Compile: Difference between revisions
(add latest acquisitions) |
(add Nisso and Think Soft) |
||
Line 3: | Line 3: | ||
company_logo = [[File:Compile logo.png|300px]]| | company_logo = [[File:Compile logo.png|300px]]| | ||
company_type = Private| | company_type = Private| | ||
foundation = April 7, 1982 (Programmers-3)<br />1985 (Compile)<br />(closed on November 6, 2003)| | foundation = April 7, 1982 (Programmers-3)<br />1983 (Nisso and Think Soft)<br />1985 (Compile)<br />(closed on November 6, 2003)| | ||
location = Tokyo, Japan| | location = Tokyo, Japan| | ||
key_people = [[Masamitsu Niitani]], founder| | key_people = [[Masamitsu Niitani]], founder| | ||
Line 14: | Line 14: | ||
==Programmers-3, Inc.== | ==Programmers-3, Inc.== | ||
'''Programmers-3, Inc.''' was founded on April 7, 1982 by [[Masamitsu Niitani]]. | '''Programmers-3, Inc.''' was founded on April 7, [[1982]] by [[Masamitsu Niitani]]. | ||
==Think Soft== | |||
'''Think Soft''' was a short-lived label that was only used in [[1983]]. | |||
==Nisso== | |||
'''Nisso Corporation''' was founded around 1983 and was acquired by Programmers-3 in approximately [[1984]]. | |||
==Compile Co., Ltd.== | ==Compile Co., Ltd.== | ||
Programmers-3 was renamed Compile Co., Ltd. in [[1985]]. | |||
==Bankruptcy and liquidation== | ==Bankruptcy and liquidation== | ||
Compile filed bankruptcy and closed on November 6, 2003. | Compile filed bankruptcy and closed on November 6, [[2003]]. | ||
[[D4 Enterprise]] acquired the rights to most of the Compile properties, however [[Sega]] holds the rights to the [[Puyo Puyo|''Puyo Puyo'' series]]. | [[D4 Enterprise]] acquired the rights to most of the Compile properties, however [[Sega]] holds the rights to the [[Puyo Puyo|''Puyo Puyo'' series]] and its associated characters. | ||
==Successor companies== | ==Successor companies== | ||
[[Compile Heart]] was formed as a subsidiary of [[Idea Factory]] on June 2, 2006. Until he left the company in December 2012, Compile Heart was managed by the former Compile founder, Masamitsu Niitani. Compile Heart made a deal with D4 Enterprise to create games based on Compile properties. | [[Compile Heart]] was formed as a subsidiary of [[Idea Factory]] on June 2, [[2006]]. Until he left the company in December [[2012]], Compile Heart was managed by the former Compile founder, Masamitsu Niitani. Compile Heart made a deal with D4 Enterprise to create games based on Compile properties. | ||
Masamitsu Niitani created another successor company, [[COMPILE◯]] ([[COMPILE◯|Compile Maru]]) on April 19, 2016. | Masamitsu Niitani created another successor company, [[COMPILE◯]] ([[COMPILE◯|Compile Maru]]) on April 19, [[2016]]. | ||
== | ==Think Soft video game (1983)== | ||
{| class="wikitable sortable" style="width:100%" | |||
!| Title | |||
!| System | |||
!| Released | |||
!| Notes | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Bee & Flower]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|} | |||
==Nisso video games (1983-1984)== | |||
{| class="wikitable sortable" style="width:100%" | |||
!| Title | |||
!| System | |||
!| Released | |||
!| Notes | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Aquapolis SOS]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Devil's Heaven]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1984 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Hustle! Chumy]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1984 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Megalopolis SOS]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1983 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|} | |||
==Compile video games owned by WEC Museum (1985-2003)== | |||
{| class="wikitable sortable" style="width:100%" | {| class="wikitable sortable" style="width:100%" | ||
!| Title | !| Title | ||
Line 128: | Line 175: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Dragon Quiz]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Dragon Quiz]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX2]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[MSX2]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Gorby's Pipeline Strategy]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Family Computer]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1991 | | style="border-style: solid; border-width: 1px; text-align:center" | 1991 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
Line 170: | Line 222: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1993 | | style="border-style: solid; border-width: 1px; text-align:center" | 1993 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Nyanpi ☆ Collection]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1990 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Pipeline Strategy]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Family Computer]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2021 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Version without [[Mikhail Gorbachev]] | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Power Strike II]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Power Strike II]]'' | ||
Line 184: | Line 246: | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Arcade]] | | style="border-style: solid; border-width: 1px; text-align:center" | [[Arcade]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1994 | | style="border-style: solid; border-width: 1px; text-align:center" | 1994 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Randar's Adventure III: A Magician Fascinated by Darkness]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[MSX2]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 1990 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | | ||
|- | |- | ||
Line 227: | Line 294: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Zanac]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Zanac]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[Famicom]], [[Mobile]], [[MSX]], [[NES]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 1986 | | style="border-style: solid; border-width: 1px; text-align:center" | 1986 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[Feature phone]] port by [[G-Mode]] in [[DoJa]] in 2005. | | style="border-style: solid; border-width: 1px; text-align:center" | [[Feature phone]] port by [[G-Mode]] in [[DoJa]] in 2005. |
Revision as of 13:06, 28 April 2024
Compile | |
Type | Private |
---|---|
Founded | April 7, 1982 (Programmers-3) 1983 (Nisso and Think Soft) 1985 (Compile) (closed on November 6, 2003) |
Headquarters | Tokyo, Japan |
Key people | Masamitsu Niitani, founder |
Industry | Video games |
Products | Video games |
Number of people | not disclosed |
Website | N/A |
Compile Co., Ltd. (株式会社コンパイル, Kabushikigaisha Konpairu) was a video game developer.
Programmers-3, Inc.
Programmers-3, Inc. was founded on April 7, 1982 by Masamitsu Niitani.
Think Soft
Think Soft was a short-lived label that was only used in 1983.
Nisso
Nisso Corporation was founded around 1983 and was acquired by Programmers-3 in approximately 1984.
Compile Co., Ltd.
Programmers-3 was renamed Compile Co., Ltd. in 1985.
Bankruptcy and liquidation
Compile filed bankruptcy and closed on November 6, 2003.
D4 Enterprise acquired the rights to most of the Compile properties, however Sega holds the rights to the Puyo Puyo series and its associated characters.
Successor companies
Compile Heart was formed as a subsidiary of Idea Factory on June 2, 2006. Until he left the company in December 2012, Compile Heart was managed by the former Compile founder, Masamitsu Niitani. Compile Heart made a deal with D4 Enterprise to create games based on Compile properties.
Masamitsu Niitani created another successor company, COMPILE◯ (Compile Maru) on April 19, 2016.
Think Soft video game (1983)
Title | System | Released | Notes |
---|---|---|---|
Bee & Flower | MSX | 1983 |
Nisso video games (1983-1984)
Title | System | Released | Notes |
---|---|---|---|
Aquapolis SOS | MSX | 1983 | |
Devil's Heaven | MSX | 1984 | |
Hustle! Chumy | MSX | 1984 | |
Megalopolis SOS | MSX | 1983 |