Little Arcade System Emulator Releases: Difference between revisions
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Latest revision as of 02:54, 25 June 2024
Little Arcade System Emulator Releases | |
Developer | Jennifer McMurray, Steven Harris Mike Green (Sinvader) Domenico Dato (BeOS, Linux, Windows) ATani (iPAQ, WinCE) |
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Publisher | https://laser.sourceforge.net/ |
Platforms | BeOS, DOS, Dreamcast, iPAQ, Linux, Windows CE |
Released | January 30, 2000 - August 31, 2013 |
Added to Museum |
February 23, 2019 |
Little Arcade Emulator Releases or LASER, originally known as Lopantu's Arcade Emulator Releases, is a multiple arcade machine emulator by Jennifer McMurray and Steven Harris, originally based on Sinvader by Mike Green.
It was first released for DOS using the Allegro development library by Jennifer McMurray on January 30, 2000. This version was heavily based, with permission, on Mike Green's Sinvader source code which was released on September 16, 1999.
LASER 0.9 was ported by several people to other platforms. It was ported to Windows by Atani Software on August 3, 2000. Domenico Dato ported it to Linux on August 1, 2000, to BeOS on August 6, 2000, and to Compaq iPAQ and Windows CE on October 30, 2000.
LASER was then ported to the Dreamcast as LaserDC by Steven Harris, on October 15, 2001. On March 23, 2004, ss_teven overhauled the LASER codebase to utilize the portable development library Simple Directmedia Layer, or SDL.
To run the CPUs of the supported board sets, it uses the Z80 emulation core by Marat Fayzullin and the 6502 emulation core by Marat Fayzullin and Alex Krasivsky.
Games officially supported by LASER
LASER was originally created to support Space Invaders, but it has since expanded to support several other games. It currently supports 35 games.