
| Magnavox Odyssey 4000 | 1977 | It contained basketball, gridball, hockey, soccer, squash, and tennis. It also had a one-player practice mode for basketball and squash. It had two controllers that could be connected to the unit. |
- Computer and console designers
- Computer and console distributors
- Computer and console manufacturers
- Companies and organizations
- Companies and organizations formed in 1917
- Companies and organizations based in the United States of America
- Mergers and acquisitions in 1971
- Mergers and acquisitions in 1987
- Mergers and acquisitions in 2013
- Mergers and acquisitions in 2025
- Video game developers
- Video game distributors
- Video game publishers