Clap Hanz: Difference between revisions

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Their later golf games, including the 2021 game ''[[Clap Hanz Golf]]'' and the 2022 game ''[[Easy Come Easy Golf]]'', were self-published.
Their later golf games, including the 2021 game ''[[Clap Hanz Golf]]'' and the 2022 game ''[[Easy Come Easy Golf]]'', were self-published.


[[Category: Companies and organizations]]
[[Category: Companies and organizations based in Japan]]
[[Category: Companies and organizations formed in 1998]]
[[Category: Companies and organizations formed in 1998]]
[[Category: Companies and organizations based in Japan]]
[[Category: Everybody's Golf]]
[[Category: Everybody's Golf]]
[[Category: Everybody's Tennis]]
[[Category: Everybody's Tennis]]
[[Category: Like a Dragon]]
[[Category: Like a Dragon]]
[[Category: Video game developers]]
[[Category: Video game developers]]

Latest revision as of 21:26, 31 October 2023

Clap Hanz
Type Private
Founded April 2, 1998
Headquarters Yokohama, Japan
Key people Masashi Muramori, founder
Industry Video games
Products Video games
Number of people Not disclosed
Website https://www.claphanz.co.jp/

Clap Hanz, Ltd. (株式会社クラップハンズ) is a Japanese video game developer based in Yokohama.

Foundation

Clap Hanz was founded on April 2, 1998, by Masashi Muramori.

Relationship with Sony

From 1999 to 2019, Clap Hanz developed games including the Everybody's Golf series, the Everybody's Tennis series, and Everybody's Stress Buster. Each of these were published by Sony through their Sony Interactive Entertainment division.

Their later golf games, including the 2021 game Clap Hanz Golf and the 2022 game Easy Come Easy Golf, were self-published.