This article is about the 2005 video game. For the franchise formerly known as Yakuza, see Like a Dragon.
|Developer||New Entertainment R&D Dept.|
Ryū ga Gotoku Studio
|Formats||PS2, PS3, PS4, Wii U, Windows, Xbox One|
PS2 JP: December 8, 2005
PS2 NA: September 5, 2006
PS2 AU: September 14, 2006
PS2 EU: September 15, 2006
PS3 JP: November 1, 2012
Wii U JP: August 8, 2013
PS3 JP: January 21, 2016
PS4 JP: January 21, 2016
PS4 WW: August 29, 2017
Windows: February 19, 2019
Xbox One: April 22, 2020
|PS4: July 17, 2018|
Yakuza, known in Japan as Ryū ga Gotoku (龍が如く, “Like a Dragon”), was the first game in the Like a Dragon series. It was released on PlayStation 2 in Japan on December 8, 2005, in North America on September 5, 2006, in Australia on September 14, 2006, and in Europe on September 15, 2006. It received a high-definition port in Japan as part of Ryū ga Gotoku 1&2 HD on PlayStation 3 on November 1, 2012, and on Wii U on August 8, 2013.
It later received an enhanced remake titled Yakuza Kiwami (Ryū ga Gotoku: Kiwami, 龍が如く 極, "Like a Dragon: Extreme"). It was released in Japan on PlayStation 3 and PlayStation 4 on January 21, 2016. It received a worldwide release on PlayStation 4 on August 27, 2017, and for Windows on February 19, 2019.
A former yakuza named Kazuma Kiryu finds himself in the middle of a conspiracy involving a young girl and billions of yen.
In addition, there are gambling parlors, casinos, and bars that allow you to play various parlor games and gamble.In addition, there are gambling parlors, casinos, and bars that allow you to play various parlor games and gamble.
- Batting Center
- Cabaret club - earn the affection of up to six women
- Pachinko Slot
The mini-games in Yakuza Kiwami are based on those in Yakuza 0.
At Club Sega, you can play Sega arcade games.
- Battle Bug Beauties: MesuKing - based on the Catfight Arena from Yakuza 0
- UFO Catcher 8
In addition, there are gambling parlors, casinos, and bars that allow you to play various parlor games and gamble. As with Yakuza 0, the Japanese gambling games that had previously been cut out of previous Western releases of Yakuza games are playable, complete with instructions on how to play them.
- Batting Center
- Billiards - includes 4-ball, 8-ball, 9-ball, rotation, and puzzle pool
- Cabaret club - earn the affection of up to two women
- Darts - includes 301, 501, 701, 901, cricket, and count-up
- Karaoke button-based rhythm game
- Pocket Circuit slot car racing
He talked to Shenmue creator Yu Suzuki as well as the head of the development divisions of Sega at the time about the prospect. He left the Shenmue project and became the manager of Sega AM11 when it was formed in September 1998.
Sega AM11 became Sega Software R&D 4 in May 1999. During this time period, Nagoshi was called in to finish the Shenmue project, which was in a state of perpetual development. For the final months of development, Nagoshi had to serve as producer and director in order to finish the game. Shenmue was finally released on December 29, 1999.
After his development division was spun out into Amusement Vision on April 21, 2000, Nagoshi became its president. While running Amusement Vision, he wanted to develop an open world action-adventure that would benefit from his experience course-correcting the messy development of Shenmue.
As the game dealt with the yakuza, he brought in Hase Seishū, a Japanese author who is known for writing yakuza crime novels, to supervise the game's storyline. Together, they created the game's protagonist, Kazuma Kiryu. He was originally meant to be in his 20s, however, it was decided that it would be unrealistic for a man to be given his own yakuza family at that age. Thus, Kiryu was aged approximately ten years, and the storyline accounted for this by having him in prison during that time.
Amusement Vision became the New Entertainment R&D Department on April 1, 2005, and Yakuza was released on the eighth of December of that year.
The original PlayStation 2 release of Yakuza had several changes when it was translated into English, including the name of the game itself. In Japan, it was titled Ryū ga Gotoku, or Like a Dragon, after the dragon tattoo on Kiryu's back. In addition, several character names have been changed, and the dialog was re-recorded with English voice actors.
Yakuza Kiwami, the high-definition remake of Yakuza, contained most of the mini-games from Yakuza 0. It cut down the number of flirtable hostesses at cabaret clubs from the six in Yakuza down to two. It also added a mode called "Majima Everywhere" wherein Goro Majima pops up in various areas and in various costumes around Kamurocho intending to get Kiryu's dragon fighting style back up to the level it was before Kiryu was incarcerated. Kiwami also added new cutscenes meant to both improve the flow of the story as well as to tie it into the Yakuza 0 prequel.
The Western localization of Yakuza Kiwami cut two songs by the singer Koshi Inaba due to licensing issues. The localization contained Japanese voices with subtitles and reverted most of the changes that were made in the original English translation. The dialog was presented with the original Japanese voice acting and English subtitles. The characters regained their original Japanese names as well. Shintaro Fuma is Shintaro Kazama, Akira Nishiki is Akira Nishikiyama, Futo Shimano is Futoshi Shimano and Kage the Florist is given the translation of his Japanese title Sai no Hanaya, Florist of Sai.
People who pre-ordered the original Japanese version of the game received the first issue of a physical magazine with articles based on the world of the game titled Kamutai Magazine.
Yakuza Kiwami licensed music restoration fan patch
On February 24, 2021, two fans named Canzah and Slow released a fan patch for the Windows version of Yakuza Kiwami that restored the two pieces of licensed music that were missing from the Western localization.