1931: Difference between revisions
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{{Infobox_year | | |||
year = 1931| | |||
image = | | |||
events = See [[:Category:1931 categories|1931 categories]]| | |||
}} | |||
'''1931''' saw the foundation of companies that would later be related to the [[computer]] industry. | |||
[[Category: Years]] | ==Companies and organizations founded in 1931== | ||
In January 1931, in Japan, [[King Records]] was formed. | |||
In the United States, [[Hygrade Sylvania Corporation]] was formed. | |||
==Video games set in 1931== | |||
Portions of ''[[Back to the Future: The Game - Episode 1: It's About Time]]'', ''[[Back to the Future: The Game - Episode 2: Get Tannen!]]'', ''[[Back to the Future: The Game - Episode 4: Double Visions]]'', and ''[[Back to the Future: The Game - Episode 5: OUTATIME]]'' by [[Telltale Games]] were set in 1931. | |||
[[Category:Years]] | |||
[[Category:Years in which video games are set]] |
Latest revision as of 03:20, 6 September 2024
1931 | |
Products and events | See 1931 categories |
1931 saw the foundation of companies that would later be related to the computer industry.
Companies and organizations founded in 1931
In January 1931, in Japan, King Records was formed.
In the United States, Hygrade Sylvania Corporation was formed.
Video games set in 1931
Portions of Back to the Future: The Game - Episode 1: It's About Time, Back to the Future: The Game - Episode 2: Get Tannen!, Back to the Future: The Game - Episode 4: Double Visions, and Back to the Future: The Game - Episode 5: OUTATIME by Telltale Games were set in 1931.