|Systems||DOS, Linux, Mac OS, macOS, Windows|
|Released||DOS, Mac OS|
NA: November 30, 1995
WW: July 8, 2009
WW: July 11, 2016
February 8, 1995
|Windows: March 20, 2015|
Linux, macOS: July 11, 2016
Novel: October 24, 2014
Astronauts travel to detonate a meteor before it can crash into the Earth. However, the asteroid is a spaceship that transports them light years away to a desolate alien planet.
The Dig uses the SCUMM scripting language, which was also used in the previous LucasArts adventure games.
It had a turbulent development cycle, and was led by four project leaders throughout its development: Noah Falstein, Brian Moriarty, Dave Grossman, and Sean Clark. The latter was the project leader for the finished product.
A novelization of The Dig was written by Alan Dean Foster. It expands on the game, describing scenes from the alien's point of view, showing Earth's reaction to the destruction of the asteroid, and offering an further fleshing out the game's ending.