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  • known_for = Manager of [[Nintendo Research & Development 1|Nintendo R&D1]]<br />1997-2003| ==Leading Nintendo Research & Development 1==
    1 KB (189 words) - 02:03, 22 December 2023
  • company_type = Division of [[Nintendo]]| foundation = May 1, 2009 (Wii no Ma)<br />April 30, 2012 (Nintendo NSD)|
    1 KB (145 words) - 03:05, 23 November 2023
  • company_type = Division of [[Sega]]| ...3)<br />April 21, 2000 (Hitmaker)<br />April 1, 2004 (Sega AM3)<br />April 1, 2009 (AM3 merged into AM1)|
    2 KB (221 words) - 16:34, 13 September 2023
  • ...] later that year as a computer graphics designer for the [[Sega AM2|AM2]] division. ==Managing a new division and completing ''Shenmue''==
    3 KB (442 words) - 09:20, 2 September 2023
  • ...rcade division. The arcade division became '''Atari Games''' and the home division became [[Atari, S.A.|Atari Corporation]]. ...ndustries]] purchased Bally Manufacturing through its Williams Electronics division.
    4 KB (552 words) - 08:13, 16 March 2024
  • ...as founded on April 1, 2015, as the [[Sega Sammy Holdings]] amusement park division. ...s]] became the majority shareholder of Sega Live Creation by purchasing 85.1% of the shares in the company.
    1 KB (147 words) - 16:29, 22 January 2024
  • company_type = Division of [[Microsoft Gaming]]| '''Xbox Game Studios''' is a division of [[Microsoft Gaming]].
    4 KB (463 words) - 04:13, 21 January 2024
  • company_type = Division of [[Nintendo]]| ...n [[1970]], employees were reassigned to [[Nintendo Research & Development 1]].
    3 KB (465 words) - 22:19, 18 November 2023
  • company_type = Division of [[Nintendo]]| ...med in 2003 as a result of the merger of [[Nintendo Research & Development 1]] and [[Nintendo Research & Development 2]]. After a corporate restructurin
    1 KB (136 words) - 09:50, 31 October 2023
  • num_employees = 1,200| }}'''Industrial Light & Magic''' is a division of [[The Walt Disney Company]].
    1 KB (127 words) - 07:56, 8 November 2023
  • company_type = Division of [[Sega]]| foundation = October 1, 1985|
    6 KB (656 words) - 18:05, 22 January 2024
  • company_type = Division of [[Sega]]| ...epartment 1]] from July 1, 2004 to May 1, 2008, and [[Sega CS2]] since May 1, 2008.
    9 KB (1,071 words) - 06:19, 30 March 2024
  • ...27, 1972 (Atari, Inc.)<br />June 1983 (Infogrames Entertainment)<br />July 1, 1984 (Atari Corporation)<br />1996 (JTS Corporation)<br />2009 (Atari, S.A ...he arcade division became [[NetherRealm Studios|Atari Games]] and the home division became Atari Corporation.
    10 KB (1,232 words) - 08:18, 16 March 2024
  • company_type = Division of [[Sega]]| ...(Sonicteam)<br />July 1, 2004 (Global Entertainment R&D Dept. 1)<br />May 1, 2008 (Sega CS2)|
    10 KB (1,280 words) - 18:51, 29 March 2024
  • company_type = Division of [[Nintendo]]| In 1996 when [[Gunpei Yokoi]], manager of [[Nintendo Research & Development 1]] resigned from [[Nintendo]], then-president of Nintendo, [[Hiroshi Yamauch
    8 KB (886 words) - 02:56, 23 November 2023
  • known_for = Manager of [[Nintendo Research & Development 1|Nintendo R&D1]]<br />1970-1996| ...reating toys during his spare time, he was moved to the [[Nintendo Games]] division.
    3 KB (465 words) - 05:21, 2 July 2023
  • '''Watercore''' was a division of the Golden Power Group of Hong Kong. ...olid; border-width: 1px; text-align:center" | [[Dinkie Pet|Dinkie Pet 4-in-1]]
    1 KB (143 words) - 04:23, 1 November 2023
  • ...br />1979 (ASCII Microsoft)<br />October 15, 1992 (Media Works)<br />April 1, 2008 (ASCII Media Works)| ...'ASCII Media Works''', and was placed under the Kadokawa Future Publishing division.
    2 KB (286 words) - 07:22, 5 May 2024
  • ...nt 1]] from 1980 to 1983. In 1983, he was promoted to manager of a new R&D division, [[Nintendo Entertainment Analysis & Development|Nintendo Research & Develo
    2 KB (189 words) - 02:42, 3 November 2023
  • ...apan Leisure Co.)<br />~1980 (Jaleco)<br />1988 (Jaleco USA)<br />1993 (VR-1)<br />2000 (VR1 Entertainment, PCCW Japan)<br />2002 (Jaleco Entertainment) '''Jaleco USA, Inc.''', the North American division of Jaleco, was founded in [[1988]].
