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From WE Computers Museum
  • foundation = June 1, 1955 (Nakamura Seisakusho)<br />1959 (Nakamura Manufacturing Company)<br / '''Namco''' is a brand owned by [[Bandai Namco Holdings]]. Only one division under Bandai Namco Holdings still retains the Namco name, [[Namco Enterpris
    42 KB (5,073 words) - 09:49, 28 January 2024
  • ...<br />NA: September 15, 2015<br />'''Atari Flashback 7'''<br />NA: October 1, 2016<br />'''Atari Flashback 8'''<br />NA: September 22, 2017<br />'''Atar ...n [[Atari 2600]] port was released as '''''Armor Ambush''''' by the Mattel division [[M Network]].
    3 KB (408 words) - 04:18, 24 March 2024
  • ...<br />NA: September 15, 2015<br />'''Atari Flashback 7'''<br />NA: October 1, 2016<br />'''Atari Flashback Portable (2016)'''<br />NA: 2016<br />'''Atar ...An [[Atari 2600]] port was released as '''''Astroblast''''' by the Mattel division [[M Network]].
    3 KB (415 words) - 03:46, 24 March 2024
  • '''Polyphony Digital''' is an internal video game development division of [[Sony]]. | style="border-style: solid; border-width: 1px; text-align:center" | May 1, 2020
    10 KB (1,136 words) - 03:56, 4 December 2023
  • company_type = Division of [[Nintendo]]| ...e a new division within Nintendo, Nintendo Research & Development 2. This division was in charge of creating hardware and peripherals, although it ported seve
    8 KB (1,157 words) - 09:47, 31 October 2023
  • company_type = Division of [[Sega]]| ...ril 21, 2000 (Amusement Vision)<br />April 1, 2005 (NE R&D Dept.)<br />May 1, 2008 (Sega CS1)<br />August 31, 2011 (Ryu ga Gotoku Studio)|
    16 KB (1,994 words) - 17:50, 8 May 2024
  • ...tion - merger with SQEX)<br />June 1, 2009 (ES1 Corporation)<br />February 1, 2010 (Taito Soft Corporation and Taito Corporation)| ...company and [[Akitoshi Kawazu]], the head of Square's Product Development Division-2, owned 51%.
    13 KB (1,572 words) - 05:14, 28 September 2023
  • company_type = Division of [[Nintendo]]| ...d a small team performed the conversions. Donkey Kong was released on July 1, 1981. It was a huge success in both Japan and North America, propelling Ni
    3 KB (445 words) - 09:49, 31 October 2023
  • company_type = Division of [[Nintendo]]| ...ment Analysis & Development (任天堂企画制作本部, EPD)''' is the largest development division within [[Nintendo]].
    20 KB (2,243 words) - 23:37, 7 March 2024
  • foundation = May 1, 1982 (Lucasfilm Games Group)<br />1984 (Lucasfilm Games)<br />1990 (LucasA }}'''Lucasfilm Games''' is a division of [[Lucasfilm]], which is itself a subsidiary of [[The Walt Disney Company
    18 KB (2,008 words) - 07:56, 8 November 2023
  • designer = [[Nintendo Research & Development 1|Nintendo R&D1]]| ...eda]], worked under the newly formed [[Nintendo Research & Development 1]] division of Nintendo, and created a shooting gallery game to use in Nintendo's conve
    7 KB (990 words) - 09:17, 26 August 2023
  • ...Yubis sold Apies to [[Atlus]]. In 2001, Atlus sold its shares in Apies for 1,000 yen, which made Apies an independent company.
    14 KB (1,766 words) - 13:35, 22 October 2023
  • ...olid; border-width: 1px; text-align:center" | ''[[Addition and Subtraction 1]]'' ..."border-style: solid; border-width: 1px; text-align:center" | ''[[Division 1]]''
    18 KB (2,082 words) - 16:55, 26 July 2023
  • .../>October 1983 (Square)<br />September 1986 (Square Co., Ltd.)<br />April 1, 2003 (Square Enix)<br />October 2008 (Square Enix Co., Ltd.)| [[Masafumi Miyamoto]] created Square as a division of his powerline construction company, Den-Yu-Sha in October 1983. '''Squar
    15 KB (1,779 words) - 09:04, 8 November 2023
  • ...m]]''. It was released in 2020, a year after the closure of the television division. ...align:center" | ''[[Agents of S.H.I.E.L.D.|Agents of S.H.I.E.L.D.: Seasons 1 - 2]]''
    54 KB (6,314 words) - 07:03, 18 February 2024
  • ...e Oakhurst building became '''Yosemite Entertainment'''. In [[1998]], this division published games under the '''Sierra FX''' label. In September 1999, [[Codemasters]] established a North American division in Oakhurst, California. It moved into the former Yosemite Entertainment bu
    44 KB (5,057 words) - 02:09, 18 April 2024
  • developer = [[Nintendo Research & Development 1|Nintendo R&D1]]| ...eda]], worked under the newly formed [[Nintendo Research & Development 1]] division of Nintendo, and created a shooting gallery game to use in Nintendo's conve
    16 KB (2,145 words) - 15:08, 14 December 2023
  • company_type = Division of [[Other Ocean|Other Ocean Emeryville]]| ...1px; text-align:center" | ''[[Arcade's Greatest Hits: The Atari Collection 1]]''
    16 KB (2,015 words) - 15:13, 1 February 2024
  • Hamster Corporation was spun off as a public company from the game division of Toshiba-EMI Limited on November 11, 1999. ...yle="border-style: solid; border-width: 1px; text-align:center" | February 1, 2022
    83 KB (8,969 words) - 01:48, 17 April 2024
  • ...shiki-gaisha Konami Dejitaru Entateinmento)''' is the Japanese development division of [[Konami Holdings Corporation]]. ...Computer Entertainment Japan were merged into Konami Corporation on March 1, 2005.
    39 KB (4,660 words) - 14:16, 1 November 2023
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