8080-based arcade hardware by Nintendo
8080-based arcade hardware by Nintendo | |
Designer | Nintendo R&D1 |
---|---|
Manufacturer | Nintendo |
CPU | Intel 8080 |
Graphics | black and white |
Memory | 512 bytes |
Media | EPROM |
Released | 1979-1980 |
Added to Museum | Not yet |
8080-based arcade hardware by Nintendo used the Intel 8080 processor for Nintendo's arcade games.
Nintendo games using the 8080 processor were released in 1979 and 1980.
These games were the first arcade games by Nintendo to use a microprocessor.
They were preceded by arcades using the Simulation System from 1973 to 1978. Simulation System games were mechanical light gun games that used 35mm film for the video.
Nintendo's 8080-based arcade games were followed by games using the Z80 processor from 1980 to 1985.
History
With the worldwide success of Taito's Space Invaders, many companies created clones in an attempt to recreate that success for themselves. Most of the games by Nintendo that used the 8080 processor fell into this mold.
However, the last two games, Sheriff and Heli Fire, were unique concepts.
Games by Nintendo that use the Intel 8080 processor
Title | Developer | Release | Notes |
---|---|---|---|
Space Fever | Nintendo R&D1 | 1979 | |
Space Fever High Splitter | Nintendo R&D1 | 1979 | |
Space Launcher | Nintendo R&D1 | 1979 | |
Sheriff | Nintendo R&D1 | 1980 | Released under license by Exidy as Bandito and by Taito as Western Gun 2 in 1980. |
Heli Fire | Nintendo R&D1 | Not yet |