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From WE Computers Museum
  • software_name = Sam & Max Hit the Road | ...isher = [[Lucasfilm Games|LucasArts]]<br />[[Activision]] (Australia and Europe)|
    3 KB (344 words) - 13:25, 19 January 2024
  • ...game developed and published by [[Telltale|Telltale Games]] for [[macOS]] and [[Windows]] on May 18, 2010. It is the spiritual sequel to their first game ...response is high, more episodes were produced. The game was well-received and ''[[Poker Night 2]]'' was released in 2013.
    2 KB (321 words) - 09:52, 18 January 2024
  • ...3, on [[PlayStation 3]] through [[PlayStation Network]] on April 30, 2013, and for [[iOS]] on May 23, 2013. It is the sequel to ''[[Poker Night at the Inv ...enture Bros.'' series]], and Ash from the [[Evil Dead series|''Evil Dead'' series]].
    3 KB (364 words) - 10:22, 18 January 2024
  • software_name = Sam & Max Beyond Time and Space | software_image = [[File:Sam and Max Season Two cover.jpg|300px]]|
    5 KB (684 words) - 06:30, 12 March 2024
  • ...[[Straandlooper]] in [[Hector: Badge of Carnage]], which was co-developed and published by Telltale. ...kape adapted the ''Sam & Max'' games to that version of the Telltale Tool, and updated the assets as remastered versions.
    21 KB (2,636 words) - 14:52, 10 March 2024
  • ...Raphael, California in June [[2004]] by [[Kevin Bruner]], [[Dan Connors]], and [[Troy Molander]]. All had previously worked on ''[[Sam & Max: Freelance Police]]'' at [[Lucasfilm Games|LucasArts]]. Telltale was founde
    34 KB (4,316 words) - 02:50, 22 December 2023
  • ...ge includes items that were collected in [[2015]] by [[Jennifer McMurray]] and later added to the WEC Museum. ***''[[Myst]]'' for [[Windows 3.x|Windows 3.1]] and [[Windows 3.x|Windows MPC]] (physical) - developer: [[Cyan]], publisher: [[
    11 KB (1,439 words) - 08:14, 16 March 2024
  • ...1979]] by [[Jim Levy]], [[David Crane]], [[Larry Kaplan]], [[Alan Miller]] and [[Bob Whitehead]], the company was renamed to Activision shortly afterward. From [[1980]] to [[2000]], Activision was both a video game developer and publisher.
    34 KB (3,770 words) - 03:26, 20 January 2024
  • ...]]'', ''[[Metal Gear Solid 4: Guns of the Patriots|Metal Gear Solid 4]]'', and ''[[Metal Gear Solid: Peace Walker]]''. ...d digital comic videos for ''[[Metal Gear Solid: Digital Graphic Novel]]'' and ''[[Metal Gear Solid 2: Digital Graphic Novel]]''.
    45 KB (4,769 words) - 04:24, 17 June 2023
  • ...ge includes items that were collected in [[2022]] by [[Jennifer McMurray]] and later added to the WEC Museum. ...and ''[[Les Manley in: Search for the King]]'') for [[Linux]], [[macOS]], and [[Windows]] (digital via [[GOG.com]]) - developer: [[Accolade]], publisher:
    53 KB (7,632 words) - 02:37, 25 March 2024
  • ...ge includes items that were collected in [[2020]] by [[Jennifer McMurray]] and later added to the WEC Museum. ***''[[Blade Runner]]'' for [[Linux]], [[macOS]], and [[Windows]] (digital via [[GOG.com]]) - developer: [[Westwood Studios]], pu
    70 KB (9,513 words) - 08:24, 4 April 2024
  • ...ge includes items that were collected in [[2021]] by [[Jennifer McMurray]] and later added to the WEC Museum. ***''[[Batman: Arkham Origins]]'' and [[Batman: Arkham Origins|Season Pass]] [[Downloadable content|DLC]] for [[W
    65 KB (9,184 words) - 20:11, 21 April 2024
  • ...ge includes items that were collected in [[2018]] by [[Jennifer McMurray]] and later added to the WEC Museum. ...GameCube]] (physical) - developer: [[Behaviour Interactive|Artificial Mind and Movement]], publisher: [[BAM! Entertainment]]
    69 KB (9,197 words) - 08:14, 16 March 2024