The Curse of Monkey Island: Difference between revisions

From WE Computers Museum
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   developer      = [[Lucasfilm Games|LucasArts]]|
   developer      = [[Lucasfilm Games|LucasArts]]|
   publisher      = [[Lucasfilm Games|LucasArts]]<br />[[Activision]] ([[The Curse of Monkey Island: LucasArts Archives Series|Monkey Island 3: Archives Series]])|
   publisher      = [[Lucasfilm Games|LucasArts]]<br />[[Activision]] ([[The Curse of Monkey Island: LucasArts Archives Series|Monkey Island 3: Archives Series]])|
   systems        = [[macOS]], [[Windows]]|
   systems        = [[macOS]], [[Windows]], [[Windows 95]]|
   release        = '''Windows'''<br />EU: October 31, 1997<br />NA: November 11, 1997<br />'''macOS'''<br />WW: March 22, 2018|
   release        = '''Windows 95'''<br />EU: October 31, 1997<br />NA: November 11, 1997<br />'''macOS, Windows'''<br />WW ([[GOG.com]]/[[Steam]]): March 22, 2018|
   added_to_museum = Windows,2 CD: February 2, 2024|
   added_to_museum = Windows,2 CD: February 2, 2024|
}}
}}
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[[Category:Video games released on Mac OS]]
[[Category:Video games released on Mac OS]]
[[Category:Video games released on Windows]]
[[Category:Video games released on Windows]]
[[Category:Video games released on Windows 95]]
[[Category:Video games released in 1997]]
[[Category:Video games released in 1997]]
[[Category:Video games released in 2018]]
[[Category:Video games released in 2018]]

Latest revision as of 05:23, 6 February 2024

The Curse of Monkey Island cover.jpg
The Curse of Monkey Island
Developer LucasArts
Publisher LucasArts
Activision (Monkey Island 3: Archives Series)
Platforms macOS, Windows, Windows 95
Released Windows 95
EU: October 31, 1997
NA: November 11, 1997
macOS, Windows
WW (GOG.com/Steam): March 22, 2018
Added to
Museum
Windows,2 CD: February 2, 2024

The Curse of Monkey Island was the third adventure game in the Monkey Island series by LucasArts. It used the SCUMM interpreter.

Plot

Guybrush gives Elaine an engagement ring with a large diamond that turns her to stone. He has to collect the items needed to break the curse.

Development

It was the last game by LucasArts that was developed with SCUMM and the first Monkey Island game to not be made by the original creators of the series, Ron Gilbert, Dave Grossman, or Tim Schafer.

However, Dave Grossman would later make Tales of Monkey Island at Telltale Games with input during the early brainstorming sessions from Ron Gilbert. Ron Gilbert and Dave Grossman would also later make Return to Monkey Island at Ron Gilbert's Terrible Toybox studio.

Versions

The original version was released in 1997 for Windows.

It was re-released using the reverse-engineered ScummVM interpreter for Windows and macOS in 2018.