Z80: Difference between revisions
From WE Computers Museum
(Created page with "{{Infobox_Hardware |hardware_image=100px| hardware_name = Z80| designer = Zilog| manufacturer = Zilog| type = 8-bit| release = 1976| added_to_museum = Game Gear: December 25, 1991| }} The '''Z80''' was released by Zilog in March 1976. ==Chip design== It was one of the first commercially available single-chip 16-bit microprocessors. ==Compatibility== It was compatible with the Intel 8080, howe...") |
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{{ | {{Infobox_Processor |image=[[File:Zilog Z80.png|100px]]| | ||
name = Z80| | |||
designer = [[Zilog]]| | designer = [[Zilog]]| | ||
manufacturer = [[Zilog]]| | manufacturer = [[Zilog]]| | ||
type = 8-bit| | type = 8-bit| | ||
release = 1976| | release = 1976| | ||
added_to_museum = | added_to_museum = See below| | ||
}} | }} | ||
The '''Z80''' was released by [[Zilog]] in March [[1976]]. | The '''Z80''' was released by [[Zilog]] in March [[1976]]. | ||
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!| Manufacturer | !| Manufacturer | ||
!| Release | !| Release | ||
!| Notes | !| Notes | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1981 | | style="border-style: solid; border-width: 1px; text-align:center" | 1981 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1981 | | style="border-style: solid; border-width: 1px; text-align:center" | 1981 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Popeye hardware|Popeye hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Popeye hardware|Popeye hardware]] | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1982 | | style="border-style: solid; border-width: 1px; text-align:center" | 1982 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | | style="border-style: solid; border-width: 1px; text-align:center" | 1983 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Donkey Kong hardware|Donkey Kong hardware]] | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 1|Nintendo R&D1]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | | style="border-style: solid; border-width: 1px; text-align:center" | 1983 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Unique hardware|Mario Bros. hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Unique hardware|Mario Bros. hardware]] | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1984 | | style="border-style: solid; border-width: 1px; text-align:center" | 1984 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]] | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Research & Development 3|Nintendo R&D3]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1984 | | style="border-style: solid; border-width: 1px; text-align:center" | 1984 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Nintendo Z80 arcade hardware#Punch-Out!! hardware|Punch-Out!! hardware]] | ||
|} | |} | ||
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!| Manufacturer | !| Manufacturer | ||
!| Release | !| Release | ||
!| Notes | !| Notes | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Sega]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sega]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[SNK]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1999 | | style="border-style: solid; border-width: 1px; text-align:center" | 1999 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. | | style="border-style: solid; border-width: 1px; text-align:center" | The Z80 was used for sound. | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[AtGames]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[AtGames]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2006 | | style="border-style: solid; border-width: 1px; text-align:center" | 2006 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Contained a [[Noza]] with a Z80 and [[YM2602B]] on a single system-on-a-chip. | | style="border-style: solid; border-width: 1px; text-align:center" | Contained a [[Noza]] with a Z80 and [[YM2602B]] on a single system-on-a-chip. | ||
|} | |} | ||
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!| Manufacturer | !| Manufacturer | ||
!| Release | !| Release | ||
!| Notes | !| Notes | ||
|- | |- | ||
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| style="border-style: solid; border-width: 1px; text-align:center" | [[Sega]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Sega]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2020 | | style="border-style: solid; border-width: 1px; text-align:center" | 2020 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Contained a Z80 [[emulator]] by [[M2]]. | | style="border-style: solid; border-width: 1px; text-align:center" | Contained a Z80 [[emulator]] by [[M2]]. | ||
|} | |} |
Revision as of 09:36, 20 December 2023
Z80 | |
Designer | Zilog |
---|---|
Manufacturer | Zilog |
Type | 8-bit |
Released | 1976 |
Added to Museum | See below |
The Z80 was released by Zilog in March 1976.
Chip design
It was one of the first commercially available single-chip 16-bit microprocessors.
Compatibility
It was compatible with the Intel 8080, however, the price was lower.
Emulated Arcade game boards using the Z80 owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Donkey Kong | Nintendo R&D1 | 1981 | Donkey Kong hardware |
Sky Skipper | Nintendo R&D1 | 1981 | Popeye hardware |
Donkey Kong Junior | Nintendo R&D1 | 1982 | Donkey Kong hardware |
Donkey Kong 3 | Nintendo R&D1 | 1983 | Donkey Kong hardware |
Mario Bros. | Nintendo R&D1 | 1983 | Mario Bros. hardware |
Punch-Out!! | Nintendo R&D3 | 1984 | Punch-Out!! hardware |
Super Punch-Out!! | Nintendo R&D3 | 1984 | Punch-Out!! hardware |
Video game consoles using the Z80 owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Game Gear | Sega | 1991 | |
Neo Geo Pocket Color | SNK | 1999 | The Z80 was used for sound. |
PlayPal | AtGames | 2006 | Contained a Noza with a Z80 and YM2602B on a single system-on-a-chip. |
Video game consoles emulating the Z80 owned by WEC Museum
Title | Manufacturer | Release | Notes |
---|---|---|---|
Game Gear Micro | Sega | 2020 | Contained a Z80 emulator by M2. |