1931: Difference between revisions

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==Video games set in 1931==
==Video games set in 1931==
Portions of ''[[Back to the Future: The Game - Episode 1: It's About Time]]'', ''[[Back to the Future: The Game - Episode 2: Get Tannen!]]'', and ''[[Back to the Future: The Game - Episode 5: OUTATIME]]'' by [[Telltale Games]] were set in 1931.
Portions of ''[[Back to the Future: The Game - Episode 1: It's About Time]]'', ''[[Back to the Future: The Game - Episode 2: Get Tannen!]]'', ''[[Back to the Future: The Game - Episode 4: Double Visions]]'', and ''[[Back to the Future: The Game - Episode 5: OUTATIME]]'' by [[Telltale Games]] were set in 1931.


[[Category:Years]]
[[Category:Years]]
[[Category:Years in which video games are set]]
[[Category:Years in which video games are set]]

Latest revision as of 03:20, 6 September 2024

1931
Products and eventsSee 1931 categories

1931 saw the foundation of companies that would later be related to the computer industry.

Companies and organizations founded in 1931

In January 1931, in Japan, King Records was formed.

In the United States, Hygrade Sylvania Corporation was formed.

Video games set in 1931

Portions of Back to the Future: The Game - Episode 1: It's About Time, Back to the Future: The Game - Episode 2: Get Tannen!, Back to the Future: The Game - Episode 4: Double Visions, and Back to the Future: The Game - Episode 5: OUTATIME by Telltale Games were set in 1931.