Search results

From WE Computers Museum
  • ...angmyong]] intranet. Naenara is configured to use [[Sam Hueg]], a [[search engine]] based on [[Chromium]]. [[Category:Application software]]
    952 bytes (112 words) - 08:41, 11 April 2024
  • [[Category: Software with fan translations]] [[Category: Video games released on PC Engine Arcade CD-ROM²]]
    480 bytes (60 words) - 10:04, 21 December 2023
  • '''Vocaloid''' is singing synthesizer [[application software|software]] created by [[Yamaha]]. Several voicebanks were released to create songs using the Vocaloid software. The most well-known of these is [[Hatsune Miku]] by [[Crypton Future Media
    3 KB (375 words) - 17:53, 11 April 2024
  • publisher = [[Sega]] (Game Gear, Genesis)<br />[[Compile]] (PC Engine CD-ROM²)| ...a Genesis Mini|Mega Drive Mini]], [[PC-9801]], [[MSX]], [[TurboGrafx-CD|PC Engine Arcade CD-ROM²]], [[Windows]]|
    3 KB (365 words) - 09:59, 21 December 2023
  • software_name = Carbon Engine| '''Carbon Engine''' is an [[emulation]] suite developed by [[Limited Run Games]].
    3 KB (343 words) - 23:40, 8 August 2023
  • It maintains an [[emulation]] software development kit known as Arsenal. It was used for the re-release of the [[N ...Anniversary|60th anniversary]] of [[Sega]], used Arsenal for the gameplay engine, which was from ''[[Streets of Rage 2]]''.
    2 KB (283 words) - 04:40, 14 July 2023
  • ...an Research & Development (NERD)''' is a Nintendo subsidiary that develops software technology for [[Nintendo]] platforms. On October 11, [[2006]], [[Adobe]] acquired Actimagine's [[Flash]] rendering engine optimized for mobile devices.
    8 KB (884 words) - 06:59, 25 October 2023
  • An engine to play Scott Adams games was added to [[ScummVM]], on December 9, [[2018]] [[Category: Application software]]
    11 KB (1,240 words) - 22:45, 22 April 2024
  • ...ing the supplied mini-USB cable and [[open source]] [[application software|software]]. ...border-style: solid; border-width: 1px; text-align:center" | ''[[The Chaos Engine]]''
    9 KB (1,055 words) - 17:12, 4 October 2023
  • The text adventure creation engine, [[Wander]], was written by [[Peter Langston]] in [[HP Time-Shared BASIC]], ...ose which action to take next, in a choose-your-own-adventure style. This engine would be used in Sierra's other children's adventures, including the first
    14 KB (2,186 words) - 14:32, 18 April 2024
  • ...dition, [[Steve Thompson]], the creator of ''Maqiupai'', represented [[S+F Software]]. ...s'' and ''[[DCastle]]''. Several games featuring the ''[[Beats of Rage]]'' engine were showcased, and a new video for ''[[Age of the Beast]]'' was shown. In
    7 KB (1,028 words) - 03:02, 22 June 2023
  • ===Software=== ===PC Engine===
    13 KB (1,919 words) - 16:07, 5 March 2024
  • gpu = 166 MHz Rendering Engine | ...ightness buttons. Brightness controls are instead controlled in the system software's "Power Save Settings" menu. It was only released in Europe in 2011. An "i
    21 KB (2,340 words) - 01:36, 27 June 2023
  • ...yle="border-style: solid; border-width: 1px; text-align:center" | [[Engine Software]] ...id; border-width: 1px; text-align:center" | [[Krome Studios Melbourne|Beam Software]]
    36 KB (4,171 words) - 03:41, 14 January 2024
  • ...yle="border-style: solid; border-width: 1px; text-align:center" | [[Engine Software]] | style="border-style: solid; border-width: 1px; text-align:center" | [[Software Creations]]
    35 KB (3,964 words) - 04:32, 8 January 2024
  • **''[[Bitmap Brothers Collection 1]]'' for [[Evercade]] (''[[The Chaos Engine]]'', ''[[Speedball]]'', ''[[Speedball 2: Brutal Deluxe]]'', ''[[Speedball 2 ...dows]] (physical) - developer: [[The Dreamers Guild]], publisher: [[Encore Software]]
    11 KB (1,503 words) - 12:33, 20 November 2023
  • cpu = 3.2 GHz [[Cell Broadband Engine]]| ...le="border-style: solid; border-width: 1px; text-align:center" | [[Gearbox Software]]
    45 KB (4,769 words) - 04:24, 17 June 2023
  • ...'' was expanded into a Sega Saturn RPG based on the ''[[Virtua Fighter]]'' engine. It was titled ''Virtua Fighter RPG'' and was still set in China, with the Sega AM11 became Sega Software R&D 4 in May 1999. During this time period, Nagoshi was called in to finish
    6 KB (1,000 words) - 08:58, 2 September 2023
  • ...text-align:center" | [[Blue Sky Software (company formed in 1981)|Blue Sky Software]] ...er-style: solid; border-width: 1px; text-align:center" | Port of [[Ultima (engine)|Ultima]] game to DOS.
    44 KB (5,057 words) - 02:09, 18 April 2024
  • '''ScummVM''' is a [[application software|software application]], originally created by [[Ludvig Strigeus]] and [[Vincent Hamm ...geus that ran the ''[[Simon the Sorcerer]]'' games running on the [[AGOS]] engine. AGOS stands for Adventure Graphic Operating System.
    170 KB (18,947 words) - 07:01, 24 April 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)