Nintendo Research & Development 2
Nintendo Research & Development 2 | |
Type | Division of Nintendo |
---|---|
Founded | 1972 (staff members reassigned in 2003) |
Headquarters | Kyoto, Japan |
Key people | Masayuki Uemura, manager (1972 - 2003) |
Industry | Video games |
Products | Video game consoles Video game hardware Video games |
Number of people | undisclosed |
Website | http://www.nintendo.com/ |
Nintendo Research & Development 2 (任天堂開発第二部, Nintendō Kaihatsu Daini Bu, R&D2) was the second video game development group within Nintendo. It was managed by Masayuki Uemura from its creation in 1972 until Nintendo's internal development groups were restructured by Nintendo president Satoru Iwata in 2003. Staff members of Nintendo Research & Development 2 were reassigned to Nintendo Software Planning & Development.
Formation of Nintendo Research & Development 2
In 1972, Masayuki Uemura joined Nintendo, after having previously worked at Sharp Corporation. He assisted Gunpei Yokoi of Nintendo Research & Development with solar cell engineering for the Beam Gun line of toys. After this, Uemura was assigned to manage a new division within Nintendo, Nintendo Research & Development 2. This division was in charge of creating hardware and peripherals, although it ported several arcade games to home systems, and it is credited with the creation of several video games as well.
Color TV-Game
In the mid-1970s, several companies sought to capitalize on the popularity of Atari's Pong, and Nintendo was among them. Thus, came the creation of the Color TV-Game series. The first two systems, Color TV-Game 6 and Color TV-Game 15, both released in 1978, were Pong clones, offering variations of tennis, hockey and volleyball, in single and doubles mode. The main difference between the two, other than the different variations of playable games, were that Color TV-Game 6 had its two controllers attached to the system itself, and Color TV-Game 15 had its two controllers attached to cables.
1978 saw the release of Color TV-Game Racing 112, which was a break from the bat and ball mold in that it was a racing game with switches on the side that allowed play of 112 variants of the game. It was playable either with the steering wheel or with two wired controllers for two player games. The final two releases were home versions of arcade games created by Nintendo R&D1. The first, released in 1979, was Color TV-Game Block Breaker, a home release of Block Fever. The final release in the Color TV-Game line was released in 1980. It was titled Computer TV-Game, and was a home release of Computer Othello.
The cases of the Color TV-Game Racing 112 and the Color TV-Game Block Breaker were designed by Shigeru Miyamoto in his first assignments at Nintendo.
Nintendo Entertainment System
Nintendo's second home console, the Nintendo Entertainment System, was created by Nintendo R&D2 as well. When it was released in Japan in 1983, as the Family Computer, Nintendo R&D2 created several games for the system. These games included home versions of the arcade games Donkey Kong and Donkey Kong Junior as well as Mario Open Golf and NES Open Tournament Golf.
Super Nintendo Entertainment System
Nintendo's third home console, the Super Nintendo Entertainment System, was also created by Nintendo R&D2. When it was released in Japan in 1990, as the Super Famicom, Nintendo R&D2 created some games for the system. These games included Marvelous: Another Treasure Island and Sutte Hakkun.
Satellaview
Nintendo R&D2 created a satellite add-on for the Super Famicom known as the Satellaview which broadcast games, music, and digital magazines over the Broadcast Satellite network. It was released only in Japan in 1995. Nintendo R&D2 also created a game for the Satellaview, BS Sutte Hakkun.
Arcade games by Nintendo Research and Development 2
Title | Platform | Released | Notes |
---|---|---|---|
VS. Baseball | VS. System | 1984 | |
VS. Mahjong | VS. System | 1984 | |
VS. Pinball | VS. System | 1984 |
Video games by Nintendo Research and Development 2
Title | Platform | Released | Notes |
---|---|---|---|
Donkey Kong | NES | 1983 | Port of Nintendo R&D1's arcade game. |
Donkey Kong Junior | NES | 1983 | Port of Nintendo R&D1's arcade game. |
Mahjong | Famicom | 1983 | |
Donkey Kong 3 | NES | 1984 | Port of Nintendo R&D1's arcade game. |
Mario Open Golf | Famicom | 1991 | |
NES Open Tournament Golf | NES | 1991 | |
BS Marvelous: Camp Arnold | Satellaview | 1996 | |
BS Marvelous: Time Athletic | Satellaview | 1996 | |
Marvelous: Another Treasure Island | Super Famicom | 1996 | |
Sutte Hakkun Event Version | Satellaview | 1997 | |
Sutte Hakkun | Super Famicom | 1998 | |
Sutte Hakkun BS Version 2 | Satellaview | 1998 | |
Sutte Hakkun '98 Winter Event Version | Satellaview | 1998 | |
Super Mario Bros. Deluxe | GBC | 1999 | |
Kirby Tilt 'n' Tumble | GBC | 2000 | |
Super Mario Advance | GBA | 2001 | |
Super Mario World: Super Mario Advance 2 | GBA | 2001 | |
The Legend of Zelda: A Link to the Past and Four Swords | GBA | 2002 | |
Yoshi's Island: Super Mario Advance 3 | GBA | 2002 | |
Super Mario Advance 4: Super Mario Bros. 3 | GBA | 2003 |
Video game consoles by Nintendo Research & Development 2
Title | Released | Notes |
---|---|---|
Color TV-Game 6 | 1977 | Contains tennis, hockey and volleyball, in single and doubles mode. Its two controllers are connected to the unit. |
Color TV-Game 15 | 1977 | Contains two variants of tennis, hockey and volleyball, and two ping pong games, in single and doubles mode. It contains two wired controllers, rather than controllers that connected to the unit. |
Color TV-Game Racing 112 | 1978 | Contains a driving game with switches on the side that allows play of 112 variants of the game. It's playable either with the steering wheel or with two wired controllers for two player games. |
Color TV-Game Block Breaker | 1979 | A home version of Nintendo R&D1's arcade game Block Fever, based on Breakout by Atari. |
Computer TV-Game | 1980 | A home version of Nintendo R&D1's arcade game Computer Othello. |
Family Computer | 1983 | |
Nintendo Entertainment System | 1985 | International version of the Family Computer. |
Super Famicom | 1990 | |
Super Nintendo Entertainment System | 1991 | International version of the Super Famicom. |
Video game peripherals by Nintendo Research & Development 2
Title | Released | Notes |
---|---|---|
Satellaview | 1995 | Broadcast Satellite add-on for the Super Famicom. |