Clap Hanz: Difference between revisions
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Their later golf games, including the 2021 game ''[[Clap Hanz Golf]]'' and the 2022 game ''[[Easy Come Easy Golf]]'', were self-published. | Their later golf games, including the 2021 game ''[[Clap Hanz Golf]]'' and the 2022 game ''[[Easy Come Easy Golf]]'', were self-published. | ||
[[Category: Companies and organizations]] | |||
[[Category: Companies and organizations based in Japan]] | |||
[[Category: Companies and organizations formed in 1998]] | [[Category: Companies and organizations formed in 1998]] | ||
[[Category: Everybody's Golf]] | [[Category: Everybody's Golf]] | ||
[[Category: Everybody's Tennis]] | [[Category: Everybody's Tennis]] | ||
[[Category: Like a Dragon]] | [[Category: Like a Dragon]] | ||
[[Category: Video game developers]] | [[Category: Video game developers]] |
Latest revision as of 02:26, 1 November 2023
Clap Hanz | |
Type | Private |
---|---|
Founded | April 2, 1998 |
Headquarters | Yokohama, Japan |
Key people | Masashi Muramori, founder |
Industry | Video games |
Products | Video games |
Number of people | Not disclosed |
Website | https://www.claphanz.co.jp/ |
Clap Hanz, Ltd. (株式会社クラップハンズ) is a Japanese video game developer based in Yokohama.
Foundation
Clap Hanz was founded on April 2, 1998, by Masashi Muramori.
Relationship with Sony
From 1999 to 2019, Clap Hanz developed games including the Everybody's Golf series, the Everybody's Tennis series, and Everybody's Stress Buster. Each of these were published by Sony through their Sony Interactive Entertainment division.
Their later golf games, including the 2021 game Clap Hanz Golf and the 2022 game Easy Come Easy Golf, were self-published.