    12 KB (1,427 words) - 05:54, 7 April 2024
  • foundation = June 1, 1955 (Nakamura Seisakusho)<br />1959 (Nakamura Manufacturing Company)<br / '''Namco''' is a brand owned by [[Bandai Namco Holdings]]. Only one division under Bandai Namco Holdings still retains the Namco name, [[Namco Enterpris
    42 KB (5,073 words) - 09:49, 28 January 2024
  • ...<br />NA: September 15, 2015<br />'''Atari Flashback 7'''<br />NA: October 1, 2016<br />'''Atari Flashback 8'''<br />NA: September 22, 2017<br />'''Atar ...n [[Atari 2600]] port was released as '''''Armor Ambush''''' by the Mattel division [[M Network]].
    3 KB (408 words) - 04:18, 24 March 2024
  • ...<br />NA: September 15, 2015<br />'''Atari Flashback 7'''<br />NA: October 1, 2016<br />'''Atari Flashback Portable (2016)'''<br />NA: 2016<br />'''Atar ...An [[Atari 2600]] port was released as '''''Astroblast''''' by the Mattel division [[M Network]].
    3 KB (415 words) - 03:46, 24 March 2024
  • '''Polyphony Digital''' is an internal video game development division of [[Sony]]. | style="border-style: solid; border-width: 1px; text-align:center" | May 1, 2020
    10 KB (1,136 words) - 03:56, 4 December 2023
  • company_type = Division of [[Nintendo]]| ...e a new division within Nintendo, Nintendo Research & Development 2. This division was in charge of creating hardware and peripherals, although it ported seve
    8 KB (1,157 words) - 09:47, 31 October 2023
  • company_type = Division of [[Sega]]| ...ril 21, 2000 (Amusement Vision)<br />April 1, 2005 (NE R&D Dept.)<br />May 1, 2008 (Sega CS1)<br />August 31, 2011 (Ryu ga Gotoku Studio)|
    16 KB (1,994 words) - 17:50, 8 May 2024
  • ...tion - merger with SQEX)<br />June 1, 2009 (ES1 Corporation)<br />February 1, 2010 (Taito Soft Corporation and Taito Corporation)| ...company and [[Akitoshi Kawazu]], the head of Square's Product Development Division-2, owned 51%.
    13 KB (1,572 words) - 05:14, 28 September 2023
  • company_type = Division of [[Nintendo]]| ...d a small team performed the conversions. Donkey Kong was released on July 1, 1981. It was a huge success in both Japan and North America, propelling Ni
    3 KB (445 words) - 09:49, 31 October 2023
  • company_type = Division of [[Nintendo]]| ...ment Analysis & Development (任天堂企画制作本部, EPD)''' is the largest development division within [[Nintendo]].
    20 KB (2,243 words) - 23:37, 7 March 2024
  • foundation = May 1, 1982 (Lucasfilm Games Group)<br />1984 (Lucasfilm Games)<br />1990 (LucasA }}'''Lucasfilm Games''' is a division of [[Lucasfilm]], which is itself a subsidiary of [[The Walt Disney Company
    18 KB (2,008 words) - 07:56, 8 November 2023
  • designer = [[Nintendo Research & Development 1|Nintendo R&D1]]| ...eda]], worked under the newly formed [[Nintendo Research & Development 1]] division of Nintendo, and created a shooting gallery game to use in Nintendo's conve
    7 KB (990 words) - 09:17, 26 August 2023
  • ...Yubis sold Apies to [[Atlus]]. In 2001, Atlus sold its shares in Apies for 1,000 yen, which made Apies an independent company.
