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From WE Computers Museum
- ...''<br />Japan: October 23, 1988<br />North America: February 12, 1990<br />Australia, Oceania: August 29, 1991<br />'''Arcade ([[PlayChoice-10]])'''<br />United10 KB (1,385 words) - 07:28, 23 May 2024
- ...n Japan on October 11, [[2012]], in North America on June 25, [[2013]], in Australia on July 4, 2013, and in Europe on July 5, 2013.24 KB (2,760 words) - 04:10, 19 November 2023
- ...North America on November 19, 2007, in Europe on December 7, 2007, and in Australia on December 13, 2007.7 KB (1,120 words) - 15:02, 14 December 2023
- ...tation 4]] in Japan on December 13, 2018, and in North America, Europe and Australia on June 25, 2019.7 KB (1,096 words) - 05:44, 9 May 2024
- ...Mario'' game. This game was released in 1988 in North America, Europe and Australia as ''Super Mario Bros. 2''. It was localized in Japan as ''Super Mario USA'9 KB (1,305 words) - 04:48, 23 May 2024
- ...yStation 3 in Japan on December 5, 2012, and in North America, Europe, and Australia on December 8, 2015. It received a high-definition port in Japan for PlaySt7 KB (1,066 words) - 20:48, 20 February 2024
- | style="border-style: solid; border-width: 1px; text-align:center" | Australia-exclusive compilation including ''[[Pitfall!]]'', ''[[Barnstorming]]'', ''[40 KB (4,409 words) - 04:15, 21 January 2024
- ...orth America on September 9, 2008, in Europe on September 19, 2008, and in Australia on September 25, 2008.11 KB (1,733 words) - 20:03, 29 March 2024
- ...border-width: 1px; text-align:center" | [[Sega R&D2]]<br />[[Sega Studios Australia]]45 KB (4,769 words) - 04:24, 17 June 2023
- ...yStation 4 in Japan on December 8, 2016, and in North America, Europe, and Australia on April 17, 2018. It was released worldwide on Windows and Xbox One on Mar11 KB (1,796 words) - 05:37, 9 May 2024
- ...pan on December 8, [[2005]], in North America on September 5, [[2006]], in Australia on September 14, 2006, and in Europe on September 15, 2006. It received a h11 KB (1,819 words) - 10:03, 27 March 2024
- ...sis 32X in North America, Super 32X in Japan, Mega Drive 32X in Europe and Australia, and Mega 32X in Brazil, added two 32-bit processors, more memory and more59 KB (6,624 words) - 18:21, 20 May 2024
- ...ion 3 in Japan on February 26, 2009, in North America on March 9, 2010, in Australia on March 11, 2010, and in Europe on March 12, 2010.14 KB (2,263 words) - 20:47, 20 February 2024
- ...93. The NES-039 model was released in North America on October 1993 and in Australia in 1994. The HVC-102 model was released in Japan on December 1, 1993. The r The '''NES-101''' model was released in October 1993 in North America and in Australia in 1994. This design update was released as the '''AV Family Computer''' i124 KB (14,527 words) - 17:58, 28 April 2024
- ...n on March 18, 2010, in North America on March 15, 2011, and in Europe and Australia on March 18, 2011. It received a high-definition port in Japan for PlayStat32 KB (5,637 words) - 20:47, 20 February 2024
- ..., Camera, Pants!]]'' for [[GameCube]] (physical) - developer: [[THQ Studio Australia]], publisher: [[THQ Nordic|THQ]]69 KB (9,201 words) - 05:23, 9 May 2024
- ...ed]]'' for [[Windows]] (digital via [[Steam]]) - developer: [[Sega Studios Australia]], publisher: [[Sega]]70 KB (9,525 words) - 20:34, 17 May 2024