Rockstar Games: Difference between revisions
From WE Computers Museum
(Created page with "{{Infobox_Company | company_name = Rockstar Games| company_logo = 70px| company_type = Subsidiary of Take-Two Interactive| foundation = December 1998| location = New York City, New York, USA| key_people = Terry Donovan, founder<br />Gary Foreman, founder<br />Dan Houser, founder<br />Sam Houser, founder<br />Jamie King, founder| num_employees = 2,000| industry = Video game...") |
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| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Stadia]], [[Windows]], [[Xbox One]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Stadia]], [[Windows]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2018 | | style="border-style: solid; border-width: 1px; text-align:center" | 2018 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Credited to Rockstar Games as | | style="border-style: solid; border-width: 1px; text-align:center" | Credited to Rockstar Games as all of the Rockstar studios developed it as one large team. | ||
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Revision as of 11:00, 28 February 2024
Rockstar Games | |
Type | Subsidiary of Take-Two Interactive |
---|---|
Founded | December 1998 |
Headquarters | New York City, New York, USA |
Key people | Terry Donovan, founder Gary Foreman, founder Dan Houser, founder Sam Houser, founder Jamie King, founder |
Industry | Video games |
Products | Video games |
Number of people | 2,000 |
Website | https://www.rockstargames.com/ |
Rockstar Games is a video game developer and publisher that is a subsidiary of Take-Two Interactive.
History
Axlon was founded in December 1998 by Terry Donovan, Gary Foreman, Dan Houser, Sam Houser, and Jamie King.
Video games developed by Rockstar Games owned by WEC Museum
Title | System | Released | Notes |
---|---|---|---|
Red Dead Redemption II | PS4, Stadia, Windows, Xbox One | 2018 | Credited to Rockstar Games as all of the Rockstar studios developed it as one large team. |