    14 KB (1,766 words) - 13:35, 22 October 2023
  • ...olid; border-width: 1px; text-align:center" | ''[[Addition and Subtraction 1]]'' ..."border-style: solid; border-width: 1px; text-align:center" | ''[[Division 1]]''
    18 KB (2,082 words) - 16:55, 26 July 2023
  • .../>October 1983 (Square)<br />September 1986 (Square Co., Ltd.)<br />April 1, 2003 (Square Enix)<br />October 2008 (Square Enix Co., Ltd.)| [[Masafumi Miyamoto]] created Square as a division of his powerline construction company, Den-Yu-Sha in October 1983. '''Squar
    15 KB (1,779 words) - 09:04, 8 November 2023
  • ...m]]''. It was released in 2020, a year after the closure of the television division. ...align:center" | ''[[Agents of S.H.I.E.L.D.|Agents of S.H.I.E.L.D.: Seasons 1 - 2]]''
    54 KB (6,314 words) - 07:03, 18 February 2024
  • ...e Oakhurst building became '''Yosemite Entertainment'''. In [[1998]], this division published games under the '''Sierra FX''' label. In September 1999, [[Codemasters]] established a North American division in Oakhurst, California. It moved into the former Yosemite Entertainment bu
    44 KB (5,057 words) - 02:09, 18 April 2024
  • developer = [[Nintendo Research & Development 1|Nintendo R&D1]]| ...eda]], worked under the newly formed [[Nintendo Research & Development 1]] division of Nintendo, and created a shooting gallery game to use in Nintendo's conve
    16 KB (2,145 words) - 15:08, 14 December 2023
  • company_type = Division of [[Other Ocean|Other Ocean Emeryville]]| ...1px; text-align:center" | ''[[Arcade's Greatest Hits: The Atari Collection 1]]''
    16 KB (2,015 words) - 15:13, 1 February 2024
  • Hamster Corporation was spun off as a public company from the game division of Toshiba-EMI Limited on November 11, 1999. ...yle="border-style: solid; border-width: 1px; text-align:center" | February 1, 2022
    83 KB (8,969 words) - 01:48, 17 April 2024
  • ...shiki-gaisha Konami Dejitaru Entateinmento)''' is the Japanese development division of [[Konami Holdings Corporation]]. ...Computer Entertainment Japan were merged into Konami Corporation on March 1, 2005.
    39 KB (4,660 words) - 14:16, 1 November 2023
  • ...: September 14, 2006<br />PS2 EU: September 15, 2006<br />PS3 JP: November 1, 2012<br />Wii U JP: August 8, 2013<br />'''Kiwami:'''<br />PS3 JP: January ...as part of '''''Ryū ga Gotoku 1&2 HD''''' on [[PlayStation 3]] on November 1, [[2012]], and on [[Wii U]] on August 8, [[2013]].
    11 KB (1,819 words) - 10:03, 27 March 2024
  • ...ision Blizzard]], which itself is a subsidiary of the [[Microsoft]] gaming division, [[Microsoft Gaming]]. ...1px; text-align:center" | ''[[Activision Prototype 1|Activision Prototype #1]]''
    40 KB (4,409 words) - 04:15, 21 January 2024
  • ...eda]], worked under the newly formed [[Nintendo Research & Development 1]] division of Nintendo, and created a shooting gallery game to use in Nintendo's conve
    7 KB (1,120 words) - 15:02, 14 December 2023
  • ...4 JP: March 12, 2015<br />PS4 WW: January 24, 2017<br />Windows WW: August 1, 2018<br />Xbox One WW: February 26, 2020| ...wide release on PlayStation 4 on January 24, 2017 and on Windows on August 1, 2018.
    12 KB (1,936 words) - 05:36, 9 May 2024
  • company_type = Division of [[Nintendo]]| ...nyo Takeda]] joined Nintendo, working at [[Nintendo Research & Development 1|Nintendo Research & Development]] with [[Gunpei Yokoi]] and [[Masayuki Uemu
    17 KB (1,937 words) - 14:04, 1 November 2023
  • company_name = Nintendo Research & Development 1 | company_type = Division of [[Nintendo]]|
    58 KB (7,566 words) - 04:02, 25 March 2024
  • ...eating toys during his spare time, was moved to the [[Nintendo Games|games division]]. In [[1966]], Gunpei Yokoi designed "Ultra Hand", a toy that had an exten ...ents. The success led to the creation of a second research and development division, [[Nintendo Research & Development 2]], managed by [[Masayuki Uemura]], in
    61 KB (8,394 words) - 17:33, 10 April 2024
  • ...nologies such as [[VESA]], [[EISA]], and [[PCI]] were standardized. The PS/1 was a less expensive and more limited machine than the PS/2 that returned t [[Pixar]] sold its computer hardware division to [[Vicom Systems]] for $2,000,000 due to poor sales of the [[Pixar Image
    13 KB (1,919 words) - 16:07, 5 March 2024
  • ...ase he is contacted by Arai. Akiyama is surprised that the organized crime division isn't handling things and surmises that Sugiuchi is running things as he is Masayoshi Tanimura, the police officer with the community safety division who arrived at the murder scene after the murder Arai committed, is being c
    32 KB (5,637 words) - 20:47, 20 February 2024
  • **January 1: ***''[[Mortal Kombat|Mortal Kombat 1]]''+''[[Mortal Kombat 2|Mortal Kombat 2]]''+''[[Mortal Kombat 3|Mortal Komb
    70 KB (9,525 words) - 20:34, 17 May 2024