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From WE Computers Museum
  • ...], Arc System Works obtained all intellectual property of [[Technōs]] from Million Co., Ltd.
    4 KB (458 words) - 07:13, 18 December 2023
  • By the beginning of 1994, Steepler sold more than one million Dendy consoles. To save money, they decided that all Dendy consoles would b
    3 KB (451 words) - 01:05, 1 July 2023
  • ...ired Domark, [[Kuju Entertainment|Simis]], and Big Red Software, for £12.9 million.
    3 KB (450 words) - 03:10, 1 November 2023
  • ...was more than the 32.93 million units of the [[Nintendo 64]] and the 9.26 million units of the [[Sega]] [[Sega Saturn|Saturn]] combined.
    34 KB (4,021 words) - 09:48, 28 January 2024
  • The development and marketing cost of ''Shenmue'' was over forty-seven million dollars, which was the most expensive video game ever developed at the time
    4 KB (590 words) - 02:06, 3 September 2023
  • revenue = €15.4 million |
    4 KB (552 words) - 08:13, 16 March 2024
  • ...n, and the interest that was accrued as of the date of the ruling was $9.9 million. On March 25, 2024 an appeals court lowered the bond to $175 million, extended the due date by ten days.
    28 KB (4,338 words) - 18:19, 25 March 2024
  • Coca-Cola acquired Columbia Pictures Industries on June 22, 1982, for $750 million USD.
    9 KB (933 words) - 06:46, 6 March 2024
  • ...solid; border-width: 1px; text-align:center" | [[Arc System Works]]<br />[[Million]] ...le: solid; border-width: 1px; text-align:center" | [[Miracle Kidz]]<br />[[Million]]
    28 KB (3,116 words) - 01:00, 6 May 2024
  • The crowdfunding campaign reached its goal of 30 million within thirty-five minutes. It raised ¥115,964,266 in total, which was $81
    4 KB (567 words) - 08:03, 24 March 2024
  • ...omise that he would be able to return to Shimano's family if he raised 100 million yen. He raised the money, but Shimano raised the debt to 500 million unless he killed a woman named Makoto Makimura.
    20 KB (2,591 words) - 03:44, 7 December 2023
  • ''Shenmue'' was the most expensive game ever made at the time, at 47 million dollars. When the game didn't sell enough to pay for its development and ma
    4 KB (650 words) - 03:43, 9 March 2024
  • ...lf was acquired by [[Vivendi]] in 1997, acquired Cendant Software for $800 million USD.
    7 KB (842 words) - 06:03, 21 January 2024
  • Nintendo shipped approximately 43.4 million Game & Watch units, in several different variations, worldwide, over the co ...intendo Entertainment System consoles were a major success, shipping 61.91 million units worldwide.
    61 KB (8,394 words) - 17:33, 10 April 2024
  • ...ent and marketing cost of ''[[Shenmue (video game)|Shenmue]]'' was over 47 million dollars, which was the most expensive video game ever developed at the time
    5 KB (783 words) - 06:42, 8 May 2024
  • ...ptember 29, [[1999]], [[Take-Two Interactive]] acquired DMA Design for $11 million USD.
    12 KB (1,330 words) - 23:37, 29 February 2024
  • ...he club around and makes the money quickly, Sagawa raised the total to 500 million yen. After threatening to undo a deal that Majima made with a competing Cab
    12 KB (1,936 words) - 05:36, 9 May 2024
  • revenue = ¥300 million (prior to closure) |
    15 KB (1,730 words) - 03:43, 14 January 2024
  • In 1983, Ikegami Tsushinki filed a ¥580 million copyright infringement suit against Nintendo.
    9 KB (1,205 words) - 07:58, 22 March 2024
  • ...as engaged to a woman named Eri. However, he was framed the laundering one million yen into his account. This was actually part of the money laundering scheme ...though he believed he wouldn't get the money back. Her test was to make 3 million yen as a hostess at a cabaret club he owned, Club Elise.
    32 KB (5,637 words) - 20:47, 20 February 2024
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